AuroraRuntime/Source/Async/ThreadState.hpp

49 lines
1.3 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: ThreadState.hpp
Date: 2021-11-1
Author: Reece
***/
#pragma once
#include "AsyncRunnable.hpp"
namespace Aurora::Async
{
using WorkEntry_t = AuPair<ThreadId_t, AuSPtr<IAsyncRunnable>>;
// TODO: this is a hack because i havent implemented an epoll abstraction yet
struct AsyncAppWaitSourceRequest
{
AuConsumer<AuSPtr<Loop::ILoopSource>, bool> callback;
AuSPtr<Loop::ILoopSource> loopSource;
AuUInt32 requestedOffset;
AuUInt64 startTime;
AuUInt64 endTime;
};
struct GroupState;
struct AsyncLoop;
struct ThreadState
{
WorkerId_t id;
AuUInt8 multipopCount = 1;
AuUInt32 lastFrameTime {};
AuThreads::ThreadShared_t threadObject;
AuWPtr<GroupState> parent;
AuThreadPrimitives::SemaphoreUnique_t syncSema;
AuList<AuSPtr<AuThreads::IThreadFeature>> features;
bool rejecting {};
bool exiting {};
bool shuttingdown {};
AuThreadPrimitives::EventUnique_t running;
//bool running;
AuList<AsyncAppWaitSourceRequest> loopSources;
AuList<WorkEntry_t> pendingWorkItems;
AuSPtr<AsyncLoop> asyncLoop;
Utility::RateLimiter rateLimiter;
ERunMode runMode;
};
}