Commit Graph

1879 Commits

Author SHA1 Message Date
30b0fce882 [*] Updated/added FutexBarrier comments and updated AuThreadings README 2024-05-27 14:35:10 +01:00
e4fa5d549e [*] Refactor IAuroraThread 2024-05-27 13:28:57 +01:00
5ab97be4e3 [*] Harden Stack.Win32.cpp
Homer running[3]
2024-05-26 17:15:39 +01:00
9b3aa12db6 [*] Fix bytebuffer crash on copy assignment when empty (also move the constructors implementation to a inl file) 2024-05-22 11:43:46 +01:00
60771f6e6b [+] MemoryView::DemoteFromSharedView 2024-05-21 11:30:15 +01:00
30b89f1bd7 [*] Security: use AuCodepointsReplaceAll instead of AuReplaceAll under the loggers mitigations 2024-05-21 04:59:05 +01:00
ba36ea4ef1 [+] Added AuOptional<AuUInt> optMaxRecursion to AuFS::ReadDirRecursive 2024-05-19 17:12:14 +01:00
9b26eea886 [+] IAsyncTimer::SetCatchUp(bool bCatchUp) 2024-05-19 17:01:51 +01:00
67894b399b [*] Revert clang 'optimization' because this piece of shit compiler wont listen to me.
Even worse, im just going to fucking nuke all clang related checks from orbit in our global build_scripts (8b00dc69fceea62ecbbf5a21255a41e2f23921a4), because they admit they cause a 2x slowdown.
2024-05-13 23:43:19 +01:00
26209ea066 [*] Prevent SysPanic/SysAsserts under Windows Vista and beta builds of Windows 7 during locale lookup. This shouldn't impact Windows XP. Perhaps Winserver 2003, beta 7, and other releases of older Windows could crash on start up.
Unrelated note, Windows XP does in fact have NLS support with these APIs; we just need to use "nlsdl.dll". Fortunately, we already have Windows XP paths, and that DLL is nothing more than a 24kb stub that calls GetLocaleInfoW. Something we already do ourselves.
2024-05-13 21:57:00 +01:00
e86a414837 [*] d589ce3549 missed header update 2024-05-11 18:51:16 +01:00
c3f7e625ba [*] Clang has check_stack, strict_gs_check is msvc specific 2024-05-10 22:37:51 +01:00
d589ce3549 [*] After 2 or 3 years, redo the spinlock 2024-05-07 16:46:12 +01:00
631624dc55 [*] Linux build regressions, and shrink the size of Linux RWLocks to 48 bytes from 64 2024-05-07 14:57:19 +01:00
8e1c74a5df [*] i swore i replaced this with a tpause before
[*] ...and the docs arent clear on whether or not this clock value is relative or absolute
2024-05-06 22:47:45 +01:00
316fb3f6b2 [*] (Disabled) bad optimization: possibility to disable spinning of the auasync task scheduler. Worsens CPU usage when spinning is desired on the target platform, when paired with the two platforms this optimization would've benefited, Windows 7 and Linux. 2024-05-05 22:01:19 +01:00
f3ba901f71 [+] Zen3 on top of AlderLake optimizations
[*] Minor alderlake adjustments
2024-05-05 19:42:10 +01:00
459a9a789b [*] Switch C0.2 and C0.1 powerstates around 2024-05-03 15:52:50 +01:00
f948c3423c [*] Fix dodgy mostly unused error-less T ByteBuffer::ReadTagged() 2024-05-03 14:23:21 +01:00
134816e128 [*] Optimize primitives SMTYield for Alderlake+ user-space, BIOS-ring mwait, and AARCH 2024-05-03 12:22:38 +01:00
a35c1f165a [+] AuAsync::ThreadPool::Wakeup(WorkerId_t) 2024-05-03 11:32:31 +01:00
373ccc3660 [+] C++20 QOL changes to AuFutures including AuFuture<X, Y>::BlockUntilComplete()
[*] Added additional check for failing dependencies of IWorkItems. Not required for fails to cascade, but this is nice to have here.
2024-05-03 09:28:14 +01:00
195af26aa4 [*] C++20 coroutine support: recursive callstack 2024-05-01 20:09:35 +01:00
c79a709f96 [*] RWLock: "I didn't like what I saw emitted" cont 2024-04-30 22:57:45 +01:00
07ef822bfa [*] AURORA_FORCE_SRW_LOCKS isn't officially supported but it should at least build 2024-04-30 20:37:00 +01:00
410a67d842 [*] RWLock: I didn't like what I saw emitted 2024-04-30 20:29:20 +01:00
22a4d3383d [*] NT/Win32-only: improved AuThreading::SleepNs(qwTimeout) 2024-04-30 19:02:05 +01:00
f13c344249 [*] DemangleName should use a RONString 2024-04-28 16:44:16 +01:00
9d4c5a8cfc [*] (optimize) RunOSWaitOnAddressEQNoTimedNoErrors wasn't NT aware 2024-04-28 14:24:13 +01:00
7e9a9417db [*] ROXTL now has AuRONString
[*] Envvars: empty value is now valid
2024-04-28 13:22:47 +01:00
54904957f2 [+] IRandomDevice.NextArrayVec2Fast
[+] IRandomDevice.NextArrayVec3Fast
[+] IRandomDevice.NextArrayVec4Fast
[+] AuRNG.RngArrayVec2Fast
[+] AuRNG.RngArrayVec3Fast
[+] AuRNG.RngArrayVec4Fast
2024-04-24 15:27:19 +01:00
a526d67bc3 [*] Change/Fixup the object ids of ByteBufs typedreadwrite 2024-04-24 14:25:49 +01:00
298ab88648 [+] AuMemoryView::TryPromoteToSharedView
[+] AuMemoryView::TryDemoteFromSharedView
[+] AuMemory::RequestHeapOfSharedRegion
2024-04-24 00:52:58 +01:00
44c7898c29 [*] Developers developers developers developers
Absolute expiration times track any changes in the system time; relative expiration times are not affected by system time changes.
2024-04-23 23:20:53 +01:00
0a90fd1a25 [*] Force compile time optimizations under RNG 2024-04-23 22:24:07 +01:00
36f0be801c [*] ShuffleIterators should use the fast impl of RngArrayU32Range 2024-04-22 23:33:06 +01:00
442a5f31eb [+] AuRNG::RngArrayI32RangeFast
[+] AuRNG::RngArrayU32RangeFast
[+] AuRNG::RngArrayI64RangeFast
[+] AuRNG::RngArrayU64RangeFast
[+] IRandomDevice::NextArrayI32RangeFast
[+] IRandomDevice::NextArrayU32RangeFast
[+] IRandomDevice::NextArrayI64RangeFast
[+] IRandomDevice::NextArrayU64RangeFast
2024-04-22 22:05:01 +01:00
5f9681c9e3 [+] AuRNG::IRandomDevice::NextU64Range
[+] AuRNG::IRandomDevice::NextI64Range
[+] AuRNG::IRandomDevice::NextVec2
[+] AuRNG::IRandomDevice::NextVec2Sorted
[+] AuRNG::IRandomDevice::NextVec3
[+] AuRNG::IRandomDevice::NextVec3Sorted
[+] AuRNG::IRandomDevice::NextVec4
[+] AuRNG::IRandomDevice::NextVec4Sorted
[+] AuRNG::IRandomDevice::NextArrayI64Range
[+] AuRNG::IRandomDevice::NextArrayU64Range
[+] AuRNG::IRandomDevice::NextArrayU32Mask
[+] AuRNG::IRandomDevice::NextArrayU64Mask
[+] AuRNG::IRandomDevice::NextArrayI64
[+] AuRNG::IRandomDevice::NextArrayU64
[+] AuRNG::IRandomDevice::NextArrayVec2
[+] AuRNG::IRandomDevice::NextArrayVec2Sorted
[+] AuRNG::IRandomDevice::NextArrayVec3
[+] AuRNG::IRandomDevice::NextArrayVec3Sorted
[+] AuRNG::IRandomDevice::NextArrayVec4
[+] AuRNG::IRandomDevice::NextArrayVec4Sorted
[+] AuRNG::IRandomDevice::NextArrayVec4SortedFast
[+] AuRNG::IRandomDevice::NextArrayVec3SortedFast
[+] AuRNG::IRandomDevice::NextArrayVec2SortedFast
[+] AuRNG::IRandomDevice::NextArrayDoubleRangeFast
[+] AuRNG::IRandomDevice::NextArrayDecimalsFast
[+] AuRNG::RngU64Range
[+] AuRNG::RngI64Range
[+] AuRNG::RngVec2
[+] AuRNG::RngVec2Sorted
[+] AuRNG::RngVec3
[+] AuRNG::RngVec3Sorted
[+] AuRNG::RngVec4
[+] AuRNG::RngVec4Sorted
[+] AuRNG::RngArrayI64Range
[+] AuRNG::RngArrayU64Range
[+] AuRNG::RngArrayU32Mask
[+] AuRNG::RngArrayU64Mask
[+] AuRNG::RngArrayI64
[+] AuRNG::RngArrayU64
[+] AuRNG::RngArrayVec2
[+] AuRNG::RngArrayVec2Sorted
[+] AuRNG::RngArrayVec3
[+] AuRNG::RngArrayVec3Sorted
[+] AuRNG::RngArrayVec4
[+] AuRNG::RngArrayVec4Sorted
[+] AuRNG::RngArrayVec4SortedFast
[+] AuRNG::RngArrayVec3SortedFast
[+] AuRNG::RngArrayVec2SortedFast
[+] AuRNG::RngArrayDoubleRangeFast
[+] AuRNG::RngArrayDecimalsFast
2024-04-22 06:02:56 +01:00
b88e28aea0 [*] IOPipeWork completion group problem 2024-04-22 02:51:17 +01:00
579185ec10 [*] Harden AuIOAdapterAsyncStream 2024-04-21 13:23:58 +01:00
c26eaf86a7 [*] Minor UWP progress 2024-04-21 11:52:24 +01:00
76b5466e87 [*] fix 2024-04-21 06:53:34 +01:00
b47cf9f181 [*] DebugBenchmark and ITTYConsole now uses ROStrings 2024-04-21 06:02:47 +01:00
7935159290 [+] std::pmr requirements 2024-04-21 02:49:57 +01:00
aa04b11a57 [*] Fix LoadPackagedLibrary's pString 2024-04-20 07:10:09 +01:00
6122525ed3 [*] Fix AuProcess deadlock and parity issue between some unix loaders and Windows
[*] Slight UWP progress in AuProcessMap.NT.cpp (not really)
2024-04-20 06:55:46 +01:00
85cf7d7a4c [*] Missed u 2024-04-20 02:54:31 +01:00
55c352c08e [*] Update this section of the read me 2024-04-20 02:49:02 +01:00
e7d9df3cab [*] Improve alt-AuString allocator awareness 2024-04-20 02:29:49 +01:00
83f34b0c47 [*] I was right. String views are [mostly] pointless (*)
03:28:55:638  17>2 of 53388 functions (<0.1%) were compiled, the rest were copied from previous compilation.
03:28:55:638  17>  0 functions were new in current compilation
03:28:55:638  17>  65 functions had inline decision re-evaluated but remain unchanged
03:28:56:749  17>Finished generating code

the header of const AuString & is the same as std::string_view therefore nothing changes. in fact, we still need to alloc strings a bunch of times for a zero terminated string. worse, <c++20 always allocs each time we want to access a hashmap with o(1) lookup, making small hashmaps kinda pointless when we always have to alloc+copy (thx std)

perhaps this will help some language binders
2024-04-19 05:58:08 +01:00