AuroraRuntime/Include/Aurora/Locale/Locale.hpp
2021-09-06 11:58:08 +01:00

37 lines
1.1 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: Locale.hpp
Date: 2021-6-9
Author: Reece
***/
#pragma once
#include "ECodePage.hpp"
#include "Encoding/Encoding.hpp"
namespace Aurora::Locale
{
struct LocalizationInfo
{
LocalizationInfo(const AuString& language, const AuString& country, const AuString& codeset, const ECodePage codePage) : language(language), country(country), codeset(codeset), codepage(codePage) {}
const AuString& language;
const AuString& country;
const AuString& codeset;
const ECodePage codepage;
};
/*
Retrieves information about the current system <br>
This function will never fail <br>
This function will never release memory
*/
AUKN_SYM LocalizationInfo GetLocale();
#if defined(AURORA_PLATFORM_WIN32) || defined(I_REALLY_NEED_WIDECHAR_PUBAPI)
AUKN_SYM std::wstring ConvertFromUTF8(const AuString &in);
AUKN_SYM AuString ConvertFromWChar(const wchar_t *in, AuMach length);
AUKN_SYM AuString ConvertFromWChar(const wchar_t *in);
#endif
}