Commit Graph

11 Commits

Author SHA1 Message Date
097c0c1917 [+] IWorkItem::AddDelayTimeRepeating
[+] IWorkItem::AddDelayTimeNsRepeating
2024-02-27 12:24:17 +00:00
4ef055f81e [+] IWorkItem::SetSchedByLoopSourceRepeating
[+] ETickType::eRerunAndNotifyRepeatingWaiters
[+] ETickType::eScheduleAndNotifyRepeatingWaiters
[*] ETickType::eRerun async work items of ANY io fences
2024-02-27 12:08:22 +00:00
7b59cab36e [*] eepy 2023-12-31 22:39:31 +00:00
8944d8bd16 [+] IAsyncTimer
[+] IAsyncTimerCallback
[+] ETickType.hpp
[+] EWorkPriority.hpp
[+] static IThreadPool::GetSelfIOProcessor()
[+] static IThreadPool::GetSelfIONetInterface()
[+] static IThreadPool::GetSelfIONetWorker()
[-] [Source/Async/]AsyncRunnable.hpp
[*] Begin encapsulating WorkerPId_t
[*] WorkerPId_t no longer take strong pointers to prevent leaks given that these identifiers are copied and kept alive everywhere
2023-12-07 09:20:23 +00:00
a189151c59 [+] AuAsync::IThreadPool::GetIOProcessor
[+] AuAsync::IThreadPool::GetIONetInterface
[+] AuAsync::IThreadPool::GetIONetWorker
[+] AuAsync::IWorkItem::SetSchedByLoopSource
2023-12-01 09:22:51 +00:00
f6437ef66e [-] Engine 0.0/1.0 async 2023-09-22 06:07:03 +01:00
dd13098022 [*] Transition to dynamic tick-based scheduling
[*] Re-do AuAsync reference counting
[+] IWorkItem::SetSchedSteadyTimeNsAbs
[*] Irrelevant IIOProcessor sources are now discarded in evaluating whether or not a thread-pool in special running mode should shutdown
[*] Transition WorkItems to only use steady time
[*] Refactor AsyncConfig
[*] Drop default SMT spin time from hundreds of cycles to ~32 so that we can sit nicely at the bottom of task manager unless the application calls for extra responsivity
2023-08-09 03:21:14 +01:00
6af9940bd4 [*] Rewrite a bit of AuAsync
(maybe 1/3 of a rewrite)
2023-05-25 01:55:55 +01:00
1341f805b0 [*] Lite clean up/Refactor 2022-08-20 07:53:48 +01:00
cf70f0d45c [*/+/-] MEGA COMMIT. ~2 weeks compressed.
The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api.

[+] AuMakeSharedArray
[+] Technet ArgvQuote
[+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.)
[+] auEndianness -> Endian swap utils
[+] AuGet<N>(...)
[*] AUE_DEFINE conversion for
        ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump
[+] ConsoleMessage ByteBuffer serialization
[+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks
[*] Split logger from console subsystem
[+] StartupParameters -> A part of a clean up effort under Process
[*] Refactor SysErrors header + get caller hack
[+] Atomic APIs
[+] popcnt
[+] Ring Buffer sink
[+] Added more standard errors
        Catch,
        Submission,
        LockError,
        NoAccess,
        ResourceMissing,
        ResourceLocked,
        MalformedData,
        InSandboxContext,
        ParseError

[+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace
[+] IExitSubscriber, ETriggerLevel
[*] Write bias the high performance RWLockImpl read-lock operation operation
[+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem)
[*] Updated API style
        Digests
[+] CpuId::CpuBitCount
[+] GetUserProgramsFolder
[+] GetPackagePath
[*] Split IStreamReader with an inl file
[*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer
[+] ICharacterProvider
[+] ICharacterProviderEx
[+] IBufferedCharacterConsumer
[+] ProviderFromSharedString
[+] ProviderFromString
[+] BufferConsumerFromProvider
[*] Parse Subsystem uses character io bufferer
[*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore]
[+] ByteBuffer::ResetReadPointer
[*] Bug fix bytebuffer base not reset on free and some scaling issues
[+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section
[*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing
[+] Added 64 *byte* fast RNG seeds
[+] File Advisorys/File Lock Awareness
[+] Added extended IAuroraThread from OS identifier caches for debug purposes
[*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions.
[*] Broke AuroraUtils/Typedefs out into a separate library
[*] Update build script
[+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media
[*] Improved public API documentation
[*] Bug fix `SetConsoleCtrlHandler`
[+] Locale TimeDateToFileNameISO8601
[+] Console config stdOutShortTime
[*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl)
[*] Bug fixes in decoders
[*] Major bug fix, AuMax
[+] RateLimiter
[+] Binary file sink
[+] Log directory sink
[*] Data header usability (more operators)
[+] AuRemoveRange
[+] AuRemove
[+] AuTryRemove
[+] AuTryRemoveRange
[+] auCastUtils
[+] Finish NewLSWin32Source
[+] AuTryFindByTupleN, AuTryRemoveByTupleN
[+] Separated AuRead/Write types, now in auTypeUtils
[+] Added GetPosition/SetPosition to FileWriter
[*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp
[*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position)
[*] Hack back in the sched deinit
[+] File AIO loop source interop
[+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw
[+] Stub code for networking
[+] Compression BaseStream/IngestableStreamBase
[*] Major: read/write locks now support write-entrant read routines.
[*] Compression subsystem now uses the MemoryView concept
[*] Rewrite the base stream compressions, made them less broken
[*] Update hashing api
[*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing
[+] Added new AuByteBuffer apis
    Trim, Pad, WriteFrom, WriteString, [TODO: ReadString]
[+] Added ByteBufferPushReadState
[+] Added ByteBufferPushWriteState
[*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16.
[*] ELogLevel is now an Aurora enum
[+] Raised arbitrary limit in header to 255, the max filter buffer
[+] Explicit GZip support
[+] Explicit Zip support
[+] Added [some] compressors

et al
2022-02-17 00:11:40 +00:00
99c5e1fa65 A pretty large patch not worth breaking up into separate commits
[*] Split up Aurora Async
[*] Split Async app into seperate ThreadPool concept
[*] Fix various OSThread bugs and tls transfer issues
[*] Set default affinity to 0xFFFFFFFF
[*] Update Build script
[+] Add AuTuplePopFront
[+] New Network Interface (unimplemented)
[*] Stub out the interfaces required for a better logger
[*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool
[*] Update gitignore
[*] Follow XDG home standard
[*] Refactor some namespaces to use the shorthand aliases
[*] Various stability fixes
2021-11-05 17:34:23 +00:00