July 26, 2017

This commit is contained in:
Chuck Walbourn 2017-07-26 18:26:43 -07:00
parent 10ff4955d5
commit c123b8e37e
2 changed files with 8 additions and 2 deletions

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@ -34,7 +34,7 @@
#include <ocidl.h> #include <ocidl.h>
#define DIRECTX_TEX_VERSION 150 #define DIRECTX_TEX_VERSION 151
struct IWICImagingFactory; struct IWICImagingFactory;
struct IWICMetadataQueryReader; struct IWICMetadataQueryReader;

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@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
Copyright (c) Microsoft Corporation. All rights reserved. Copyright (c) Microsoft Corporation. All rights reserved.
April 24, 2017 July 26, 2017
This package contains DirectXTex, a shared source library for reading and writing DDS This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including files, and performing various texture content processing operations including
@ -122,6 +122,12 @@ RELEASE NOTES
------------------------------------ ------------------------------------
RELEASE HISTORY RELEASE HISTORY
July 26, 2017
Support for reading non-standard DDS files written by nVidia Texture Tools (NVTT)
Fix for ComputeMSE when using CMSE_IMAGE2_X2_BIAS
Fix for WIC writer then codec target format requires a palette
Code cleanup
April 24, 2017 April 24, 2017
VS 2017 project updates VS 2017 project updates
Regenerated shaders using Windows 10 Creators Update SDK (15063) Regenerated shaders using Windows 10 Creators Update SDK (15063)