Chuck Walbourn
5d5ebd7b7c
Code review for OpenMP code path
2019-12-13 22:26:18 -08:00
Chuck Walbourn
316f65649b
More noexcept annotation
2019-12-13 00:01:17 -08:00
Chuck Walbourn
5efd9bde8b
Fixed -Wmissing-prototypes
2019-05-29 15:52:15 -07:00
Chuck Walbourn
5f125c6b8d
Add CMake project and fix clang warnings ( #139 )
2019-05-25 16:00:32 -07:00
Chuck Walbourn
86b2bb5194
Enable compilation with clang-cl (LLVM on Windows) ( #135 )
2019-04-16 17:38:37 -07:00
Chuck Walbourn
0d94e9469b
Fix compiler errors (Clang 6) ( #37 )
2018-06-12 18:07:34 -07:00
Chuck Walbourn
3b05453e98
Fixed up comment header block
2018-02-23 22:24:46 -08:00
Chuck Walbourn
31b6c9309c
Minor code cleanup
2017-07-12 00:56:51 -07:00
Chuck Walbourn
f45b7fb93b
Code review feedback
2016-10-27 17:45:47 -07:00
Chuck Walbourn
1b27a1b819
BC7 compressor optimziation for only using mode 6
2016-09-20 16:40:49 -07:00
Chuck Walbourn
9290fcdf04
Added TEX_THRESHOLD_DEFAULT constant
2016-09-14 10:56:38 -07:00
Chuck Walbourn
51bc3d5b16
General code cleanuP
2016-09-08 19:09:46 -07:00
Chuck Walbourn
4dd440e775
Normalize line endings
2016-08-22 11:26:36 -07:00
Chuck Walbourn
2a0e038e6d
Fix for ARM32 alignment problem
2016-08-17 17:58:15 -07:00
Chuck Walbourn
231206104c
Fixed overread errors in Compress (CPU)
2015-10-07 11:44:44 -07:00
Chuck Walbourn
429b3e7995
BC7 compressor optimization for skipping mode 0 & 2 by default
2015-04-22 13:31:37 -07:00
walbourn_cp
15d1a22921
Fixed issue when BC decompressing non-standard compressed rowPitch images
2014-09-11 15:23:33 -07:00
walbourn_cp
4233e222e3
DirectXTex: fixed wide-image issue with CPU Compress
2014-07-10 16:03:13 -07:00
walbourn_cp
5336f904da
DirectXTex: Support for Direct3D 11 video and Xbox One extended formats
...
- New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
2014-02-14 13:33:01 -08:00
walbourn_cp
6a37f81f09
DirectXTex: TEX_COMPRESS_* flags; added 'compress' flags paramter to GPU Compress [breaking change]
2014-01-22 11:04:35 -08:00
walbourn_cp
44510c23e7
DirectXTex: Fixed problem with BC4/BC5 compressor when given RGBA32 input image
2013-07-31 13:16:31 -07:00
walbourn_cp
5f3b34beb5
DirectXTex: Support for non-power-of-2 mipmapped BC textures
2013-07-30 17:32:45 -07:00
walbourn_cp
e4e6c6c008
DirectXTex: Code review feedback
...
- /analyze work focused on VS 2012 with SAL2 rather than VS 2010
2013-04-10 11:22:22 -07:00
walbourn_cp
991b325f10
Code review feedback
2013-03-28 00:14:06 -07:00
walbourn_cp
0d382fbe25
DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files
...
- Added helper to see if a texure's alpha channel is all opaque
- Reads and writes DXT2 and DXT4 DDS files
- Updated PremultiplyAlpha function to set miscFlags2 appropriately
- Texconv updated for new feature, "-dx10" switch now allows write of miscFlags2 data
2013-03-22 17:52:43 -07:00
walbourn_cp
cee58c4aed
DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation
2012-12-07 17:30:49 -08:00
walbourn_cp
a6c5c5939a
April 20, 2012 source
2012-05-01 13:00:24 -07:00