Chuck Walbourn
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d58ad54171
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Regenerate shaders with Windows 10 April 2019 update (18362)
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2019-05-29 18:02:28 -07:00 |
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Chuck Walbourn
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b1b5363d8a
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Minor fix for CompileShaders script
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2018-09-10 17:24:51 -07:00 |
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Chuck Walbourn
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fcc5b33bf3
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Fix BC7 GPU shaders on WARP device
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2018-07-05 15:52:46 -07:00 |
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Chuck Walbourn
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34c6849d74
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BC7 GPU codec optimization of parity bit calculation
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2018-07-03 18:32:23 -07:00 |
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Chuck Walbourn
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707d9acc49
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BC7 GPU codec fix for quantize drifting
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2018-07-03 18:20:41 -07:00 |
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Chuck Walbourn
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cfa63a8352
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Windows 10 April 2018 Update SDK (17134) (#102)
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2018-05-31 13:27:33 -07:00 |
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Chuck Walbourn
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3b05453e98
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Fixed up comment header block
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2018-02-23 22:24:46 -08:00 |
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Chuck Walbourn
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1e98b64ab5
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Fixed encode issue with mode 1, fixup 6
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2018-01-16 17:18:59 -08:00 |
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Chuck Walbourn
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d749841658
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Updated shader build script
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2017-11-17 17:09:40 -08:00 |
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Chuck Walbourn
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506f1e3582
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Regenerated shaders using Windows 10 Fall Creators Update SDK (16299)
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2017-10-18 18:35:27 -07:00 |
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Chuck Walbourn
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30fa3c621d
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Updated compiler script
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2017-10-18 14:18:10 -07:00 |
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Chuck Walbourn
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795fb5808b
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Regenerated shaders using Windows 10 Creators Update SDK (15063)
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2017-04-17 15:16:50 -07:00 |
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Chuck Walbourn
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9da4aec77a
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Fix BC6H GPU shaders on WARP device
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2016-08-30 17:12:06 -07:00 |
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Chuck Walbourn
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4dd440e775
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Normalize line endings
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2016-08-22 11:26:36 -07:00 |
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Chuck Walbourn
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28805fb6a2
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Regenerate shaders using Windows 10 Anniversary Update SDK (14393) with PDBS
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2016-08-03 13:48:42 -07:00 |
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Chuck Walbourn
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2590b110fb
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Updated CompileShader.cmd to build pdb
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2016-08-03 11:37:30 -07:00 |
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walbourn_cp
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8eec65caf4
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DirectXTex: BC6H / BC7 DirectCompute codec integration
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2013-08-05 10:58:54 -07:00 |
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