af5c8e86c0
[*] AuSPtr<AuMemoryViewXXXX> is now an anti-pattern. After 3 fucking years, memory views of shared control blocks and atomic in use counters are properly utilized everywhere. We do not need generic superclasses to be safe anymore
2024-07-12 20:22:48 +01:00
d803f1547c
[+] Added AuAsync per thread io group singleton
...
[*] Move static functions out of the thread pool interface. no idea how i had successful builds before
2024-07-12 17:22:07 +01:00
2b2f5c3d23
[*] Win32: added nvme pcie check under fs devices
2024-07-12 16:22:26 +01:00
d9230ec9c3
[*] Fix NT regression whilst working on a POSIX path bug ( 3143f3d2
)
2024-07-12 16:16:12 +01:00
daf4552eb2
[*] Update AuByteBuffer::Pad to include bUpdateWriteHead argument. broke previous behavior bc this is more convenient and old users were already doing this after the fact
2024-07-09 03:11:10 +01:00
ac69c4c2ff
[*] Update path notes in readme
2024-07-06 15:13:15 +01:00
c6e6c1c433
[+] Added Linux FSPlatformDevices implementation
2024-07-05 10:39:24 +01:00
4ab5b4cba7
[*] After just shy of 1y, introduce FS devices into the default include tree. Linux will be brought up soon enough
2024-07-04 23:27:04 +01:00
3143f3d2eb
[*] Handling of edge case special dirs under Torbalds OS
2024-07-04 18:54:55 +01:00
937016e9f3
[*] Harden awaiting unlock via RuntimeWaitForSecondaryTick() usage under linux
2024-07-03 20:07:59 +01:00
cb69a7e737
[*] Solve two Linux regressions introduced/poorly worked around in: e7597b8463
, 592afe00a7
2024-07-02 05:16:49 +01:00
e7597b8463
[+] Added basic posix name resolution for when glibc isnt present or when being built on non-glibc toolchains
2024-07-01 12:37:38 +01:00
592afe00a7
[*] AuNet: Missing Linux TODO block; harden two callbacks missing a try/catch
2024-07-01 11:54:18 +01:00
3bae761e50
[*] AuIO harden
2024-07-01 11:52:12 +01:00
8fc20bcc11
[*] Updated XP note
2024-06-30 09:45:07 +01:00
f2e3ceef99
[+] Au[Futex]Countdown
2024-06-30 05:40:13 +01:00
0555e8cc32
[*] Update: WakeOnAddress.hpp comments
2024-06-30 05:13:55 +01:00
fa900d0f78
[*] Linux: Update antidbus message for clarity
2024-06-30 04:40:37 +01:00
a1672a33d7
[*] Linux alternative dynamic loader: AuProcess main process path has to be pulled from the procmap instead of arg[0]
2024-06-29 16:06:42 +01:00
05737d61fe
[*] Linux hack: drop arg[0] when the string contains ld-Aurora
2024-06-29 14:32:20 +01:00
bd034aec31
[*] AuOSThread harden set piro and name against race conditions
...
amend: i didnt want to lock so deep of a callstack, but oh well.
amend: win32 regression
2024-06-29 07:33:30 +01:00
27b18c0a37
[+] MemoryView::ToSharedControlBlock
...
[+] et al
2024-06-29 01:12:07 +01:00
035d822ec1
[*] Explicit memory order access barrier when reading WOA_SEMAPHORE_MODE-less bAlive under weakly ordered systems. ( 5b193411
cont: "[*] Improve regressed AuWoA time to wake"
...
In all other cases, the memory is either thread-local write-local or followed up by an indirect aquire/release of the processors pipeline and L1 cache by virtue of the containers dumb spinlock ::Lock, ::Unlock (...release, ...barrier)
Clang doesn't have /volatile:ms anymore so we cant rely on that
Assuming MSVC-like or x86 isnt good enough
(and, no retard midwits, volatile is a fine keyword. take ur spec sperging and shove it. i just need to control over-optimization of defacto-weakly ordered access between explicit lockless semaphore yields)
2024-06-23 04:29:21 +01:00
114976a71d
[*] im a smort boi
2024-06-19 22:17:55 +01:00
5b19341186
[*] Improve regressed AuWoA time to wake
2024-06-19 22:05:17 +01:00
9805a57647
[+] MemoryView::Clone()
...
[+] MemoryView::CloneSelf()
2024-06-11 07:25:48 +01:00
7fdcdb7568
[*] Fuck you
2024-06-10 14:08:58 +01:00
ee9e318511
[*] Fix: AuByteBuffer::Resize could resize with wrong ringbuffer alignmnet or linear if a fast path fails
...
[+] ByteBuffer::ByteBuffer(const MemoryViewRead &readView, AuUInt uAlignment, bool circular, bool expandable
2024-06-03 04:26:18 +01:00
3241ebb349
[+] The missing AuByteBuffer::ByteBuffer(const MemoryViewRead &readView, ...) constructor
2024-06-02 00:13:56 +01:00
4e7f3ed3dd
[*] Sometimes let ByteBuffer::Resize pass when it shouldn't be allowed to
2024-06-02 00:05:19 +01:00
588322252f
[*] Redo ByteBuffer::Pad for write streams
2024-06-01 23:57:50 +01:00
a1c1e88f51
[*] Unify/make consistent one compression out of memory space to write into error as code 0x69, string="OOM"
2024-05-30 01:15:37 +01:00
c3e898d53d
[*] Redo d520b0ce
with the lost semaphore copy described in the commit comment
...
(wtf? did i stash something at the wrong time?)
2024-05-28 19:28:08 +01:00
22136a8ae2
[*] Update media txt files
2024-05-28 18:56:20 +01:00
85cf0a793a
[*] Release AuAsyncTimer callback references as soon as the object is canceled
2024-05-28 18:18:54 +01:00
d520b0ce42
[*] I'm going to let the reference waitaible/woa/futex primitives be copy and movable now.
...
condvars -> cannot matter, you're creating a new object
mutex -> cannot mater, you're creating a new object, perhaps copy assignment under lock might be required depending on the parent. either way, a copy ctor is not required
semaphore -> copy state in case of the timelime barrier use case. semaphores emulating condvars and similar logic wont mind the overshoot. best case, we do want to copy the previous state as the initial count. worst case, your code is fundamentally broken.
2024-05-28 00:42:24 +01:00
78d4ce3d58
[*] You stupid fuck. How was this not committed?
2024-05-27 20:57:09 +01:00
efa26dd99d
[*] YieldPollNs nonzero timeout check
2024-05-27 16:02:54 +01:00
dbacc71870
[*] Reformat these lines
2024-05-27 15:47:18 +01:00
a5a9fa3887
[*] Updated AuTheading::WaitFor prototype
...
[+/*] Missing YieldPoll MS prototype in public header
2024-05-27 15:04:21 +01:00
30b0fce882
[*] Updated/added FutexBarrier comments and updated AuThreadings README
2024-05-27 14:35:10 +01:00
e4fa5d549e
[*] Refactor IAuroraThread
2024-05-27 13:28:57 +01:00
5ab97be4e3
[*] Harden Stack.Win32.cpp
...
Homer running[3]
2024-05-26 17:15:39 +01:00
9b3aa12db6
[*] Fix bytebuffer crash on copy assignment when empty (also move the constructors implementation to a inl file)
2024-05-22 11:43:46 +01:00
60771f6e6b
[+] MemoryView::DemoteFromSharedView
2024-05-21 11:30:15 +01:00
30b89f1bd7
[*] Security: use AuCodepointsReplaceAll instead of AuReplaceAll under the loggers mitigations
2024-05-21 04:59:05 +01:00
ba36ea4ef1
[+] Added AuOptional<AuUInt> optMaxRecursion to AuFS::ReadDirRecursive
2024-05-19 17:12:14 +01:00
9b26eea886
[+] IAsyncTimer::SetCatchUp(bool bCatchUp)
2024-05-19 17:01:51 +01:00
67894b399b
[*] Revert clang 'optimization' because this piece of shit compiler wont listen to me.
...
Even worse, im just going to fucking nuke all clang related checks from orbit in our global build_scripts (8b00dc69fceea62ecbbf5a21255a41e2f23921a4), because they admit they cause a 2x slowdown.
2024-05-13 23:43:19 +01:00
26209ea066
[*] Prevent SysPanic/SysAsserts under Windows Vista and beta builds of Windows 7 during locale lookup. This shouldn't impact Windows XP. Perhaps Winserver 2003, beta 7, and other releases of older Windows could crash on start up.
...
Unrelated note, Windows XP does in fact have NLS support with these APIs; we just need to use "nlsdl.dll". Fortunately, we already have Windows XP paths, and that DLL is nothing more than a 24kb stub that calls GetLocaleInfoW. Something we already do ourselves.
2024-05-13 21:57:00 +01:00