Commit Graph

  • 9e860a5b61
    Update Win32Public.hpp master Reece Wilson 2020-10-11 20:11:21 +0100
  • 21c9c657a5
    Update CompileShaders.cmd Reece Wilson 2020-10-05 21:10:08 +0100
  • 9ddab84772
    Update premake_helper.lua Reece Wilson 2020-10-05 20:36:44 +0100
  • 2b05b35a3e headers + warnings J Reece Wilson 2020-09-26 07:52:12 +0100
  • 0315eb5bdc fix fs J Reece Wilson 2020-09-25 13:10:09 +0100
  • 634f0ee859 Aurora branch changes J Reece Wilson 2020-09-25 13:04:30 +0100
  • 67f240e267 ... J Reece Wilson 2020-09-12 21:08:21 +0100
  • 120275c24d remove cmake files + remove default project + update readme J Reece Wilson 2020-09-12 21:01:08 +0100
  • 42c9d90c23 remove utilities for now J Reece Wilson 2020-09-12 20:51:45 +0100
  • 7e7d03d867 unused# J Reece Wilson 2020-09-12 20:41:40 +0100
  • f1d83edc22 delete of file handles if an error occurs J Reece Wilson 2020-09-12 20:40:00 +0100
  • 77d8c507e6 Merge branch 'master' of https://github.com/ReeceSX/DirectXTex into master J Reece Wilson 2020-09-12 20:23:44 +0100
  • 9e79b62f6b i hate working on linux. this sucks J Reece Wilson 2020-09-12 20:23:35 +0100
  • 4af35d6b95
    Update MSVCSal.h Reece Wilson 2020-09-12 04:19:12 +0100
  • e8a2ab6571 send to host Reece 2020-09-12 04:03:21 -0700
  • ffbbeb36a4 send to host Reece 2020-09-12 04:00:20 -0700
  • dcf08f79e5 send to host Reece 2020-09-12 03:59:51 -0700
  • 9d598b61fe send to vm J Reece Wilson 2020-09-12 03:56:19 +0100
  • c0c3d4e6b7 :( J Reece Wilson 2020-09-12 03:50:11 +0100
  • 19c45099db idc about this can i sleep yet J Reece Wilson 2020-09-12 03:46:51 +0100
  • 0b9cfa556e Split clang header J Reece Wilson 2020-09-12 03:36:42 +0100
  • 1d420b6034
    Delete StdFS.cpp Reece Wilson 2020-09-12 03:31:52 +0100
  • be1a712e2c Fixed template class; illegal interface class. compiles on Windows J Reece Wilson 2020-09-12 03:29:30 +0100
  • 4af51876cb remove J Reece Wilson 2020-09-12 02:21:46 +0100
  • 558697577a temp knock out projects that have yet to be ported. main lib compiles J Reece Wilson 2020-09-12 02:01:33 +0100
  • 88c8e81528 69% J Reece Wilson 2020-09-12 01:43:03 +0100
  • a77543886f 53% J Reece Wilson 2020-09-12 01:21:56 +0100
  • b7cf02f6f9 Begin work for a standard port J Reece Wilson 2020-09-11 23:58:00 +0100
  • f2988388c2 Merge branch 'master' into xbox xbox Chuck Walbourn 2020-08-25 13:01:14 -0700
  • 01823b7830 Enable OpenMP usage for GDK Chuck Walbourn 2020-08-25 13:00:45 -0700
  • a8688284b4 Code review feedback Chuck Walbourn 2020-08-24 18:58:30 -0700
  • a2b60e1af9 Merge branch 'master' into xbox Chuck Walbourn 2020-08-24 14:17:48 -0700
  • 7ad8833ad6 Fixed GDK projects to remove DX11 usage Chuck Walbourn 2020-08-24 14:17:16 -0700
  • 4c558f4feb Xbox XDK extensions for DirectXTex Chuck Walbourn 2020-08-24 13:08:51 -0700
  • 054ffb428c August 15, 2020 aug2020 Chuck Walbourn 2020-08-15 16:20:52 -0700
  • 5b64d42b39 Added version info to tex tool logo output Chuck Walbourn 2020-08-15 15:57:39 -0700
  • a8eff54bd5 Added GDK projects Chuck Walbourn 2020-08-14 12:22:17 -0700
  • b0667d7da9 Updates for Xbox Chuck Walbourn 2020-08-12 14:35:39 -0700
  • 8aee4d3ccf CMake code review Chuck Walbourn 2020-08-10 20:54:31 -0700
  • 179d12148d
    Changed binaries location from source dir to binary dir (#192) Maciej 2020-08-11 05:04:44 +0200
  • 97c859b53a
    Removed prebuilt versions of shader inc/pdb from library (#190) Chuck Walbourn 2020-07-28 23:27:30 -0700
  • b867dfebfd wip texenvmap Chuck Walbourn 2020-07-27 16:55:39 -0700
  • bab677c398 More shaders Chuck Walbourn 2020-07-20 00:47:20 -0700
  • 0f5e2426cc Inital shaders Chuck Walbourn 2020-07-17 00:52:38 -0700
  • afd1309706 Merge branch 'master' into texenvmap Chuck Walbourn 2020-07-16 16:00:04 -0700
  • 8333388734 Updated D3DX12 for Windows 10 SDK (19041) Chuck Walbourn 2020-07-15 17:41:45 -0700
  • c4c0e37691 More Chuck Walbourn 2020-07-15 13:18:23 -0700
  • 5d040158a7 Merge branch 'master' into texenvmap Chuck Walbourn 2020-07-14 17:23:31 -0700
  • 5027400bea Work work on envmap Chuck Walbourn 2020-07-14 16:37:57 -0700
  • 93aa3c6c09 texconv updated with -reconstructz switch Chuck Walbourn 2020-07-14 01:59:19 -0700
  • 113e545acc Merge branch 'master' into texenvmap Chuck Walbourn 2020-07-13 11:58:34 -0700
  • 9ef44739a3 Added FormatDataType utility function Chuck Walbourn 2020-07-12 23:00:17 -0700
  • 72840de567 More work Chuck Walbourn 2020-07-12 22:29:13 -0700
  • 86f59e62c0 Minor code cleanup Chuck Walbourn 2020-07-10 21:01:52 -0700
  • 3819fe90cf More work Chuck Walbourn 2020-07-10 21:01:27 -0700
  • 5a9afbbb80 Merge branch 'master' into texenvmap Chuck Walbourn 2020-07-10 15:40:10 -0700
  • eda42c4923 Minor code review: Chuck Walbourn 2020-07-10 15:39:55 -0700
  • b5ede9cfad Handle split of arays Chuck Walbourn 2020-07-10 15:32:22 -0700
  • a50503806e Started texenvmap tool Chuck Walbourn 2020-07-09 22:34:51 -0700
  • d980fb6576
    DirectXTex updated with DDS_FLAGS_ALLOW_LARGE_FILES (#188) Chuck Walbourn 2020-07-09 14:13:38 -0700
  • 81ab7997ec texassemble: updated with -fl switch to emit warnings for exceeding required hardware support Chuck Walbourn 2020-07-09 13:59:11 -0700
  • 13e90f900f Code review feedback for TGA Chuck Walbourn 2020-07-09 11:17:14 -0700
  • bfa3a11aee Fixed issue when trying to Capture 'small alignment' textures Chuck Walbourn 2020-07-08 17:46:14 -0700
  • 6a0f5a97d9 July 2, 2020 jul2020 Chuck Walbourn 2020-07-02 15:43:32 -0700
  • 1208f96733 Reorganized code in texassmble Chuck Walbourn 2020-07-01 01:37:13 -0700
  • 58164bbaba texassemble: Fixed AnimatedGif handling with transparency Chuck Walbourn 2020-07-01 01:19:51 -0700
  • 8a0fa55b62 Added Security notice Chuck Walbourn 2020-06-30 17:01:09 -0700
  • 6f825aa8c2 CMakeLists.txt updated for use as add_subdirectory Chuck Walbourn 2020-06-20 23:08:42 -0700
  • ecf5f1e40f June 15, 2020 jun2020b Chuck Walbourn 2020-06-15 00:22:20 -0700
  • e53a13e8c1 Fixed PVS Studio V1037 warning Chuck Walbourn 2020-06-13 14:02:40 -0700
  • 2573bd8307 Fixed x86 warning Chuck Walbourn 2020-06-12 21:39:09 -0700
  • 741870f834 Fixed PVS Studio V549 warning Chuck Walbourn 2020-06-12 19:44:06 -0700
  • 80853b7771 Fixed regression in FS70 support introduced in pull request #180 Chuck Walbourn 2020-06-12 13:58:44 -0700
  • 759caf730e /analyze warning cleanup Chuck Walbourn 2020-06-05 15:01:02 -0700
  • 5999f34c11 PFM half16 variant and cope with comments Chuck Walbourn 2020-06-05 01:52:43 -0700
  • 0539287324
    Portable PixMap reader/writers for texconv (#180) Chuck Walbourn 2020-06-04 20:07:21 -0700
  • 09fc5fe957 Suppress some additional warnings for VS 2019 (16.7) Preview Chuck Walbourn 2020-06-03 14:12:14 -0700
  • 1000c63840 June 1, 2020 jun2020 Chuck Walbourn 2020-06-01 21:38:11 -0700
  • 2873a800d0 Added WIC_LOADER_SRGB_DEFAULT flag to WICTextureLoader Chuck Walbourn 2020-06-01 19:00:09 -0700
  • 17aeb40917
    Switched to using strongly typed flags (#179) Chuck Walbourn 2020-06-01 00:42:02 -0700
  • 8359882401 functions taking std::function should not be noexcept Chuck Walbourn 2020-05-30 22:14:59 -0700
  • 21f7e28b80
    Added WIC_FLAGS_DEFAULT_SRGB flag (#178) Chuck Walbourn 2020-05-27 02:29:55 -0700
  • 07c0aaa045 More code review Chuck Walbourn 2020-05-21 00:40:33 -0700
  • 1d7790d553 Fix macro conformance Chuck Walbourn 2020-05-20 18:18:24 -0700
  • f02f9db942 Fix preprocessor conformance issue Chuck Walbourn 2020-05-19 20:13:05 -0700
  • 0fbef589b2 Updated CMake to use /Zc:preprocessor Chuck Walbourn 2020-05-19 20:11:23 -0700
  • cd85013db8 May 10, 2020 may2020 Chuck Walbourn 2020-05-10 20:37:32 -0700
  • 5e8ccbf76e texconv: updated with -dx9 switch; converted -bcuniform, -bcdither, -bcmax, -bcquick to -bc ?? Chuck Walbourn 2020-05-10 01:26:32 -0700
  • 8005055446 Code review feedback Chuck Walbourn 2020-05-09 20:46:09 -0700
  • c25f23eb46
    Add Save R16G16B16A16_FLOAT to HDR (#175) swordow 2020-05-10 08:44:15 +0800
  • 91d783dc22 Reformat code Chuck Walbourn 2020-05-09 17:41:45 -0700
  • 45fb8623d2
    Direct3D 9 versions of texture loaders (#176) Chuck Walbourn 2020-05-09 17:22:35 -0700
  • fdd7a70c44 Updated DDS.H header Chuck Walbourn 2020-05-09 13:18:25 -0700
  • fc1a420f06 noexcept for texture loaders Chuck Walbourn 2020-05-07 22:27:01 -0700
  • c07bf59658 Minor code review for loaders Chuck Walbourn 2020-05-07 22:20:53 -0700
  • 50abcdf121 Fixed -Wimplicit-int-float-conversion Chuck Walbourn 2020-04-30 01:18:41 -0700
  • 6ca1e02f6a Updated for latest d3dx12.h fixes Chuck Walbourn 2020-04-30 01:06:28 -0700
  • 36c27579b9 Fixed D3DX12 bug with mesh shader related ctors Chuck Walbourn 2020-04-22 15:51:14 -0700
  • 90cc562f9c Added WIC_LOADER_FORCE_RGBA32 to WICTextureLoader Chuck Walbourn 2020-04-20 23:35:43 -0700
  • e169033b60 texassemble/texconv/texdiag: added -l switch Chuck Walbourn 2020-04-13 17:22:55 -0700
  • c0481b1030 Suppress /analyze noise Chuck Walbourn 2020-04-12 22:05:34 -0700
  • d0ed2c9561 April 3, 2020 apr2020 Chuck Walbourn 2020-04-03 16:27:36 -0700
  • fbef34734e Guard pch usage to support older CMake Chuck Walbourn 2020-03-29 15:09:59 -0700
  • 27d7184912 Update to use CMake 3.16 for pch support note VS 2019 (16.5) includes CMake 3.16 Chuck Walbourn 2020-03-29 12:49:11 -0700
  • 4dd58180d7 Minor shader compile script update Chuck Walbourn 2020-03-24 21:19:17 -0700
  • 03351f5a62
    Remove BOM from two files (#166) Aaron Franke 2020-03-21 14:05:24 -0400
  • a03f57976f Updated D3DX12 for 19041 SDK Chuck Walbourn 2020-03-17 21:45:33 -0700
  • 7186bb7890 Minor code review Chuck Walbourn 2020-03-17 14:18:03 -0700
  • 442b5b6de8 Cleaned up /analyze C++ Core Guideline warnings Chuck Walbourn 2020-03-16 02:16:44 -0700
  • 9adc918c98 Minor code review Chuck Walbourn 2020-03-11 17:05:50 -0700
  • dbaaffbefb Code review feedback for standalone texture loaders Chuck Walbourn 2020-03-10 01:05:10 -0700
  • 7cd2abf078 Minor code review Chuck Walbourn 2020-03-03 12:12:18 -0800
  • 3c79b68973 constexpr usage for IsValid Chuck Walbourn 2020-02-26 15:55:05 -0800
  • a7ddd0695c Minor update to history file Chuck Walbourn 2020-02-24 14:25:39 -0800
  • d0f1cf0728
    Support reading files that use a 'BC7\0' FourCC (#165) Nicholas Hayes 2020-02-23 21:54:41 -0700
  • d9bfe01fdb February 14, 2020 feb2020 Chuck Walbourn 2020-02-14 17:29:50 -0800
  • 9d7c832874 texconv: Fix for -nmap when outputing compressed UNORM formats Chuck Walbourn 2020-02-13 23:36:16 -0800
  • 1c6f993963 PremultiplyAlpha fix to avoid divide-by-zero Chuck Walbourn 2020-02-13 23:08:54 -0800
  • 53b8522394 Suppress some warnings in public header Chuck Walbourn 2020-02-12 18:05:57 -0800
  • c740c2f8e3 Supress warnings for VS 2019 (16.5 Preview) Chuck Walbourn 2020-01-30 22:53:29 -0800
  • 0dd4cb9ca2 texconv: added -at switch Chuck Walbourn 2020-01-30 11:40:42 -0800
  • 9a548cf2e0 Updated D3DX12 with minor bug fix Chuck Walbourn 2020-01-28 14:13:42 -0800
  • 29b4f59522 Update build config Chuck Walbourn 2020-01-27 20:02:17 -0800
  • e15f564ba7 Minor code review Chuck Walbourn 2020-01-24 08:55:54 -0800
  • 8b2a53e500 Added version info Chuck Walbourn 2020-01-23 15:58:52 -0800
  • e5569b9724 Fix for NU5103 and NU5128 warnings Chuck Walbourn 2020-01-23 11:58:33 -0800
  • 5a90698ec0 Add ARM64 desktop config to VS 2017 project Chuck Walbourn 2020-01-23 11:55:36 -0800
  • ded992f48a Minor code review Chuck Walbourn 2020-01-19 01:36:52 -0800
  • 20a685d62f Minor code review Chuck Walbourn 2020-01-17 12:20:39 -0800
  • a2cb6fa763 Converted readme to markdown Chuck Walbourn 2020-01-15 17:33:22 -0800
  • 31ae44771d Fix long-standing bug in BC4S / BC5S compression Chuck Walbourn 2020-01-13 19:14:01 -0800
  • 6f53f79328 Updated copyright year Chuck Walbourn 2020-01-13 09:58:49 -0800
  • a78a8125a4 Retire VS 2015 projects Chuck Walbourn 2020-01-12 22:53:06 -0800
  • 9aff5e3014 Updated nuget to VS 2017 minimum; added ARM64 desktop Chuck Walbourn 2020-01-12 21:57:21 -0800
  • 9bdda73b92 Fixed Wswitch-enum in public header Chuck Walbourn 2020-01-01 22:32:02 -0800
  • a2923e573f Renamed desktop slns to use 'x86' instead of 'Win32' Chuck Walbourn 2019-12-28 19:39:25 -0800
  • 9b3d57e881 Minor readme update Chuck Walbourn 2019-12-17 11:38:12 -0800
  • 7e52dd928c December 17, 2019 dec2019 Chuck Walbourn 2019-12-17 11:27:53 -0800
  • 5fca010c19 CMake updated to generate shaders Chuck Walbourn 2019-12-17 11:18:37 -0800
  • 5d5ebd7b7c Code review for OpenMP code path Chuck Walbourn 2019-12-13 22:26:18 -0800
  • 3bf3c288f3 Cmake build options Chuck Walbourn 2019-12-13 17:30:01 -0800
  • 579a98aa1e Added ARM64 arch to VS 2019 Desktop Win10 library Chuck Walbourn 2019-12-13 00:12:10 -0800
  • 316f65649b More noexcept annotation Chuck Walbourn 2019-12-13 00:01:17 -0800
  • 79020d0f1e Added noexcept to public functions Chuck Walbourn 2019-12-11 19:52:48 -0800
  • d284ff54b6 More Cmake code review Chuck Walbourn 2019-12-11 16:19:23 -0800
  • 1f77e40045 Added #ifdef around 'enum DDS_ALPHA_MODE' definition Allow DDSTextureLoader.h and DDSTextureLoader12.h to be included together. The same for 'enum WIC_LOADER_FLAGS'. (#153) Filip Strugar 2019-12-11 20:04:52 +0000
  • e5b520ea8e match case to actual file name for linux (#158) Jason Juang 2019-12-11 10:30:54 -0800
  • daf4311228 More CMake code review feedback Chuck Walbourn 2019-12-02 10:52:27 -0800
  • 9f80ffa4dc Cmake minor code review Chuck Walbourn 2019-11-30 23:10:19 -0800
  • 61c0c3f09c One more cmake update Chuck Walbourn 2019-11-17 18:24:19 -0800
  • 788d7b03a1 CMake file code review Chuck Walbourn 2019-11-15 00:39:50 -0800
  • 12fff67438 Fixed printf portability issues Chuck Walbourn 2019-11-15 00:13:05 -0800
  • 138efff1b9 Fix some /analyze warnings Chuck Walbourn 2019-10-24 16:55:13 -0700
  • f235571cf6 NuGet updates Chuck Walbourn 2019-10-18 10:47:05 -0700
  • 6a18c4b0cf NuGet updates Chuck Walbourn 2019-10-18 10:45:06 -0700
  • 9a417f506c October 17, 2019 oct2019 Chuck Walbourn 2019-10-17 12:39:26 -0700
  • 47c4031975 Fixed -Wzero-as-null-pointer-constant warning Chuck Walbourn 2019-10-17 12:14:39 -0700
  • 4e14f7a5e2
    texconv: added -fixbc4x4 switch (#152) Chuck Walbourn 2019-10-10 20:53:25 -0700
  • 351ff17936
    Update TGA codec for TGA 2.0 (#151) Chuck Walbourn 2019-10-04 13:25:44 -0700
  • 002baf8072 Minor code review Chuck Walbourn 2019-10-03 15:07:15 -0700
  • 7bda0c3a57
    Return TEX_ALPHA_MODE_OPAQUE metadata if the reader knows it returned opaque alpha (#150) Chuck Walbourn 2019-10-03 14:58:14 -0700
  • aacd3919e8 Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2019-09-28 21:02:24 -0700
  • 156af67b8c
    Added optional forceSRGB parameter to SaveWICTextureToFile (#148) Chuck Walbourn 2019-09-27 13:06:43 -0700
  • 9ae810fbd3 Minor CMake Update Chuck Walbourn 2019-09-18 23:48:38 -0700
  • f4954ce11b Minor code review and reformatting Chuck Walbourn 2019-09-13 17:31:09 -0700
  • cadc01f3af Updated D3DX12.H to latest version with a/analyze fix for VS 2019 Chuck Walbourn 2019-08-23 13:26:03 -0700
  • 4cf8c779cc Added texconv bptc, bptc_float aliases Chuck Walbourn 2019-08-22 17:31:58 -0700
  • 49537314c5 Updated for legacy FourCC codes used by NVIDIA texture tools Chuck Walbourn 2019-08-22 17:31:43 -0700
  • 213b657bb5 August 21, 2019 aug2019 Chuck Walbourn 2019-08-21 16:00:56 -0700
  • bc0325b806 Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader Chuck Walbourn 2019-07-31 17:05:23 -0700
  • 5dcfb90b9e Fixed new clang 8 warning Chuck Walbourn 2019-07-24 22:36:14 -0700
  • 14881d8097 Added command-line utilities to cmake project Chuck Walbourn 2019-07-12 00:40:57 -0700
  • fb59321127 Fixed -Wsign-conversion warning Chuck Walbourn 2019-07-11 15:21:03 -0700
  • 7d95a9d89a Code review feedback Chuck Walbourn 2019-07-08 11:57:07 -0700
  • 70d6a77e3c Fixed -Wextra-semi-stmt warning Chuck Walbourn 2019-07-08 02:08:01 -0700
  • 2aab4c9d8e clang warning cleanup for command-line tools Chuck Walbourn 2019-07-05 23:48:39 -0700
  • 3adb8d7ecb Fix -Wnonportable-include-path warnings Chuck Walbourn 2019-07-05 16:47:00 -0700
  • 34dd61fc7e D3DX12.H updates with minor fixes Chuck Walbourn 2019-07-04 23:26:40 -0700
  • e17b6193ee NuGet update Chuck Walbourn 2019-07-01 15:55:36 -0700
  • ab5b42d82b June 30, 2019 jun2019 Chuck Walbourn 2019-07-01 00:01:17 -0700
  • e163d3f982 Renamed DirectXTex_Windows10.vcxproj to _Windows10_2017.vcxproj, added VS 2019 UWP projects Chuck Walbourn 2019-06-27 18:02:23 -0700
  • 50d68fc234 Fix case of filters.h header in vcxproj Chuck Walbourn 2019-06-26 16:47:25 -0700
  • d628e4427f Fixed -Wextra-semi-stmt warnings Chuck Walbourn 2019-06-26 12:47:34 -0700
  • f55158d557
    Ex texture loaders updated with additional parameter validation (#142) Chuck Walbourn 2019-06-18 16:56:52 -0700
  • a161b96dec Fixed -Wzero-as-null-pointer-constant Chuck Walbourn 2019-06-12 18:31:55 -0700
  • c0cb83f943 Fixed -Wmacro-redefined warning Chuck Walbourn 2019-06-12 17:36:18 -0700
  • 94420a9e74 Updated nuget for new license element Chuck Walbourn 2019-05-30 17:32:53 -0700
  • ae0891d15d Updated nuget Chuck Walbourn 2019-05-30 15:47:38 -0700
  • b99a719fd6 May 30, 2019 may2019 Chuck Walbourn 2019-05-29 18:25:40 -0700
  • d58ad54171 Regenerate shaders with Windows 10 April 2019 update (18362) Chuck Walbourn 2019-05-29 18:02:28 -0700
  • 5efd9bde8b Fixed -Wmissing-prototypes Chuck Walbourn 2019-05-29 15:52:15 -0700
  • 5f125c6b8d
    Add CMake project and fix clang warnings (#139) Chuck Walbourn 2019-05-25 16:00:32 -0700
  • c833ac5022 NuGet targets updated for non-standard configurations like 'Profile' Chuck Walbourn 2019-05-08 16:32:09 -0700
  • 45ff902cac Minor nuget update Chuck Walbourn 2019-04-28 12:12:36 -0700
  • f86da52518 April 26, 2019 apr2019 Chuck Walbourn 2019-04-26 14:29:32 -0700
  • 45ea8ffc10 VS 2019 project set to use 'latest available SDK' Chuck Walbourn 2019-04-25 23:27:09 -0700
  • a983dcecd0 Officially dropped Windows Vista support Chuck Walbourn 2019-04-25 12:30:59 -0700
  • 5e44eba40d Minor code review Chuck Walbourn 2019-04-22 15:58:26 -0700
  • 56d86325b6
    Code refactor and reformat for texture loaders (#137) Chuck Walbourn 2019-04-17 14:14:01 -0700
  • 86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) Chuck Walbourn 2019-04-16 17:38:37 -0700
  • c7261a0951 Prevent shift overflow in FloatTo7e3/FloatTo6e4 (#129) Triang3l 2019-04-17 02:17:56 +0300
  • 00b785eea1 Fix version number in VS2019 solution files (#134) Carter Bray 2019-04-10 22:26:08 -0700
  • 1a249f8388
    VS 2019 projects (#133) Chuck Walbourn 2019-04-02 12:59:40 -0700
  • 1e812a18ae d3dx12.h fix for render pass depth/stencil comparision operator Chuck Walbourn 2019-04-01 10:32:47 -0700
  • f48ae02567 February 7, 2019 feb2019 Chuck Walbourn 2019-02-07 15:24:48 -0800
  • 031115465b Minor code review Chuck Walbourn 2019-02-07 14:52:57 -0800
  • e6f78c53af Merge branch 'master' into cs50 cs50 Chuck Walbourn 2019-01-29 00:04:43 -0800
  • a35fb23349 Guard for divide by zero Chuck Walbourn 2019-01-28 23:11:35 -0800
  • a5f02c3a75 Code review feedaback for texassemble array-strip Chuck Walbourn 2019-01-28 16:26:46 -0800
  • e08dfc0681 Add command to strip 2d texture array. (#87) Xiang Li 2019-01-28 16:09:14 -0800
  • cded42acfc Code review feedback Chuck Walbourn 2019-01-28 15:58:59 -0800
  • f2c4d94a35 [texconv] Implemented alpha coverage preservation option (#82) Julian McKinlay 2019-01-28 19:57:19 +0000
  • a79989a4f0 texconv: inverty switch Chuck Walbourn 2019-01-18 14:20:32 -0800
  • e27d254119 Updated copyright year Chuck Walbourn 2019-01-01 11:22:30 -0800
  • cd8a682ca2
    Added WIC_FLAGS_FORCE_SRGB / LINEAR flags for WIC writer (#127) Chuck Walbourn 2018-12-07 15:44:31 -0800
  • 18c93ab11b Minor comment fix Chuck Walbourn 2018-11-27 10:55:42 -0800
  • 1fcd7a738b Update NuGet files Chuck Walbourn 2018-11-16 17:37:23 -0800
  • 86df126c4c November 16, 2018 nov2018 Chuck Walbourn 2018-11-16 16:51:06 -0800
  • 71a62171f8 Merge branch 'master' into cs50 Chuck Walbourn 2018-11-15 14:46:08 -0800
  • 7c993b4cc3
    ARM64 configurations added to VS 2017 UWP project (#123) Chuck Walbourn 2018-11-15 14:44:59 -0800
  • ff034d7283 Windows 10 October 2018 Update SDK (17763) Chuck Walbourn 2018-11-15 14:42:10 -0800
  • e0c7c94312 October 25, 2018 oct2018 Chuck Walbourn 2018-10-25 22:35:35 -0700
  • 3a73844dde Use UTF-8 instead of ANSI Chuck Walbourn 2018-10-24 18:03:48 -0700
  • 45ebdc46c5 A few SDL fixes for memcpy_s usage Chuck Walbourn 2018-10-16 14:10:34 -0700
  • b207e278e7 Minor code review Chuck Walbourn 2018-10-10 15:31:00 -0700
  • 2f731dbb0b vcxproj fix for ARM Chuck Walbourn 2018-10-08 22:45:35 -0700
  • 7d18008c2d Updated for latest d3dx12.h (10.0.17763) Chuck Walbourn 2018-10-03 15:46:26 -0700
  • b1b5363d8a Minor fix for CompileShaders script Chuck Walbourn 2018-09-10 17:24:51 -0700
  • f5a0aed7a9 Disable JMC for static libraries Chuck Walbourn 2018-08-17 19:19:26 -0700
  • cfda21794d Update nuget Chuck Walbourn 2018-08-17 19:13:00 -0700
  • df4f58bb71 August 17, 2018 aug2018b Chuck Walbourn 2018-08-17 17:40:10 -0700
  • 43969ca15f Fixed problem loading DDS files that use FOURCC but have extra irrelevant bits set Chuck Walbourn 2018-08-17 17:31:23 -0700
  • 908869c96e Fixed FlipRotate bug with 180 degree rotation Chuck Walbourn 2018-08-17 16:58:12 -0700
  • b1f6b50a99 More /analyze warning supression Chuck Walbourn 2018-08-16 20:18:56 -0700
  • e44a11c911 Minor code review Chuck Walbourn 2018-08-07 16:58:25 -0700
  • 0e8d4ba5b4 Fixed minor typo Chuck Walbourn 2018-08-05 09:37:27 -0700
  • 9b0baeb880 August 5, 2018 aug2018 Chuck Walbourn 2018-08-05 09:27:44 -0700
  • 8930f9a5ec Merge branch 'master' into cs50 Chuck Walbourn 2018-08-04 21:33:59 -0700
  • 114a0acf6b
    ComputePitch now returns an HRESULT (#113) Chuck Walbourn 2018-08-03 16:49:30 -0700
  • 3f8b8d36b9 Resync DDSTextureLoader, ScreenGrab, WICTextureLoader Chuck Walbourn 2018-08-02 15:24:25 -0700
  • ba0280c500
    Workaround when using WIC for F32 images that exceed 32-bits (#112) Chuck Walbourn 2018-08-02 12:31:20 -0700
  • 9b61fa93bd Minor code review Chuck Walbourn 2018-07-31 12:24:34 -0700
  • 2c82697c1b Improved validation where WIC requires a cast to UINT for pitch/imageSize Chuck Walbourn 2018-07-27 01:02:56 -0700
  • 9ff3835f20 Update for 15.8 preview Chuck Walbourn 2018-07-18 16:37:08 -0700
  • 6828e6387f Minor code review Chuck Walbourn 2018-07-06 11:57:14 -0700
  • 8a934880bd Texconv should still support 10.x scenarios Chuck Walbourn 2018-07-05 16:12:43 -0700
  • 43eb1d78e1 Merge branch 'master' into cs50 Chuck Walbourn 2018-07-05 15:55:00 -0700
  • fcc5b33bf3 Fix BC7 GPU shaders on WARP device Chuck Walbourn 2018-07-05 15:52:46 -0700
  • ca97268961 Merge branch 'master' into cs50 Chuck Walbourn 2018-07-05 15:45:55 -0700
  • ade5129bf7 Update vcxproj for new shaders Chuck Walbourn 2018-07-05 15:30:48 -0700
  • dbde8d2f3b July 3, 2018 jul2018 Chuck Walbourn 2018-07-03 20:01:06 -0700
  • 4b6bc3b39d Merge branch 'master' into cs50 Chuck Walbourn 2018-07-03 19:37:00 -0700
  • 1a910c9053 For CS 4.x should still emulate f32<->f16 Chuck Walbourn 2018-07-03 19:36:42 -0700
  • ba30da0945 BC7 CPU codec optimization to skip mode 7 for opaque blocks Chuck Walbourn 2018-07-03 19:33:07 -0700
  • 832562a6d2 Merge branch 'master' into cs50 Chuck Walbourn 2018-07-03 19:07:54 -0700
  • a884753044 Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2018-07-03 19:00:32 -0700
  • 3931c8866f BC7 CPU codec fix for 3subsets quality problem Chuck Walbourn 2018-07-03 19:00:23 -0700
  • 34c6849d74 BC7 GPU codec optimization of parity bit calculation Chuck Walbourn 2018-07-03 18:32:23 -0700
  • 707d9acc49 BC7 GPU codec fix for quantize drifting Chuck Walbourn 2018-07-03 18:20:41 -0700
  • 65e5766a65 Fix for texconv Chuck Walbourn 2018-07-03 16:24:34 -0700
  • 99b3c9b7e9 Use CS 4.0 or CS 5.0 based on hardware Chuck Walbourn 2018-07-03 15:34:51 -0700
  • cbcf91c206 Merge branch 'master' into cs50 Chuck Walbourn 2018-07-03 15:17:09 -0700
  • 78eaebd953 Build both CS50 and 40 Chuck Walbourn 2018-07-03 15:16:26 -0700
  • 296120a763 Fix /analyze warning Chuck Walbourn 2018-07-02 16:46:28 -0700
  • 3b13358138 Fix BC6H crash from improper bounds checking (#109) Eric Lasota 2018-07-02 14:37:05 -0400
  • 5004dd770c Fixed more uninit issues with HDRColorA Chuck Walbourn 2018-06-29 10:26:57 -0700
  • 92bf104c8e Update GPU encoder to require DirectCompute 5 Chuck Walbourn 2018-06-28 18:38:03 -0700
  • 5e675e01a2 Fixed uninit variable issues with HDRColorA Chuck Walbourn 2018-06-28 14:23:09 -0700
  • adbeb05459 Fix warnings with 15.8 preview Chuck Walbourn 2018-06-27 13:10:19 -0700
  • 7d838aa46a Cleaned up d3dx12 Chuck Walbourn 2018-06-22 16:55:00 -0700
  • 0d94e9469b
    Fix compiler errors (Clang 6) (#37) Chuck Walbourn 2018-06-12 18:07:34 -0700
  • 094988727e Minor code review feedback Chuck Walbourn 2018-06-11 12:22:52 -0700
  • 2ef59eb99c Cleaned up vc projects Chuck Walbourn 2018-06-11 11:50:01 -0700
  • 94c68685a2 Minor code review feedback Chuck Walbourn 2018-06-07 18:25:52 -0700
  • 72e9775e68 Updated release notes Chuck Walbourn 2018-06-06 15:00:42 -0700
  • 31476315a0 Minor code review feedback Chuck Walbourn 2018-06-06 01:41:15 -0700
  • f6506c1216 Silenced some warnings when using Intel C++ compiler Chuck Walbourn 2018-06-05 14:34:26 -0700
  • 62ff7da94b Minor code review feedback Chuck Walbourn 2018-06-05 12:41:17 -0700
  • a9f98419cb Update nuget Chuck Walbourn 2018-06-01 13:08:01 -0700
  • 4016f579f6 May 31, 2018 may2018b Chuck Walbourn 2018-05-31 13:32:38 -0700
  • cfa63a8352
    Windows 10 April 2018 Update SDK (17134) (#102) Chuck Walbourn 2018-05-31 13:27:33 -0700
  • 11561a2807 Fix threshold for IsAlphaAllOpaque(#103) Chuck Walbourn 2018-05-31 12:55:26 -0700
  • 94b06c9072 More build files Chuck Walbourn 2018-05-14 21:58:59 -0700
  • 40b3b107d2 May 11, 2018 may2018 Chuck Walbourn 2018-05-11 18:59:28 -0700
  • e0457acb23
    Force non-WIC paths for FP32->FP16 conversions (#99) Chuck Walbourn 2018-05-11 18:56:05 -0700
  • 3771e6c66d Fixed build warning with texconv Chuck Walbourn 2018-05-10 10:48:37 -0700
  • c2dbb1dd1a Update editorconfig Chuck Walbourn 2018-05-09 18:11:46 -0700
  • 5e056e8270 Add VS2017 editor config (#94) Eric Lasota 2018-05-09 20:52:32 -0400
  • 9b2c9437d5 More VS project cleanup Chuck Walbourn 2018-05-09 11:27:35 -0700
  • d4e587dc5d VS project cleanup Chuck Walbourn 2018-05-09 11:20:17 -0700
  • 8a2847dc4e Removed out of range characters from comments Chuck Walbourn 2018-05-05 09:15:26 -0700
  • 459ec9b933 Minor code review feedback: use %llu instead of %I64u Chuck Walbourn 2018-05-02 10:05:48 -0700
  • 6f84c81975 VS 2017 (15.7) /analyze fixes Chuck Walbourn 2018-05-02 00:20:07 -0700
  • b7ebbda239 Rename nuget folder Chuck Walbourn 2018-05-01 19:23:03 -0700
  • e62bbb24f8
    Retire Windows 8.1 Store, Windows phone 8.1. and VS 2013 projects (#96) Chuck Walbourn 2018-05-01 17:34:54 -0700
  • 99cf8e712d Add nuget build files Chuck Walbourn 2018-04-27 15:52:37 -0700
  • 41341ae1a0 Code review feedback Chuck Walbourn 2018-04-27 13:26:42 -0700
  • da82377256 Turned off more VS 2017 15.7 warnings Chuck Walbourn 2018-04-24 00:30:12 -0700
  • 8272419d14 April 23, 2018 apr2018 Chuck Walbourn 2018-04-23 17:30:15 -0700
  • 90a34e9959 texconv updated to handle non-pow2 volume textures with mips Chuck Walbourn 2018-04-18 00:08:35 -0700
  • 9cde0a9ffa Minor project cleanup Chuck Walbourn 2018-04-17 17:44:32 -0700
  • 32619fb627 Don't need to use DIRECTX_NOEXCEPT macro Chuck Walbourn 2018-04-17 10:49:53 -0700
  • cdeb3fe508 Minor code review feedback Chuck Walbourn 2018-04-12 10:34:52 -0700
  • 79799e4f60 D3DX12 updates including VS 2017 (15.7 Preview) /analyze fixes Chuck Walbourn 2018-04-11 18:06:24 -0700
  • 8480f4fe5a Additional C++ Core Checker cleanup Chuck Walbourn 2018-03-29 12:00:16 -0700
  • 4724707546 VS 2017 (15.7 preview) /analyze cleanup Chuck Walbourn 2018-03-29 10:17:31 -0700
  • 327586970d Reformat code Chuck Walbourn 2018-03-16 12:52:21 -0700
  • 56956f817a Sync DDS header Chuck Walbourn 2018-02-23 23:46:30 -0800
  • dc45c1d964 Fix minor namespace syntax issue Chuck Walbourn 2018-02-23 22:42:26 -0800
  • 3b05453e98 Fixed up comment header block Chuck Walbourn 2018-02-23 22:24:46 -0800
  • cfc063becd texconv/texassemble/texdiag: additional format aliases feb2018preview Chuck Walbourn 2018-02-22 11:57:44 -0800
  • 06816df22c Add support for reading non-standard BMP files with DXTn data Chuck Walbourn 2018-02-22 01:49:04 -0800
  • 2b2f90259a texconv/diag/assemble updated with format name aliases like DXT3 and FP16 Chuck Walbourn 2018-02-22 00:17:49 -0800
  • dce34a8b2b February 9, 2018 feb2018b Chuck Walbourn 2018-02-09 17:20:39 -0800
  • 99fb44b402 Some HDR files use alternative header signature Chuck Walbourn 2018-02-09 17:08:25 -0800
  • ac7b79033d minor build warning fix Chuck Walbourn 2018-02-09 14:48:49 -0800
  • 8f1ce70442 texdiag: dumpdds command Chuck Walbourn 2018-02-09 14:45:34 -0800
  • 6058279a02
    texassemble: gif command(#77) Chuck Walbourn 2018-02-09 14:32:57 -0800
  • 4e44d972aa February 7, 2018 feb2018 Chuck Walbourn 2018-02-08 18:04:46 -0800
  • 386764334b texconv: HDR10 to 709 fix Chuck Walbourn 2018-02-08 17:21:27 -0800
  • b29d024dfc texassemble: merge command Chuck Walbourn 2018-02-07 18:14:42 -0800
  • dd5f68c60d Whitespace fix Chuck Walbourn 2018-02-07 17:40:45 -0800
  • 16e605acf5 texconv: -rotatecolor and -nits options Chuck Walbourn 2018-02-07 17:14:11 -0800
  • 46e7ad7020 Minor code review Chuck Walbourn 2018-01-18 15:02:05 -0800
  • b872c3840f Suppress more off-by-default warnings Chuck Walbourn 2018-01-17 15:59:33 -0800
  • 1e98b64ab5 Fixed encode issue with mode 1, fixup 6 Chuck Walbourn 2018-01-16 17:18:59 -0800
  • 86a0750869 Fix references to d3dx12 Chuck Walbourn 2018-01-16 15:05:51 -0800
  • dd85c73fa3 texdiag: Minor fix Chuck Walbourn 2018-01-09 09:26:54 -0800
  • cb019d89ca Updated copyright year Chuck Walbourn 2018-01-05 15:35:05 -0800
  • af90e04c71 Minor code cleanup Chuck Walbourn 2017-12-18 13:35:07 -0800
  • d536725320 Set the render target view to sRGB format (#68) Francesco Pretto 2017-12-18 22:27:20 +0100
  • 9191df06ce December 13, 2017 dec2017 Chuck Walbourn 2017-12-13 22:35:46 -0800
  • 5baac8121d Updated for VS 2017 (15.5) Chuck Walbourn 2017-12-05 14:04:26 -0800
  • 09e19e15b6 Cleaned up some warnings Chuck Walbourn 2017-12-05 13:49:15 -0800
  • 1e1fdb8d86 Removed unneeded warning disable Chuck Walbourn 2017-12-05 13:47:01 -0800
  • d749841658 Updated shader build script Chuck Walbourn 2017-11-17 17:09:40 -0800
  • 534863cab1 Fix compiler errors (Clang 5.0.0) (#65) darwikey 2017-11-17 18:33:30 +0100
  • 4f92d66111 Minor code review Chuck Walbourn 2017-11-16 23:00:28 -0800
  • 9bac14c9b9 Use XMVectorMultiplyAdd in diffusion dither Chuck Walbourn 2017-11-15 19:57:40 -0800
  • b7e829b108 November 1, 2017 nov2017 Chuck Walbourn 2017-11-01 19:53:29 -0700
  • f87786b8f1
    Update to use Windows 10 Fall Creators Update SDK (#63) Chuck Walbourn 2017-11-01 19:48:22 -0700
  • 79e328b2fb Updated for latest d3dx12.h (10.0.16299.15) Chuck Walbourn 2017-10-24 15:00:28 -0700
  • 506f1e3582 Regenerated shaders using Windows 10 Fall Creators Update SDK (16299) Chuck Walbourn 2017-10-18 18:35:27 -0700
  • 30fa3c621d Updated compiler script Chuck Walbourn 2017-10-18 14:18:10 -0700
  • fddcbb0fc8 minor code review Chuck Walbourn 2017-10-12 14:26:39 -0700
  • 37bd7113de Added VS 2015 version of Windows 10 projects Chuck Walbourn 2017-10-11 17:35:39 -0700
  • 764c09fc6c September 22, 2017 sept2017 Chuck Walbourn 2017-09-22 15:07:38 -0700
  • 8ae822241a ScreenGrab updated to use non-sRGB metadataa for PNG Chuck Walbourn 2017-09-19 11:39:39 -0700
  • 3a4748ddeb command-line tools updated with -flist Chuck Walbourn 2017-09-19 11:13:34 -0700
  • 211d960034 Added support for linear color space PNG writing (#48) Chris Oates 2017-09-19 09:57:36 -0700
  • 0eab1e7f83 Another update for VS 2017 (15.3) Chuck Walbourn 2017-08-18 00:01:33 -0700
  • e87e49cbe3 Updated for VS 2017 (15.3) Chuck Walbourn 2017-08-14 23:43:27 -0700
  • c123b8e37e July 26, 2017 jul2017 Chuck Walbourn 2017-07-26 18:26:43 -0700
  • 10ff4955d5 Build library with Wall Chuck Walbourn 2017-07-14 16:44:44 -0700
  • 6fcd00fdbd Support DDS files with non-standard nVidia Texture Tools flags Chuck Walbourn 2017-07-14 00:44:00 -0700
  • 983bb95575 Minor code cleanup Chuck Walbourn 2017-07-13 19:24:22 -0700
  • 52aead71d7 Fixed ComputeMSE bug when using CMSE_IMAGE2_X2_BIAS flag Chuck Walbourn 2017-07-12 10:06:05 -0700
  • 31b6c9309c Minor code cleanup Chuck Walbourn 2017-07-12 00:56:51 -0700
  • 6bac563715 Code review feedback Chuck Walbourn 2017-07-10 00:09:56 -0700
  • 0a85ac75a0 WIC format converter should use WICBitmapPaletteTypeMedianCut Chuck Walbourn 2017-07-03 16:04:01 -0700
  • deee79d9bb Updated readme notes on tools Chuck Walbourn 2017-05-02 10:52:10 -0700
  • 6c6705a8ce April 24, 2017 apr2017b Chuck Walbourn 2017-04-24 23:21:22 -0700
  • 4a7cf669f9 Updated for latest d3dx12.h (10.0.15063) Chuck Walbourn 2017-04-19 18:13:34 -0700
  • 795fb5808b Regenerated shaders using Windows 10 Creators Update SDK (15063) Chuck Walbourn 2017-04-17 15:16:50 -0700
  • 68a7fd6e93 Added VS 2017 Win10 projects Chuck Walbourn 2017-04-12 21:16:17 -0700
  • 8e89b44e6d April 7, 2017 apr2017 Chuck Walbourn 2017-04-07 23:10:33 -0700
  • 5935e6baf0 VS 2017 updated for Windows Creators Update SDK (15063) Chuck Walbourn 2017-04-07 23:09:28 -0700
  • 06b6eedc5e Updated copyright year Chuck Walbourn 2017-03-08 15:58:55 -0800
  • 1f05a8c276 texconv: -wicmulti switch Chuck Walbourn 2017-02-26 00:32:11 -0800
  • 209a5b4a54 texassemble: -tonemap option Chuck Walbourn 2017-02-25 23:57:13 -0800
  • 7245687c6c SAL annotation for switch fallthrough Chuck Walbourn 2017-02-14 16:02:25 -0800
  • b62a0c45f3 January 31, 2017 jan2017 Chuck Walbourn 2017-01-31 16:46:55 -0800
  • 59ec7c951f Added build target to ensure shaders are built Chuck Walbourn 2017-01-31 16:02:35 -0800
  • 88e72488dc Added more VS 2017 RC projects Chuck Walbourn 2017-01-31 12:45:01 -0800
  • df239abdd1 Fixed DDSTextureLoader12 planar resource error Chuck Walbourn 2017-01-30 23:06:07 -0800
  • b9bf00c0ea DirectX 12 planar resource handling Chuck Walbourn 2017-01-30 22:29:45 -0800
  • 7be023e608 DXGI_FORMAT_R32G8X24_TYPELESS and DXGI_FORMAT_R24G8_TYPELESS are stencil typeless formats Chuck Walbourn 2017-01-28 17:58:54 -0800
  • de303687e4 Added missing error condition Chuck Walbourn 2017-01-27 14:41:59 -0800
  • 588bf6adc9 DirectX 12 API support Chuck Walbourn 2017-01-26 10:23:36 -0800
  • 3ac574b6b5 Add check of mips support for IsSupportedTexture Chuck Walbourn 2017-01-20 14:58:08 -0800
  • 5db16bd5bb 40bppCMYKAlpha should be read as R8G8B8A8 Chuck Walbourn 2017-01-12 11:11:34 -0800
  • 8fcd276eba permissive- code cleanup Chuck Walbourn 2017-01-10 14:51:52 -0800
  • b47a7d13d9 Code review feedback Chuck Walbourn 2017-01-06 17:16:43 -0800
  • 685a69ad1b Minor code review feedback Chuck Walbourn 2017-01-05 13:48:23 -0800
  • 2f3955277b Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2016-12-08 14:27:10 -0800
  • 101c306eaf Minor fixes for WICTextureLoader Chuck Walbourn 2016-12-08 14:26:41 -0800
  • 4afbb0e8e6 Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2016-12-08 13:26:05 -0800
  • 0abee99a11 DDS support for L8A8 with bitcount 8 instead of 16 Chuck Walbourn 2016-12-08 11:05:31 -0800
  • 63b7a7cd43 DDS support for L8A8 with bitcount 8 instead of 16 Chuck Walbourn 2016-12-08 11:05:31 -0800
  • edd28124b8 December 5, 2016 dec2016 Chuck Walbourn 2016-12-05 11:26:59 -0800
  • 98343c572f Fix for DDS header over-validation Chuck Walbourn 2016-11-28 18:09:22 -0800
  • c7c21c75d9 Added VS 2017 RC projects Chuck Walbourn 2016-11-17 12:20:35 -0800
  • 03eca34530 Updated gitignore Chuck Walbourn 2016-11-14 13:14:22 -0800
  • a0da9c6e07 Minor review feedback Chuck Walbourn 2016-11-01 15:36:45 -0700
  • f45b7fb93b Code review feedback Chuck Walbourn 2016-10-27 17:45:47 -0700
  • 3950756b53 October 5, 2016 oct2016 Chuck Walbourn 2016-10-05 15:30:46 -0700
  • 5ddd6e1635 Renamed license file Chuck Walbourn 2016-10-03 23:48:48 -0700
  • ccbaeb528d ScreenGrab12 missing some error handling Chuck Walbourn 2016-10-03 12:27:11 -0700
  • ca423ddeb2 texassemble/texdiag: added optional .exr support Chuck Walbourn 2016-10-02 12:44:07 -0700
  • bff5db3f6d texconv: added optional .exr support Chuck Walbourn 2016-10-02 01:53:31 -0700
  • 2065926419 Warning fix Chuck Walbourn 2016-10-01 23:56:42 -0700
  • 33e97528ff Code review feedback Chuck Walbourn 2016-09-30 00:29:19 -0700
  • a7b3393d4d added -x2bias switch for texconv Chuck Walbourn 2016-09-30 00:16:56 -0700
  • 9ea3ed1b4a texdiag support for diff Chuck Walbourn 2016-09-27 00:24:19 -0700
  • 9fb5335cac Minor code review Chuck Walbourn 2016-09-27 00:04:19 -0700
  • 787bfa9053 texdiag analyze compute max luminance Chuck Walbourn 2016-09-26 22:54:21 -0700
  • 8891860a60 texdiag: implement -tu and tf flags Chuck Walbourn 2016-09-25 16:34:00 -0700
  • d218a9e820 texdiag: command-line tool for texture debugging Chuck Walbourn 2016-09-25 16:04:44 -0700
  • c537f0130f Minor code cleanup: Const usage Chuck Walbourn 2016-09-25 14:09:14 -0700
  • ff09fe1f79 texassemble: cleaned up warnings Chuck Walbourn 2016-09-25 13:38:04 -0700
  • df72538e93 texassemble: command syntax with strip/cross, -srgb, -y, -wrap, -mirror, -alpha switches Chuck Walbourn 2016-09-24 01:06:54 -0700
  • 97fa22b8ae texconv overwrite warning and -y command switch Chuck Walbourn 2016-09-23 23:48:33 -0700
  • c5f238b6d4 texconv -tonemap option Chuck Walbourn 2016-09-23 17:36:38 -0700
  • 2f31eb519c Resync DDSTextureLoader, WICTextureLoader Chuck Walbourn 2016-09-22 22:34:50 -0700
  • d74689c111 Code refactor: move some bc.h content to bc6hbc7 Chuck Walbourn 2016-09-22 15:28:59 -0700
  • 9a97695ef9 Added shader PDBs to vcxproj file lsit Chuck Walbourn 2016-09-20 17:34:38 -0700
  • c825869b65 texconv: -bcmax and -bcquick are mutually exclusive switches Chuck Walbourn 2016-09-20 16:59:15 -0700
  • 1b27a1b819 BC7 compressor optimziation for only using mode 6 Chuck Walbourn 2016-09-20 16:40:49 -0700
  • bfa53ff6c0 Rename Evaluate and Transform Chuck Walbourn 2016-09-19 11:33:43 -0700
  • 303806d29f HDR (RGE) Code Review Chuck Walbourn 2016-09-19 11:20:32 -0700
  • 055ad9025d texconv: Fixed build warning Chuck Walbourn 2016-09-15 11:33:42 -0700
  • 712d24c2e7 September 14, 2016 sept2016 Chuck Walbourn 2016-09-14 15:59:44 -0700
  • 1ee61fdcab Optimize CaptureTexture Chuck Walbourn 2016-09-14 15:37:44 -0700
  • 9290fcdf04 Added TEX_THRESHOLD_DEFAULT constant Chuck Walbourn 2016-09-14 10:56:38 -0700
  • 1dec86435d Code review feedback Chuck Walbourn 2016-09-14 00:21:44 -0700
  • a30c37220b Support premultiply reverse and -alpha switch Chuck Walbourn 2016-09-14 00:03:22 -0700
  • 8931a3b7fc texassemble: minor update Chuck Walbourn 2016-09-13 22:08:15 -0700
  • 50e4e6552e Transform function and texconv -c switch Chuck Walbourn 2016-09-13 18:09:46 -0700
  • a93b58ec13 Fixed assert failures Chuck Walbourn 2016-09-13 16:25:43 -0700
  • 5d16f93f1f Code review feedback Chuck Walbourn 2016-09-12 23:45:29 -0700
  • e35e84f6e1 texassemble/texconv: added wildcard support Chuck Walbourn 2016-09-12 21:54:08 -0700
  • 2d27b1447e texassemble/texconv: Code cleanup Chuck Walbourn 2016-09-12 16:39:26 -0700
  • dc76cc86eb Code review feedback Chuck Walbourn 2016-09-12 15:55:05 -0700
  • 4c5a4d3ee3 texconv: only emit non-pow2 warning if using -fl with a 9.x feature level Chuck Walbourn 2016-09-12 12:48:27 -0700
  • 481fe3afe0 Code review feedback Chuck Walbourn 2016-09-12 12:01:48 -0700
  • 7275893dbe badtails flag to enable loading of legacy DXTn DDS files with incomplete mipchain tails Chuck Walbourn 2016-09-11 14:29:10 -0700
  • 04143d621c Added HDR readers and writes and Evaluate function Chuck Walbourn 2016-09-10 20:43:33 -0700
  • b0d443f526 clean up image files on failed write Chuck Walbourn 2016-09-10 00:09:42 -0700
  • 51bc3d5b16 General code cleanuP Chuck Walbourn 2016-09-08 19:09:46 -0700
  • 53e66ba1e9 DDS parsing error handling Chuck Walbourn 2016-09-07 14:59:04 -0700
  • fd11ad4533 Fixed crash on exit for Win32 Chuck Walbourn 2016-09-02 01:29:53 -0700
  • 0bbee8c588 Code review feedback Chuck Walbourn 2016-09-01 16:54:42 -0700
  • 25dbe0e547 Code review feedback Chuck Walbourn 2016-09-01 01:33:23 -0700
  • 9da4aec77a Fix BC6H GPU shaders on WARP device Chuck Walbourn 2016-08-30 17:12:06 -0700
  • 27c8f9a9c0 Fix line endings for batch files Chuck Walbourn 2016-08-26 12:00:34 -0700
  • 4dd440e775 Normalize line endings Chuck Walbourn 2016-08-22 11:26:36 -0700
  • 88377befcf Added attributes Chuck Walbourn 2016-08-18 18:06:30 -0700
  • 62947b0ec4 Added attributes Chuck Walbourn 2016-08-18 17:49:15 -0700
  • b6d2db759b Minor fix for when -gpu switch not provided Chuck Walbourn 2016-08-18 16:57:03 -0700
  • 71d1471cab texconv updated with -gpu switch Chuck Walbourn 2016-08-18 16:49:24 -0700
  • 2a0e038e6d Fix for ARM32 alignment problem Chuck Walbourn 2016-08-17 17:58:15 -0700
  • 73a6e54323 August 4, 2016 aug2016c Chuck Walbourn 2016-08-04 13:25:43 -0700
  • 28805fb6a2 Regenerate shaders using Windows 10 Anniversary Update SDK (14393) with PDBS Chuck Walbourn 2016-08-03 13:48:42 -0700
  • 2590b110fb Updated CompileShader.cmd to build pdb Chuck Walbourn 2016-08-03 11:37:30 -0700
  • 140b122c40 Updated for Windows 10 Anniversary Update SDK aug2016b Chuck Walbourn 2016-08-02 10:50:06 -0700
  • 87bc08d051 August 1, 2016 aug2016 Chuck Walbourn 2016-08-01 16:02:52 -0700
  • 3c96fdf0b6 Minor code fix Chuck Walbourn 2016-07-10 01:59:56 -0700
  • d3e3a12bba Minor code fix Chuck Walbourn 2016-07-10 01:59:06 -0700
  • 3e493747fc Minor code fix Chuck Walbourn 2016-07-10 01:53:19 -0700
  • 16ca163519 Added ScreenGrab for DX12 Chuck Walbourn 2016-07-07 18:36:23 -0700
  • 64c5bc5893 Added WICTextureLoader for DX12 Chuck Walbourn 2016-07-07 18:14:10 -0700
  • 5278803345 Added DDSTextureLoader for DX12 Chuck Walbourn 2016-07-07 17:51:28 -0700
  • 0f75b5d268 Fix for bug with XMStoreFloat3SE Chuck Walbourn 2016-07-07 17:50:21 -0700
  • 6ca955fe26 June 27, 2016 jun2016 Chuck Walbourn 2016-06-27 17:54:20 -0700
  • 428411a7c4 Code of Conduct notice Chuck Walbourn 2016-06-21 17:36:11 -0700
  • e0a2f7f2fe texconv: Added -wicq and -wiclossless switches Chuck Walbourn 2016-06-21 16:58:18 -0700
  • efc6c79d59 DDSView fix and code review feedback Chuck Walbourn 2016-05-31 10:40:14 -0700
  • de51bd7fcf Use brace initialization instead of memset 0 Chuck Walbourn 2016-05-18 13:57:56 -0700
  • 649c5e53dc Purge WCHAR typedef Chuck Walbourn 2016-05-11 11:36:27 -0700
  • 5e5a8e0863 April 26, 2016 apr2016 Chuck Walbourn 2016-04-26 15:44:04 -0700
  • ab9fd446ee Minimized windows.h content Chuck Walbourn 2016-04-24 20:28:04 -0700
  • 51e92d4e5d Use IID_PPV_ARGS macro Chuck Walbourn 2016-04-18 14:45:56 -0700
  • 842c9aff1d Death to legacy NULL Chuck Walbourn 2016-04-18 14:41:24 -0700
  • eca2005ac5 Removed obsolete adapter code for VS 2010/2012 Chuck Walbourn 2016-04-08 18:01:05 -0700
  • 990b989be9 Removed DirectXMath adapter for the Windows 8.0 SDK Chuck Walbourn 2016-03-22 16:12:08 -0700
  • 2b22bfed1c Cleaned up /analyze warnings with VS 2015 Update 2 Chuck Walbourn 2016-03-18 00:48:24 -0700
  • a7ffe96b3e Optional callback from WIC readers to get additional metadata queries Chuck Walbourn 2016-03-03 18:44:40 -0800
  • 9c322a47e9 February 23, 2016 feb2016 Chuck Walbourn 2016-02-23 12:26:19 -0800
  • b9235ea808 Resync'd WICTextureLoader Chuck Walbourn 2016-02-23 12:25:01 -0800
  • f732044b20 Resync'd ScreenGrab Chuck Walbourn 2016-02-23 12:21:38 -0800
  • c64466e096 Retired VS 2012 projects Chuck Walbourn 2016-02-23 12:11:00 -0800
  • db6e5a39c1 Added shaders to sln Chuck Walbourn 2016-02-21 13:50:59 -0800
  • ed8adb0c21 Minor code review Chuck Walbourn 2016-02-19 22:10:04 -0800
  • 246bebc464 clean up image files on failed write Chuck Walbourn 2016-02-10 14:11:05 -0800
  • 408208cc78 November 30, 2015 nov2015 Chuck Walbourn 2015-11-30 16:56:04 -0800
  • ac8c7d3c1e Updated for Windows SDK 10586 Chuck Walbourn 2015-11-30 16:32:30 -0800
  • 115829ff09 Added feature levels 12.0 and 12.1 to texconv Chuck Walbourn 2015-11-02 17:03:41 -0800
  • 2d993b85f3 October 30, 2015 oct2015 Chuck Walbourn 2015-10-30 10:42:04 -0700
  • a121bc5c31 DDS support for legacy bumpmap formats D3DFMT_V8U8, D3DFMT_Q8W8V8U8, and D3DFMT_V16U16 Chuck Walbourn 2015-10-29 16:39:53 -0700
  • 231206104c Fixed overread errors in Compress (CPU) Chuck Walbourn 2015-10-07 11:44:44 -0700
  • e3d21fc8c6 Fixed problems with WIC1 codepaths aug2015 Chuck Walbourn 2015-08-19 18:00:26 -0700
  • 40496ecffa August 18, 2015 Chuck Walbourn 2015-08-18 16:29:29 -0700
  • 7093178481 Added Get/SetWICFactory Chuck Walbourn 2015-08-18 16:14:09 -0700
  • 4a223dd8ad Updated for DXGI 1.3 types Chuck Walbourn 2015-08-14 12:20:40 -0700
  • 225a8e3b64 Added Windows 10 SDK project Chuck Walbourn 2015-08-13 18:08:35 -0700
  • 455c2f0915 Added VS 2015 projects for Xbox One XDK Chuck Walbourn 2015-08-03 16:28:32 -0700
  • 87141aea99 Merged single set of solutions Chuck Walbourn 2015-08-03 16:17:20 -0700
  • 361c7d9d7f Updated VS filters Chuck Walbourn 2015-07-31 18:28:32 -0700
  • 15535d72ac July 29, 2015 jul2015 Chuck Walbourn 2015-07-29 10:07:16 -0700
  • 445a3d2da4 Whitespace cleanpu Chuck Walbourn 2015-07-27 12:46:54 -0700
  • 597f7ae1e2 Removed unused .props files Chuck Walbourn 2015-07-27 11:31:49 -0700
  • 88a6233651 Updated for Windows 10 SDK 10240 Chuck Walbourn 2015-07-27 11:30:42 -0700
  • 229b5ea528 Retired VS 2010 and Windows Store 8.0 projects Chuck Walbourn 2015-07-27 10:54:07 -0700
  • 8ec79df15d Updated for Windows 10 SDK 10166 unknown 2015-07-10 12:35:08 -0700
  • d7e19a28d3 Merge branch 'master' of https://github.com/Microsoft/DirectXTex unknown 2015-07-09 15:39:40 -0700
  • c12188a333 Minor code review fixes unknown 2015-07-09 15:39:23 -0700
  • 847ab8940a Fixed round problem with 32-bit RGBA/BGRA formats Chuck Walbourn 2015-07-07 14:25:48 -0700
  • 4feff1578c Use parallel compression for BC1-BC5 Chuck Walbourn 2015-07-07 14:20:14 -0700
  • 8fa8f6e01f June 18, 2015 jun2015 Chuck Walbourn 2015-06-18 16:15:15 -0700
  • 4332a15dda Fixed file length validation problem in LoadDDSFromFile Chuck Walbourn 2015-06-18 16:14:10 -0700
  • 1167ebb9c7 DXGI_FORMAT_A8_UNORM is not compatible with DXGI_FORMAT_R8_TYPELESS Chuck Walbourn 2015-05-20 14:17:44 -0700
  • 69190b2a7d Removed WPO setting for static library Chuck Walbourn 2015-04-23 16:03:51 -0700
  • 429b3e7995 BC7 compressor optimization for skipping mode 0 & 2 by default Chuck Walbourn 2015-04-22 13:31:37 -0700
  • b86f3faf6d Updating .gitignore Chuck Walbourn 2015-04-18 22:50:42 -0700
  • fe6aae0db2 Updated .gitignore Chuck Walbourn 2015-04-16 16:10:51 -0700
  • 145361b55b Converted to git; added .gitignore Chuck Walbourn 2015-04-14 12:20:29 -0700
  • b036f8906b Fixed typo mar2015 walbourn_cp 2015-03-27 16:47:22 -0700
  • 7ee5e66ac9 Fixed typo walbourn_cp 2015-03-27 16:42:59 -0700
  • f86edf3b45 March 27, 2015 release walbourn_cp 2015-03-27 16:34:44 -0700
  • 96b21d85e2 More VS 2015 projects walbourn_cp 2015-03-26 13:52:36 -0700
  • 058c71714d Updated libraries fro VS 2015 C99 and legacy printf conformance - Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS walbourn_cp 2015-03-24 15:51:05 -0700
  • d3887c4425 Support for universal Windows apps Technical Preview walbourn_cp 2015-03-24 15:26:31 -0700
  • 2d2cb1d27a texassemble: update to utilize multiframe inputs walbourn_cp 2015-03-18 16:16:54 -0700
  • f618e9f19d Fixed bugs in WIC loader for multframe images when resizing was required - texconv & texassemble now load multi-frames if present from WIC files (tiff, gif) walbourn_cp 2015-03-17 18:07:21 -0700
  • 5541a2cbcf Fixed bug with GenerateMipMaps for WIC-based generation of non-WIC supported formats. walbourn_cp 2015-03-16 16:34:27 -0700
  • 8fe9c87dec Updated to use the MIT license walbourn_cp 2015-03-16 11:20:09 -0700
  • c93fb6b3d9 texconv: added -nmap command-line switch for generating normal maps from height maps walbourn_cp 2015-03-10 15:22:08 -0700
  • 74c2231e3c Minor SAL fix walbourn_cp 2015-03-10 15:18:42 -0700
  • 81a447f8b3 Minor code review feedback walbourn_cp 2015-03-09 12:29:08 -0700
  • e529c6a73b Added use of C++11 defaulted and deleted constructors walbourn_cp 2015-02-20 14:43:07 -0800
  • e23c8e19fd Code review feedback walbourn_cp 2015-01-30 17:31:49 -0800
  • 5f95b87ddf Updated libraries for VS 2015 C99 and legacy printf conformance - Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS walbourn_cp 2015-01-24 01:17:54 -0800
  • e06c43fc9b Update for November 24, 2014 release nov2014 walbourn_cp 2014-11-24 15:10:15 -0800
  • 27020cce7b Minor code review feedback - Don't need to use ".get()[" pattern when using std::unique_ptr<T[]> specialization walbourn_cp 2014-11-20 13:44:59 -0800
  • 57b7c894bc Add VS 2015 projects (using VS 2015 Technical Preview) walbourn_cp 2014-11-13 18:04:03 -0800
  • 21d3309ac7 Add MS-Pl license file walbourn_cp 2014-10-31 14:44:48 -0700
  • 00289d607e texconv: fixed spelling error in comments walbourn_cp 2014-10-22 17:50:21 -0700
  • ae5554f3c9 texconv/texassmble: code cleanup (eliminated 'goto') walbourn_cp 2014-10-06 14:08:06 -0700
  • 48a430b382 Fixed warnings found by Dev14 CTP walbourn_cp 2014-10-01 12:08:13 -0700
  • ab95a392c5 September 22, 2014 sep2014 walbourn_cp 2014-09-22 12:45:37 -0700
  • 367db3de30 DirectXTex: Improved format conversions - depth/stencil conversions incl fix for stencil data handling - alpha only conversions - fixed bug with half-precision (float16) format conversions - fixed bug with RGB -> 1 channel conversion for non-UNORM sources walbourn_cp 2014-09-22 12:39:24 -0700
  • 91951178e0 Fixed warnings found by Dev14 CTP walbourn_cp 2014-09-18 16:29:08 -0700
  • 0922ab3f94 Fix for C++14 with std::vector<const T> walbourn_cp 2014-09-18 11:26:01 -0700
  • 501835a8b3 Xbox One platform changes walbourn_cp 2014-09-15 10:32:51 -0700
  • 7ba4a6504f Added explicit test of CanConvert for all use of IWICFormatConverter walbourn_cp 2014-09-11 15:32:07 -0700
  • 48e969aac7 Xbox One platform changes walbourn_cp 2014-09-11 15:26:14 -0700
  • 1e0d861ee3 Minor code cleanup walbourn_cp 2014-09-11 15:25:42 -0700
  • 385017d1ec Made ScratchImage::OverrideFormat more flexible (and less safe) walbourn_cp 2014-09-11 15:24:23 -0700
  • 15d1a22921 Fixed issue when BC decompressing non-standard compressed rowPitch images walbourn_cp 2014-09-11 15:23:33 -0700
  • 209772f248 Minor code cleanup walbourn_cp 2014-09-11 15:21:52 -0700
  • dab54e856c Explicit calling-convention annotation for all 'public' functions walbourn_cp 2014-09-04 17:57:16 -0700
  • 7b177a9b5b Xbox One platform updates walbourn_cp 2014-09-04 17:46:46 -0700
  • ee870efb9e Standalone DDSTextureLoader, WICTextureLoader, ScreenGrab sync'd; removed partial XBox One support walbourn_cp 2014-08-12 15:01:09 -0700
  • ad9d19712a /fp:fast and use /arch:SSE2 for Win32 (x86) walbourn_cp 2014-07-22 11:49:31 -0700
  • 0245f16a5a July 15, 2014 release jul2014 walbourn_cp 2014-07-15 16:24:57 -0700
  • 32333e8689 texconv updates - should not attempt to convert to planer formats - info display for typeless, depth, and planar formats - use std::unique_ptr to simplify ScratchImage usage, added auto usage - keep original compressed image (if any) for pass-through scenario where no image change is performed walbourn_cp 2014-07-14 17:22:30 -0700
  • c568c51408 DirectXTex: GenerateMips fails if asked to not generate any mips walbourn_cp 2014-07-11 16:57:54 -0700
  • 4233e222e3 DirectXTex: fixed wide-image issue with CPU Compress walbourn_cp 2014-07-10 16:03:13 -0700
  • f3ef3dcbf5 texconv: -d was never implemented, remove from help output walbourn_cp 2014-07-08 13:10:06 -0700
  • c3ac93db96 Code Review feedback walbourn_cp 2014-07-01 12:36:30 -0700
  • d7d90d4911 MInor cleanup of XDK projects walbourn_cp 2014-06-19 13:49:28 -0700
  • 8a597ef59b DirectXTex: minor fix (no codegen impact) walbourn_cp 2014-06-04 15:56:21 -0700
  • 57b4ae994d Removed all use of MONOLITHIC driver variable walbourn_cp 2014-05-08 13:44:39 -0700
  • aa61672a48 Removed all use of MONOLITHIC driver variable walbourn_cp 2014-05-08 13:37:43 -0700
  • 917281720e Removed support for 'stock' Direct3D for Xbox One XDK platform - Removed all use of MONOLITHIC driver variable - _XBOX_ONE && _TITLE now implies using 'monolithic' Direct3D walbourn_cp 2014-05-08 13:33:19 -0700
  • 33ba94f337 Updated for April, 3 2014 release apr2014 walbourn_cp 2014-04-03 13:31:23 -0700
  • 0a3b283e75 Projects and support for the Windows phone 8.1 platform walbourn_cp 2014-04-03 13:03:44 -0700
  • 3b396e2303 Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader walbourn_cp 2014-04-03 12:43:46 -0700
  • b2f914f26d ScreenGrab: Minor code-review fix walbourn_cp 2014-04-02 11:39:33 -0700
  • c671cc3911 DirectXTex: Minor code review fix walbourn_cp 2014-03-31 18:11:40 -0700
  • 183937c3f7 Updated for February 24, 2014 release feb2014 walbourn_cp 2014-02-24 17:08:40 -0800
  • b22fa640b4 WICTextureLoader: Added overloads that do not take a D3D11DeviceContext (i.e. no autogen mips) to be consistent with DDSTextureLoader walbourn_cp 2014-02-24 16:12:01 -0800
  • cff826adad DDSTextureLoader: Attempt to use autogen mips for DDS files without mipmaps if a Direct3D 11 context is provided walbourn_cp 2014-02-24 16:11:22 -0800
  • 95936b8765 texconv: minor code review feedback walbourn_cp 2014-02-20 16:13:36 -0800
  • d6976ed850 DirectXTex: support writing DDS files where input Image struct rowPitch is not 1-byte aligned walbourn_cp 2014-02-20 15:24:34 -0800
  • 76b79c42b5 DirectXTex: added alpha weight parameter for BC7 GPU compressor [breaking change] - texconv has new '-aw' switch to take the parameter walbourn_cp 2014-02-19 17:31:35 -0800
  • 5336f904da DirectXTex: Support for Direct3D 11 video and Xbox One extended formats - New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane walbourn_cp 2014-02-14 13:33:01 -0800
  • b67a8ef792 ScreenGrab: Fixed computing for NV11 which requires width multiple of 4, but height can be odd walbourn_cp 2014-02-14 12:56:11 -0800
  • 9b334ab768 DDSTextureLoader: Fixed computing for NV11 which requires width multiple of 4, but height can be odd walbourn_cp 2014-02-14 11:59:13 -0800
  • c72e6ccc22 DirectXTex: Fixed bug with application of ordered dithering in non-WIC codepaths walbourn_cp 2014-02-13 11:28:26 -0800
  • 9f13dd26f9 DDSTextureLoader/ScreenGrab: Updated with support for Direct3D 11 video formats including legacy 'YUY2' DDS files walbourn_cp 2014-02-04 12:33:47 -0800
  • c43f736184 DirectXTex: Added IsVolumemap() helper to TexMetadata walbourn_cp 2014-01-30 16:48:52 -0800
  • c5c8fece25 Minor code fixes for some issues found by /Wall walbourn_cp 2014-01-30 16:04:08 -0800
  • 73267aa797 Updated for January 24, 2014 release jan2014 walbourn_cp 2014-01-24 14:00:53 -0800
  • 840f0d4238 DirectXTex: Fix for size rounding bug in GPU BC compressor walbourn_cp 2014-01-22 11:06:35 -0800
  • 6a37f81f09 DirectXTex: TEX_COMPRESS_* flags; added 'compress' flags paramter to GPU Compress [breaking change] walbourn_cp 2014-01-22 11:04:35 -0800
  • 8d3dbe1fc0 Added comment explaining reason for supressing 4005 warning walbourn_cp 2014-01-21 12:50:14 -0800
  • b4b63a3557 Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr walbourn_cp 2014-01-15 17:08:08 -0800
  • ef53c0d8a3 Fixed references for VS 2010 projects walbourn_cp 2014-01-15 16:45:35 -0800
  • 9ee1142b42 Removed d2d1.h workaround as this was caused by a case of incorrect mixing of DXSDK and Windows 8.x SDK walbourn_cp 2014-01-15 13:18:18 -0800
  • f1ff6f10f2 DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK - Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines - Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK walbourn_cp 2014-01-15 13:14:48 -0800
  • 92881b7438 DirectXTex: December 24, 2013 release dec2013 walbourn_cp 2013-12-24 14:19:28 -0800
  • 7ddd3762bb DirectXTex: added move operators for ScratchImage, Blob walbourn_cp 2013-12-24 12:57:42 -0800
  • 858d473b81 DirectXTK/DirectXTex: Xbox One platform support walbourn_cp 2013-12-05 16:41:24 -0800
  • 848294f2e7 Dropped VS 2010 + Windows 8.0 SDK in favor of VS 2010 + Windows 8.1 SDK walbourn_cp 2013-11-20 13:35:35 -0800
  • 1b9f84bcaa texconv: added -fl and -pow2 switches to texconv walbourn_cp 2013-11-15 16:21:00 -0800
  • b73612600f DirectXTex: Resize logic in non-WIC custom filtering was backwards for when to use the BOX filter walbourn_cp 2013-11-15 14:54:08 -0800
  • c7d32a482a DirectXTex: added static_assert to texassemble source walbourn_cp 2013-11-07 16:26:56 -0800
  • 23af1a29a9 DirectXTex: October 21, 2013 release oct2013 walbourn_cp 2013-10-21 14:13:57 -0700
  • bbf444bb07 DirectXTex: fixed up project references and filters walbourn_cp 2013-10-21 14:04:38 -0700
  • 05a7111c2b One more .props fix walbourn_cp 2013-10-21 13:29:57 -0700
  • f423ded040 Fix for Windows 8.1 SDK props walbourn_cp 2013-10-21 13:09:53 -0700
  • f93ee66eeb fixed typo in new VS 2012 .props walbourn_cp 2013-10-19 00:17:56 -0700
  • bb100b106e .prop fixes - additional ExcludePath directory - Added VS 2012+Windows 8.1 SDK props walbourn_cp 2013-10-19 00:08:23 -0700
  • 65de5a1f37 DirectXTex: Added project which uses VS 2010 with the Windows 8.1 SDK walbourn_cp 2013-10-18 20:49:03 -0700
  • f4cf594bcd Update for VS 2013 / Windows 8.1 RTM walbourn_cp 2013-10-18 17:36:51 -0700
  • 6cafea6cb0 DirectXTex: Fixed problem with DirectCompute compressor for BC7_UNORM_SRGB - Also added diagnostic message from texconv when doing DirectCompute compression walbourn_cp 2013-10-08 16:26:29 -0700
  • d82ee0c5dd DirectXTex: Supressed warning from /analyze walbourn_cp 2013-10-07 18:21:09 -0700
  • 5159109035 DirectXTex: public header doesn't include windows.h, so might not have _WIN32_WINNT_WIN8 symbol yet walbourn_cp 2013-10-04 17:44:52 -0700
  • e12d9c67f2 DirectXTex: Update for sRGB handling with pmalpha walbourn_cp 2013-10-01 17:28:56 -0700
  • 1bc39d8854 DirectXTex: minor /analyze fix walbourn_cp 2013-09-09 15:10:35 -0700
  • 7523b2bb9b DirectXTex: Updated to use DirectXMath 3.06 when available walbourn_cp 2013-09-09 12:45:36 -0700
  • c9f5fdb7a8 DirectXTex: add use of d3d11_1.h when available walbourn_cp 2013-09-03 15:04:04 -0700
  • 8415e30e0a Texassemble: Minor fixes to 2010 sln files aug2013b walbourn_cp 2013-08-13 12:08:13 -0700
  • 846ae1644d DirectXTex: August 13, 2013 release walbourn_cp 2013-08-13 11:54:02 -0700
  • 8eec65caf4 DirectXTex: BC6H / BC7 DirectCompute codec integration walbourn_cp 2013-08-05 10:58:54 -0700
  • 851b8d4be1 DirectXTex: August 1, 2013 release aug2013 walbourn_cp 2013-08-01 13:49:00 -0700
  • 44510c23e7 DirectXTex: Fixed problem with BC4/BC5 compressor when given RGBA32 input image walbourn_cp 2013-07-31 13:16:31 -0700
  • d062ae2097 DirectxTex: ComputeMSE flags for X2 bias walbourn_cp 2013-07-31 13:15:42 -0700
  • 8bfc1b7de3 DirectXTex: Added WIC_FLAGS_IGNORE_SRGB to ignore the presense of sRGB metadata in WIC files walbourn_cp 2013-07-31 00:39:59 -0700
  • 5f3b34beb5 DirectXTex: Support for non-power-of-2 mipmapped BC textures walbourn_cp 2013-07-30 17:32:45 -0700
  • 5a6c053e99 DirectXTex: Fixed syntax error walbourn_cp 2013-07-29 18:06:05 -0700
  • c4c09c2966 DirectXTex: minor fix for BC1 encoder walbourn_cp 2013-07-29 13:33:52 -0700
  • 1d3e1d0904 DirectXTex: Make ScopedObject match Microsoft::WRL::ComPtr, use Microsoft::WRL::ComPtr when possible walbourn_cp 2013-07-26 16:44:00 -0700
  • 70afb86830 DirectXTex: VS 2013 /analyze fix walbourn_cp 2013-07-25 16:53:48 -0700
  • 98b4e32ce6 Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs walbourn_cp 2013-07-24 16:45:33 -0700
  • 489f4c51ae DirectXTex: Set output directories for DirectXTex library walbourn_cp 2013-07-19 23:24:25 -0700
  • aef1bb0e8d DirectXTex: Minor BC6H / BC7 tweaks - Minor DirectXMath optimization to error metric computation - More code review change (Swap -> std::swap) walbourn_cp 2013-07-18 23:12:49 -0700
  • a69fcaa8de DirectXTex: Cleaned up .sln versions walbourn_cp 2013-07-12 15:48:41 -0700
  • af7856c1e3 texconv: Enable multithreaded BC6H/BC7 compression using OpenMP - Added '-singleproc' command-line to turn off MT usage. walbourn_cp 2013-07-12 15:12:03 -0700
  • 3f1f4acfda DirectXTex: BC6H/BC7 had subtle signed/unsigned bug that resulted in incorrect decoding in particular edge cases walbourn_cp 2013-07-11 17:36:24 -0700
  • b610af415e DirectXTex: BC6H / BC 7 handling of invalid mode blocks updated to match the format specs walbourn_cp 2013-07-10 10:49:59 -0700
  • 51af8e4af5 DirectXTex: Code Review feedback walbourn_cp 2013-07-09 16:16:38 -0700
  • 4c1a8527c1 DirectXTex: Fixed /analyze issues walbourn_cp 2013-07-02 15:27:07 -0700
  • 1b92159d63 DirectXTex: Use alternative to CreateStreamOnHGlobal for Windows Store apps walbourn_cp 2013-07-02 13:07:56 -0700
  • a1628e8fd4 DirectXTex/DirectXTK: Updated VS 2013 Preview Windows 8.1 SLNs walbourn_cp 2013-07-02 12:55:40 -0700
  • 0aa54a8045 DirectXTex: Workaround to avoid ICE when building VS 2013 preview Debug ARM config walbourn_cp 2013-07-02 12:53:52 -0700
  • 23acc173f0 DirectXTex: July 1, 2013 release jul2013 walbourn_cp 2013-07-01 13:36:22 -0700
  • bd0b88aa8e DirectXTex: some more /analyze cleanup walbourn_cp 2013-07-01 13:30:13 -0700
  • af675e3c3a DirectXTex: WinRT usage problematic, sticking with CS on HGLBOAL walbourn_cp 2013-06-28 22:43:39 -0700
  • a303eea709 DirectXTex: when building for WinRT, use InMemoryRandomAccessStream instead CreateStreamOnHGlobal walbourn_cp 2013-06-27 21:17:46 -0700
  • 887d87bf91 DirectXTex: /analyze cleanup walbourn_cp 2013-06-27 16:21:01 -0700
  • 61a0a1a19c SaveToWIC* functions updated with optional setCustomProps parameter for setting custom encoding options walbourn_cp 2013-06-27 11:05:15 -0700
  • bb622bf4ec DirectXTex: Added projects for VS 2013 Preview walbourn_cp 2013-06-26 15:22:13 -0700
  • 27c91d3da7 DirectXTex: minor 'return null on failure' fix for CreateTexture/CreateSRV walbourn_cp 2013-06-25 12:35:05 -0700
  • 32b06b3e5c DirectXTK/DirectXTex: Minor code review feedback walbourn_cp 2013-06-21 14:12:39 -0700
  • 177351faa2 Some minor cleanup for DDSTextureLoader walbourn_cp 2013-06-20 21:19:42 -0700
  • 8c508c9b58 DDSTextureLoader, ScreenGrab, WICTextureLoader trimmed of some unused defines and fixed /W4 problem in release mode walbourn_cp 2013-06-19 13:05:55 -0700
  • 72c9103b1d WIC_USE_FACTORY_PROXY workaround no longer needed. walbourn_cp 2013-06-18 14:18:07 -0700
  • fb6f5aac2e DirectXTex: Integrated some Code Review feedback (no code impact) walbourn_cp 2013-06-17 12:32:11 -0700
  • e2e5a28c6d DirectXTex: June 15, 2013 release jun2013 walbourn_cp 2013-06-15 12:02:59 -0700
  • 0678c2b5f9 DirectxTex: Need to slightly bias results floating-point error introduced by TRIANGLE filter - Avoids problem with harshly quantized formats like 2-bit alpha - Defaults to TRIANGLE filter for non-pow-2 volume maps walbourn_cp 2013-06-15 11:55:07 -0700
  • 190e230d62 Texassemble: aded -w and -h options walbourn_cp 2013-06-15 08:32:51 -0700
  • 9a2eee49de Texassemble: Doesn't support block compression for output walbourn_cp 2013-06-15 00:35:54 -0700
  • d9f374c415 texconv: Minor fix for metadata summary print walbourn_cp 2013-06-14 23:59:00 -0700
  • 93ade8eedc Texassemble: new command-line utility for creating cubemaps, volume maps, and arrays from individual images walbourn_cp 2013-06-14 23:53:27 -0700
  • 2fdf1f6d0a DirectXTex: added finite low-pass triangle custom filter - TEX_FILTER_TRIANGLE - texconv updated -if image filter options walbourn_cp 2013-06-14 16:17:16 -0700
  • 83372f9b7f Texconv: added -wrap & -mirror switches walbourn_cp 2013-06-13 22:46:42 -0700
  • 8fa166372d DirectXTex: Custom filtering (Point, Linear, Cubic, sRGB gamma correct) implemented for Resize walbourn_cp 2013-06-12 20:17:43 -0700
  • 7c5c9addf8 DirectXTex: Fixed slight image shift in custom Cubic filtering walbourn_cp 2013-06-12 19:54:17 -0700
  • 98699f90f9 DirectXTex: Replace D3DX's table sRGB encoding/decoding with gamma correct implementation walbourn_cp 2013-06-12 16:28:11 -0700
  • 09d243c6b4 ddsview: Added filepath name to window title - Cleaned up /analyze issues walbourn_cp 2013-06-11 17:17:25 -0700
  • 99aa90e35c texconv: cleaned up 'usage' display walbourn_cp 2013-06-11 13:41:39 -0700
  • 1eb7770ddd texconv: added -xlum option to use new DDS_FLAGS_EXPAND_LUMINANCE option for L8, L16, and A8L8 legacy files walbourn_cp 2013-06-11 13:34:48 -0700
  • bdb7d21088 DirectXTex: Implemented dithering for non-WIC codepaths - Reworked texconv options for -if for dithering walbourn_cp 2013-06-11 13:18:23 -0700
  • 3474bcbab9 DirectXTex: WIC metadata usage - Check/writes the sRGB information for DXGI_FORMAT_*_SRGB formats - Updated WICTextureLoader & ScreenGrab walbourn_cp 2013-06-10 15:34:13 -0700
  • 8a267b10b2 DirectXTex: some code cleanup walbourn_cp 2013-06-10 15:16:08 -0700
  • ae8a8cfa9a DirectXTex: Added DDS_FLAGS_EXPAND_LUMINANCE support walbourn_cp 2013-06-10 15:14:55 -0700
  • 0a6e75fe5a DirectXTex: Convert threshold parameter was not being used correctly Convert needs to use non-WIC paths for -sepalpha cases walbourn_cp 2013-06-07 18:07:08 -0700
  • 76bd58ecb0 DirectXTeX: Removed some debug code that upset /analyze walbourn_cp 2013-06-06 18:03:58 -0700
  • a9c0c4320e DirectXTex: sRGB correct filtering for mipmap generation walbourn_cp 2013-06-06 17:58:23 -0700
  • 0853752b5d DirectXTex: code review feedback walbourn_cp 2013-06-06 16:22:07 -0700
  • 4e1e8b49c1 DirectXTex: non-power-of-2 error should be in 2DBox, not 2DPoint walbourn_cp 2013-06-06 14:46:28 -0700
  • cc6da6ef25 DirectXTex: added filters.h walbourn_cp 2013-06-06 14:03:31 -0700
  • 5264ae6503 DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp walbourn_cp 2013-06-06 14:02:17 -0700
  • add7763d9c DirectXTex: Added TEX_FILTER_BOX (which is an alias for FANT) walbourn_cp 2013-06-03 15:32:00 -0700
  • f6cace44e8 DirectXTex: Minor code cleanup walbourn_cp 2013-06-03 15:11:47 -0700
  • 5fd613b1fb DirectXTex: Added BitsPerColor DXGI utility function walbourn_cp 2013-06-03 14:41:16 -0700
  • 24ead31a39 Added error check to SaveWIC functions if requested optional targetFormat is not supported by the WIC codec walbourn_cp 2013-06-01 10:55:18 -0700
  • 6323465f1f DirectXTex: Special-case optimization when doing RGBA 32bpp resize or 2D mipmap generation walbourn_cp 2013-04-30 15:25:26 -0700
  • 598fedaf35 DirectXTex: partial typeless support for _LoadScanline walbourn_cp 2013-04-29 17:43:13 -0700
  • 11cafa387d Minor whitespace fix walbourn_cp 2013-04-26 16:02:53 -0700
  • fb76f38a49 DDSTextureLoader fix for 1D/2D texture and cubemap arrays when skipping mips walbourn_cp 2013-04-26 15:15:47 -0700
  • e95ffd151d DirectXTex: cleanup of volume map custom point/box filters walbourn_cp 2013-04-26 15:11:42 -0700
  • 35dfd5523d DirectXTex: April 16, 2013 release apr2013 walbourn_cp 2013-04-16 17:53:37 -0700
  • c398ac1711 DirectXTex: Resolve SRGB handling problems with conversions - Convert: TEX_FILTER_FORCE_NON_WIC, TEX_FILTER_FORCE_WIC, TEX_FILTER_RGB_COPY_RED/BLUE/GREEN - ComputeMSE flags for sRGB colorspace and channel ignore options walbourn_cp 2013-04-16 17:51:36 -0700
  • 33db361592 Update DDS alpha mode metadata walbourn_cp 2013-04-11 15:23:54 -0700
  • dc401291a1 VS 2012 and VS 2010+SDK8.0 projects don't use <xnamath.h>, they use DirectXMath Fixed DDSView to use DirectXMath when it should walbourn_cp 2013-04-10 23:37:19 -0700
  • ec03b62e6d DirectXTex - WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5 - Fixed LoadScanline/StoreScanline for SHAREDEXP, X2_BIAS, and R1 walbourn_cp 2013-04-10 18:11:47 -0700
  • dff2427bbb WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5 walbourn_cp 2013-04-10 17:04:56 -0700
  • e4e6c6c008 DirectXTex: Code review feedback - /analyze work focused on VS 2012 with SAL2 rather than VS 2010 walbourn_cp 2013-04-10 11:22:22 -0700
  • 91654fc9df Fixed bug with non-square volume mipmaps walbourn_cp 2013-04-04 11:27:05 -0700
  • 991b325f10 Code review feedback walbourn_cp 2013-03-28 00:14:06 -0700
  • 9c9364490c DirectXTex: March 22, 2013 release mar2013 walbourn_cp 2013-03-22 18:00:43 -0700
  • 0d382fbe25 DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files - Added helper to see if a texure's alpha channel is all opaque - Reads and writes DXT2 and DXT4 DDS files - Updated PremultiplyAlpha function to set miscFlags2 appropriately - Texconv updated for new feature, "-dx10" switch now allows write of miscFlags2 data walbourn_cp 2013-03-22 17:52:43 -0700
  • ee978ad449 Updated DDSTextureLoader to optionall return Alpha Mode metadata if available walbourn_cp 2013-03-22 17:24:05 -0700
  • 3cc014ec76 DDSTextureLoader/WICTextureLoader /analyze fixes walbourn_cp 2013-03-20 15:48:55 -0700
  • 87880558bb Use no-throw new so out-of-memory returns an HRESULT; minor /analyze fix walbourn_cp 2013-03-20 14:12:40 -0700
  • 6a5470b27f Explicitly name the DirectXTK .pdb output files. walbourn_cp 2013-02-15 18:54:50 -0800
  • 2bdd90ddfc Added WIC_USE_FACTORY_PROXY build option to use entry-point in WindowsCodecs.dll rather than CoCreateInstance for the WIC factory walbourn_cp 2013-02-03 16:06:01 -0800
  • 891bcda9a7 DirectXTex: January 29, 2013 release jan2013 walbourn_cp 2013-01-29 14:18:05 -0800
  • 5e0eaf8df2 CreateTextureEx/CreateShaderResourceViewEx: Fixed forceSRGB logic (DirectXTK Codeplex issue 851) walbourn_cp 2013-01-28 14:28:46 -0800
  • 6b8936dc50 DDSTextureLoader/WICTextureLoader: Fixed forceSRGB logic (DirectxTK Codeplex issue 851) Integrated some code review feedback walbourn_cp 2013-01-28 14:24:03 -0800
  • 171f49b741 DirectXTex: Minor code review fixes walbourn_cp 2013-01-08 13:15:48 -0800
  • 9e6ea1f910 DirectXTex: Updated with PremultiplyAlpha function Texconv: added -pmalpha switch walbourn_cp 2012-12-13 12:12:35 -0800
  • c8bb338548 DirectXTex: converted DDSTextureLoader & WICTextureLoader to SAL2 dec2012 walbourn_cp 2012-12-11 13:26:14 -0800
  • 571f5315b0 DirectXTex: December 11, 2012 release walbourn_cp 2012-12-11 13:06:46 -0800
  • db135329b2 DirectXTex: Add 'forceSRGB' option to Ex versions of CreateSRV, DDSTextureLoader, & WICTextureLoader walbourn_cp 2012-12-11 12:24:03 -0800
  • cee58c4aed DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation walbourn_cp 2012-12-07 17:30:49 -0800
  • e3959f5327 DirectXTex: fixed incorrect unusual case when decoding BC2 and BC3 formats walbourn_cp 2012-12-07 14:34:34 -0800
  • b2b279fbb1 DirectXTex: added Ex versions of CreateTexture and CreateShaderResource for advanced / expert scenarios walbourn_cp 2012-11-30 13:10:48 -0800
  • 1168867270 Ex versions of DDSTextureLoader & WICTextureLoader for advanced / expert scenarios walbourn_cp 2012-11-29 17:38:29 -0800
  • 7eec38846c DirectXTex: November 15, 2012 nov2012 walbourn_cp 2012-11-15 17:17:11 -0800
  • 72a1f29d1f DirectXTex: WIC2 support for ScreenGrab & WICTextureLoader walbourn_cp 2012-11-14 14:09:35 -0800
  • 6a905106f2 DirectXTex: Added WIC2 support for downlevel builds to support Windows 8 and Windows 7 with KB 2670838 isntalled walbourn_cp 2012-11-13 18:33:01 -0800
  • a8fb2168c9 DirectXTex: Fixed bad assert in BC7 CPU compressor walbourn_cp 2012-11-13 18:10:47 -0800
  • 0ef4a78e4a Updated WICTextureLoader and ScreenGrab with Windows Phone 8 guards walbourn_cp 2012-10-30 17:31:19 -0700
  • 42e9ba96a3 DirectXTex/DirectXTK: Extra validation and typeless handling for capturing MSAA textures walbourn_cp 2012-10-18 15:23:51 -0700
  • 1425425b35 Minor /analyze warning fix walbourn_cp 2012-10-18 13:48:47 -0700
  • 3f64170a59 DDSTextureLoader: Minor code cleanup reported by Codeplex user walbourn_cp 2012-10-18 11:44:10 -0700
  • cac1a2b2fa DirectXTex: Fix for correctly writing valid 1D files walbourn_cp 2012-10-18 11:36:11 -0700
  • c7594d5265 DDSTextureLoader & WICTextureLoader updated to use SetDebugObjectName template introduced in Oct 12 2012 DirectXTK release walbourn_cp 2012-10-12 12:48:53 -0700
  • e57fcf3817 Screengrab: Updated to handle SRGB formats See http://directxtk.codeplex.com/workitem/780 walbourn_cp 2012-10-09 14:52:02 -0700
  • 28faae7447 DirectxTex: added optional targetFormat parameter to WIC save routines to control choice of output format walbourn_cp 2012-10-04 14:48:14 -0700
  • 051f865120 Put DDSTextureLoader & WICTextureLoader routines into DirectX C++ namespace walbourn_cp 2012-10-02 14:03:22 -0700
  • 68680d10ea Upgrade: New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link: http://go.microsoft.com/fwlink/?LinkId=254563 [TFS35]\Project Collection Service Accounts 2012-10-01 13:51:46 -0700
  • 25223337f6 Checked in by server upgrade [TFS35]\Project Collection Service Accounts 2012-10-01 13:50:04 -0700
  • 831267d5fd Updated for September 28, 2012 release sep2012 walbourn_cp 2012-09-28 16:44:21 -0700
  • 8a96db2581 Rename projects and solutions to a standard naming convention walbourn_cp 2012-09-28 16:28:30 -0700
  • 5375b7e0ab Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps walbourn_cp 2012-09-28 12:07:28 -0700
  • 5472168735 WriteSource WIC API simplifies WIC writer a bit walbourn_cp 2012-09-28 11:16:45 -0700
  • eb48e991f9 Texconv: Fixed case where source image already has mipchain and the tool is supposed to change the number of mip levels walbourn_cp 2012-09-06 12:27:41 -0700
  • babaf73654 Texconv: Typo bug with conversion. Alpha threadhold was accidentially 5, should have been 0.5f. walbourn_cp 2012-08-20 16:04:45 -0700
  • 61571870ae Texconv: Now supports -tu and -tf options for coping with "TYPELESS" DDS files DirectXTex: new 'typeless' DXGI utilities walbourn_cp 2012-07-02 13:31:12 -0700
  • 4e112ab731 Updated for June 22, 2012 release jun2012 walbourn_cp 2012-06-22 12:20:06 -0700
  • aa604a531c DirectXTex updated to use XNAMath 2.05 instead of 2.04 for USE_XNAMATH builds walbourn_cp 2012-06-22 12:14:10 -0700
  • fe9bb94d6c DirectXTex: fixed color order for 24bpp legacy DDS file expansions walbourn_cp 2012-06-21 18:24:33 -0700
  • 37a80354e3 - DirectXTex WIC image loading and WICTextureLoader updated with some additional 96bpp float format handling on Windows 8 walbourn_cp 2012-06-10 14:23:37 -0700
  • 6c5ef5886a Updated for May 31, 2012 release may2012 walbourn_cp 2012-05-31 17:01:15 -0700
  • 1c216b2a58 Cleaned up some preprocessor defines; added Metro style app project files walbourn_cp 2012-05-24 17:13:37 -0700
  • 9aefde4d9f DirectXTex - cleaned up /analyze issues walbourn_cp 2012-05-23 17:57:47 -0700
  • 8834749b02 WICTextureLoader - cleaned up debug sdk layer name setting walbourn_cp 2012-05-23 15:50:51 -0700
  • 505949d763 DDSTextureLoader - cleaned up debug sdk layer name setting walbourn_cp 2012-05-23 15:44:09 -0700
  • e85504e967 10level9 drivers can return something other than E_INVALIDARG for this case, so we retry for any failure walbourn_cp 2012-05-02 16:49:10 -0700
  • a6c5c5939a April 20, 2012 source apr2012 walbourn_cp 2012-05-01 13:00:24 -0700
  • 7ac24de683 Created team project folder $/directxtex via the Team Project Creation Wizard MCLWEB 2012-05-01 10:02:00 -0700