Commit Graph

9 Commits

Author SHA1 Message Date
4d4f5e2501 [+] ILoopSource::IsSignaledExt(...)
[+] ILoopSource::WaitOnExt(...)
[+] ILoopSource::WaitOnAbsExt(...)
2024-09-07 22:45:34 +01:00
55cac676f5 [+] AuLoop::NewSemaphoreEx with max count option for in-process (not ipc) limiting the total wakes.
This is required for Xbox, Xbox 360, and Win32 emulators deriving a mutex via a the NT semaphore primitive instead of the builtin binary semaphore (event) and mutex.
2024-08-05 15:57:13 +01:00
5cafefae5d [*] LSLocalSemaphore bug fix for scriptability. (TODO: reimpl like the event?)
[*] Fix: IO objects not using the explicit slow sync primitives.
Dunno how these werent refactored; then again, i never properly got around to finishing the factories for fast/slow io objects. In addition, some of these arent even accessed by the ILoopSource interface, so it's not as critical of a failure.
2024-07-30 17:53:58 +01:00
c87ec4e4b6 [*] Linux build regressions 2024-03-21 00:32:13 +00:00
f05cafbff7 [*] Win32 loopqueue optimization 2023-12-01 10:36:47 +00:00
591c0fe48b [+] ILSSemaphore::AddMany 2023-10-22 06:11:39 +01:00
3d01d6cc8f [*] Improve LSLocalSemaphore 2023-10-21 18:57:48 +01:00
f185f13dc7 [+] LSLocalEvent 2023-10-21 09:04:48 +01:00
186444853d [+] LSLocalSemaphore (faster io semaphore) 2023-10-21 04:59:05 +01:00