walbourn_cp
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aa604a531c
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DirectXTex updated to use XNAMath 2.05 instead of 2.04 for USE_XNAMATH builds
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2012-06-22 12:14:10 -07:00 |
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walbourn_cp
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fe9bb94d6c
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DirectXTex: fixed color order for 24bpp legacy DDS file expansions
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2012-06-21 18:24:33 -07:00 |
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walbourn_cp
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37a80354e3
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- DirectXTex WIC image loading and WICTextureLoader updated with some additional 96bpp float format handling on Windows 8
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2012-06-10 14:23:37 -07:00 |
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walbourn_cp
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6c5ef5886a
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Updated for May 31, 2012 release
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2012-05-31 17:01:15 -07:00 |
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walbourn_cp
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1c216b2a58
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Cleaned up some preprocessor defines; added Metro style app project files
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2012-05-24 17:13:37 -07:00 |
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walbourn_cp
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9aefde4d9f
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DirectXTex - cleaned up /analyze issues
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2012-05-23 17:57:47 -07:00 |
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walbourn_cp
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8834749b02
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WICTextureLoader - cleaned up debug sdk layer name setting
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2012-05-23 15:50:51 -07:00 |
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walbourn_cp
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505949d763
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DDSTextureLoader - cleaned up debug sdk layer name setting
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2012-05-23 15:44:09 -07:00 |
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walbourn_cp
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e85504e967
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10level9 drivers can return something other than E_INVALIDARG for this case, so we retry for any failure
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2012-05-02 16:49:10 -07:00 |
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walbourn_cp
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a6c5c5939a
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April 20, 2012 source
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2012-05-01 13:00:24 -07:00 |
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MCLWEB
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7ac24de683
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Created team project folder $/directxtex via the Team Project Creation Wizard
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2012-05-01 10:02:00 -07:00 |
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