Commit Graph

38 Commits

Author SHA1 Message Date
a189151c59 [+] AuAsync::IThreadPool::GetIOProcessor
[+] AuAsync::IThreadPool::GetIONetInterface
[+] AuAsync::IThreadPool::GetIONetWorker
[+] AuAsync::IWorkItem::SetSchedByLoopSource
2023-12-01 09:22:51 +00:00
e037fc214a [*] Begin cleaning up AuAsync (2/?)
6af9940b, ???
2023-11-11 10:11:09 +00:00
ceb67798f1 [+] IThreadPool::IncrementAbortFenceOnPool
[+] IThreadPool::IncrementAbortFenceOnWorker
[+] IThreadPool::QueryAbortFence
[+] IThreadPool::QueryShouldAbort
2023-10-24 15:33:30 +01:00
f265ca267a [+] IThreadPool::AddDependency 2023-08-13 09:30:17 +01:00
0f12603390 [+] AuAsync::NewWorkFunction
[+] AuAsync::IThreadPool::NewWorkFunction
[+] AU_DEBUG_MEMCRUNCH
2023-08-10 03:36:19 +01:00
a0794a2cc9 [*] Caught early deinit crash 2023-07-07 19:39:28 +01:00
0b265c80cf [*] ::run across threads should block until shutdown
[*] kanker that needs to be rewritten
2023-05-24 08:19:47 +01:00
64af4d0fa8 [+] AuAsync::IThreadPool::PollAndCount
[+] AuAsync::IThreadPool::RunAllPending
2023-03-05 12:55:07 +00:00
bf6f13095c [*] Linux builds again. Still behind 2022-06-23 13:25:20 +01:00
5d2b642ac0 [*] Huge refactor - Move Aurora::[IPC and Loop] to Aurora::IO 2022-06-12 01:29:28 +01:00
de504a3a2d [*] AuAsync: remove illegal static casts 2022-05-17 02:43:40 +01:00
eeaa10090d [*] 2/4 critical bugs in legacy aurora engine async subsystem 2022-05-10 14:22:37 +01:00
5599da3ab0 [*] Harden exit 2022-04-02 01:48:29 +01:00
3507d9bb33 [+] GetSharedAsyncApp 2022-03-23 16:33:02 +00:00
03bb80239c [*] Reglue async and loop together 2022-03-10 15:41:57 +00:00
cf70f0d45c [*/+/-] MEGA COMMIT. ~2 weeks compressed.
The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api.

[+] AuMakeSharedArray
[+] Technet ArgvQuote
[+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.)
[+] auEndianness -> Endian swap utils
[+] AuGet<N>(...)
[*] AUE_DEFINE conversion for
        ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump
[+] ConsoleMessage ByteBuffer serialization
[+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks
[*] Split logger from console subsystem
[+] StartupParameters -> A part of a clean up effort under Process
[*] Refactor SysErrors header + get caller hack
[+] Atomic APIs
[+] popcnt
[+] Ring Buffer sink
[+] Added more standard errors
        Catch,
        Submission,
        LockError,
        NoAccess,
        ResourceMissing,
        ResourceLocked,
        MalformedData,
        InSandboxContext,
        ParseError

[+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace
[+] IExitSubscriber, ETriggerLevel
[*] Write bias the high performance RWLockImpl read-lock operation operation
[+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem)
[*] Updated API style
        Digests
[+] CpuId::CpuBitCount
[+] GetUserProgramsFolder
[+] GetPackagePath
[*] Split IStreamReader with an inl file
[*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer
[+] ICharacterProvider
[+] ICharacterProviderEx
[+] IBufferedCharacterConsumer
[+] ProviderFromSharedString
[+] ProviderFromString
[+] BufferConsumerFromProvider
[*] Parse Subsystem uses character io bufferer
[*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore]
[+] ByteBuffer::ResetReadPointer
[*] Bug fix bytebuffer base not reset on free and some scaling issues
[+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section
[*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing
[+] Added 64 *byte* fast RNG seeds
[+] File Advisorys/File Lock Awareness
[+] Added extended IAuroraThread from OS identifier caches for debug purposes
[*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions.
[*] Broke AuroraUtils/Typedefs out into a separate library
[*] Update build script
[+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media
[*] Improved public API documentation
[*] Bug fix `SetConsoleCtrlHandler`
[+] Locale TimeDateToFileNameISO8601
[+] Console config stdOutShortTime
[*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl)
[*] Bug fixes in decoders
[*] Major bug fix, AuMax
[+] RateLimiter
[+] Binary file sink
[+] Log directory sink
[*] Data header usability (more operators)
[+] AuRemoveRange
[+] AuRemove
[+] AuTryRemove
[+] AuTryRemoveRange
[+] auCastUtils
[+] Finish NewLSWin32Source
[+] AuTryFindByTupleN, AuTryRemoveByTupleN
[+] Separated AuRead/Write types, now in auTypeUtils
[+] Added GetPosition/SetPosition to FileWriter
[*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp
[*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position)
[*] Hack back in the sched deinit
[+] File AIO loop source interop
[+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw
[+] Stub code for networking
[+] Compression BaseStream/IngestableStreamBase
[*] Major: read/write locks now support write-entrant read routines.
[*] Compression subsystem now uses the MemoryView concept
[*] Rewrite the base stream compressions, made them less broken
[*] Update hashing api
[*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing
[+] Added new AuByteBuffer apis
    Trim, Pad, WriteFrom, WriteString, [TODO: ReadString]
[+] Added ByteBufferPushReadState
[+] Added ByteBufferPushWriteState
[*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16.
[*] ELogLevel is now an Aurora enum
[+] Raised arbitrary limit in header to 255, the max filter buffer
[+] Explicit GZip support
[+] Explicit Zip support
[+] Added [some] compressors

et al
2022-02-17 00:11:40 +00:00
99c5e1fa65 A pretty large patch not worth breaking up into separate commits
[*] Split up Aurora Async
[*] Split Async app into seperate ThreadPool concept
[*] Fix various OSThread bugs and tls transfer issues
[*] Set default affinity to 0xFFFFFFFF
[*] Update Build script
[+] Add AuTuplePopFront
[+] New Network Interface (unimplemented)
[*] Stub out the interfaces required for a better logger
[*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool
[*] Update gitignore
[*] Follow XDG home standard
[*] Refactor some namespaces to use the shorthand aliases
[*] Various stability fixes
2021-11-05 17:34:23 +00:00
b8fde0bdf0 [*] Refactor and clean up exception and threading API
[-] Deprecated abstract vectors struct
2021-10-24 11:19:47 +01:00
5e0cc1ccfa [-] Comment out noted problematic code. A fix must be implemented soon
[*] Harden Async.hpp utilities against various conditions one might expect in the wild
[+] Added SetWorkerIdIsThreadRunner
[*] Fix a bug where a cv signal and broadcast was inverted
2021-10-16 00:02:27 +01:00
f559897b42 [+] Added WorkerId_t structure
[-] Removed WorkerId_t typedef
[*] Added shared support to some older threading apis that have yet to be updated
2021-10-08 20:51:34 +01:00
499f553e15 [*] Refactor AddLoopSource 2021-10-03 13:43:58 +01:00
15ae6ab14c [+] Added file structure for the loop source subsystem 2021-10-02 11:28:49 +01:00
a6d1c04ba0 [+] Added AuExists semantic 2021-10-01 17:49:23 +01:00
ea83fcef20 [...] cont 2021-10-01 17:32:50 +01:00
9436b12455 [+] Begin work on a possible future API for interoperability between loop sources and event driven async apps 2021-10-01 17:27:15 +01:00
caa983ecad [*] Major change in include convention 2021-09-30 15:57:41 +01:00
3fb8e2bf8c Remove ID 0 restriction from Aurora async, breaking the API 2021-09-30 10:19:04 +01:00
2c5a492f08 [*] Added a few notes in the Async.hpp header
[+] Ensure dead locks can not occur
2021-09-29 15:31:40 +01:00
d3a97257da God dammit 2021-09-29 14:43:49 +01:00
5347fdbba1 [+] Enforce C++ assumptions 2021-09-29 14:40:30 +01:00
ffe4bc31fc Major patch [1/2] 2021-09-06 11:58:08 +01:00
72a74eb7a4 [*] Fixed bug where schedular was using a read lock in a scope where items were erased from a vector
[*] Refactor a 'Object' member field in a ParseObject struct
[+] Added an option to set a command dispatcher thread from an AsyncApp
[*] Fix various issues with AsyncApp, stablity improvements
[+] Added AddDelayTime
2021-07-15 17:16:23 +01:00
7579d70bc1 [*] Actually compiles now :( 2021-07-11 18:26:38 +01:00
df301a4101 Improve workitem api
[+] New waitfor by work dispatcher type
2021-07-07 21:32:59 +01:00
c8c3908085 [+] Now with a scheduler! 2021-06-30 13:07:54 +01:00
452b49b610 [+] Begin work on the Async subsystem 2021-06-30 10:28:52 +01:00
337062b490 Update headers, untabify. I guess the vs extension killed itself 2021-06-27 22:33:58 +01:00
eb4a495199 Initial Commit 2021-06-27 22:25:29 +01:00