33 lines
1.2 KiB
Markdown
33 lines
1.2 KiB
Markdown
## Aurora Interfaces
|
|
This library implements the macros required to define Aurora style interfaces. Defines two classes. Implementable by SWIG, CppSharp, and classical OOP override event interface; and implementable by std::function for modern C++ and runtime language bindings respectively. The former is simply defined as a structure containing virtual methods as laid out by AUI_METHODS. Latterly, the base interface is extended and implemented by an array virtual override method defintions.
|
|
|
|
|
|
## Example usage:
|
|
|
|
#### In your common header:
|
|
```
|
|
#if defined(MY_LIB_GEN_BINDINGS)
|
|
#define LIB_INTERFACE(name, list) AUI_INTERFACE_IMPL(name, list)
|
|
#define
|
|
#define LIB_INTERFACE(name, list) AUI_INTERFACE_FWD(name, list)
|
|
#endif
|
|
```
|
|
|
|
#### In your public API:
|
|
```
|
|
LIB_INTERFACE(IInputMouseSubscriber,
|
|
AUI_METHOD(void, onButtonPress, (AuUInt8, mb)),
|
|
AUI_METHOD(void, onButtonTick, (AuUInt8, mb)),
|
|
AUI_METHOD(void, onButtonUp, (AuUInt8, mb))
|
|
);
|
|
```
|
|
|
|
#### In a dedicated translation unit:
|
|
```
|
|
#define MY_LIB_GEN_BINDINGS
|
|
#include <...>
|
|
```
|
|
|
|
|
|
##### Not recommended for small projects and/or people with a shred of sanity left
|
|
##### Possibly useful for API developers |