walbourn_cp
48a430b382
Fixed warnings found by Dev14 CTP
2014-10-01 12:08:13 -07:00
walbourn_cp
ab95a392c5
September 22, 2014
2014-09-22 12:45:37 -07:00
walbourn_cp
367db3de30
DirectXTex: Improved format conversions
...
- depth/stencil conversions incl fix for stencil data handling
- alpha only conversions
- fixed bug with half-precision (float16) format conversions
- fixed bug with RGB -> 1 channel conversion for non-UNORM sources
2014-09-22 12:39:24 -07:00
walbourn_cp
91951178e0
Fixed warnings found by Dev14 CTP
2014-09-18 16:29:08 -07:00
walbourn_cp
0922ab3f94
Fix for C++14 with std::vector<const T>
2014-09-18 11:26:01 -07:00
walbourn_cp
501835a8b3
Xbox One platform changes
2014-09-15 10:32:51 -07:00
walbourn_cp
7ba4a6504f
Added explicit test of CanConvert for all use of IWICFormatConverter
2014-09-11 15:32:07 -07:00
walbourn_cp
48e969aac7
Xbox One platform changes
2014-09-11 15:26:14 -07:00
walbourn_cp
1e0d861ee3
Minor code cleanup
2014-09-11 15:25:42 -07:00
walbourn_cp
385017d1ec
Made ScratchImage::OverrideFormat more flexible (and less safe)
2014-09-11 15:24:23 -07:00
walbourn_cp
15d1a22921
Fixed issue when BC decompressing non-standard compressed rowPitch images
2014-09-11 15:23:33 -07:00
walbourn_cp
209772f248
Minor code cleanup
2014-09-11 15:21:52 -07:00
walbourn_cp
dab54e856c
Explicit calling-convention annotation for all 'public' functions
2014-09-04 17:57:16 -07:00
walbourn_cp
7b177a9b5b
Xbox One platform updates
2014-09-04 17:46:46 -07:00
walbourn_cp
ee870efb9e
Standalone DDSTextureLoader, WICTextureLoader, ScreenGrab sync'd; removed partial XBox One support
2014-08-12 15:01:09 -07:00
walbourn_cp
ad9d19712a
/fp:fast and use /arch:SSE2 for Win32 (x86)
2014-07-22 11:49:31 -07:00
walbourn_cp
0245f16a5a
July 15, 2014 release
2014-07-15 16:24:57 -07:00
walbourn_cp
32333e8689
texconv updates
...
- should not attempt to convert to planer formats
- info display for typeless, depth, and planar formats
- use std::unique_ptr to simplify ScratchImage usage, added auto usage
- keep original compressed image (if any) for pass-through scenario where no image change is performed
2014-07-14 17:22:30 -07:00
walbourn_cp
c568c51408
DirectXTex: GenerateMips fails if asked to not generate any mips
2014-07-11 16:57:54 -07:00
walbourn_cp
4233e222e3
DirectXTex: fixed wide-image issue with CPU Compress
2014-07-10 16:03:13 -07:00
walbourn_cp
f3ef3dcbf5
texconv: -d was never implemented, remove from help output
2014-07-08 13:10:06 -07:00
walbourn_cp
c3ac93db96
Code Review feedback
2014-07-01 12:36:30 -07:00
walbourn_cp
d7d90d4911
MInor cleanup of XDK projects
2014-06-19 13:49:28 -07:00
walbourn_cp
8a597ef59b
DirectXTex: minor fix (no codegen impact)
2014-06-04 15:56:21 -07:00
walbourn_cp
57b4ae994d
Removed all use of MONOLITHIC driver variable
2014-05-08 13:44:39 -07:00
walbourn_cp
aa61672a48
Removed all use of MONOLITHIC driver variable
2014-05-08 13:37:43 -07:00
walbourn_cp
917281720e
Removed support for 'stock' Direct3D for Xbox One XDK platform
...
- Removed all use of MONOLITHIC driver variable
- _XBOX_ONE && _TITLE now implies using 'monolithic' Direct3D
2014-05-08 13:33:19 -07:00
walbourn_cp
33ba94f337
Updated for April, 3 2014 release
2014-04-03 13:31:23 -07:00
walbourn_cp
0a3b283e75
Projects and support for the Windows phone 8.1 platform
2014-04-03 13:03:44 -07:00
walbourn_cp
3b396e2303
Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader
2014-04-03 12:43:46 -07:00
walbourn_cp
b2f914f26d
ScreenGrab: Minor code-review fix
2014-04-02 11:39:33 -07:00
walbourn_cp
c671cc3911
DirectXTex: Minor code review fix
2014-03-31 18:11:40 -07:00
walbourn_cp
183937c3f7
Updated for February 24, 2014 release
2014-02-24 17:08:40 -08:00
walbourn_cp
b22fa640b4
WICTextureLoader: Added overloads that do not take a D3D11DeviceContext (i.e. no autogen mips) to be consistent with DDSTextureLoader
2014-02-24 16:12:01 -08:00
walbourn_cp
cff826adad
DDSTextureLoader: Attempt to use autogen mips for DDS files without mipmaps if a Direct3D 11 context is provided
2014-02-24 16:11:22 -08:00
walbourn_cp
95936b8765
texconv: minor code review feedback
2014-02-20 16:13:36 -08:00
walbourn_cp
d6976ed850
DirectXTex: support writing DDS files where input Image struct rowPitch is not 1-byte aligned
2014-02-20 15:24:34 -08:00
walbourn_cp
76b79c42b5
DirectXTex: added alpha weight parameter for BC7 GPU compressor [breaking change]
...
- texconv has new '-aw' switch to take the parameter
2014-02-19 17:31:35 -08:00
walbourn_cp
5336f904da
DirectXTex: Support for Direct3D 11 video and Xbox One extended formats
...
- New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
2014-02-14 13:33:01 -08:00
walbourn_cp
b67a8ef792
ScreenGrab: Fixed computing for NV11 which requires width multiple of 4, but height can be odd
2014-02-14 12:56:11 -08:00
walbourn_cp
9b334ab768
DDSTextureLoader: Fixed computing for NV11 which requires width multiple of 4, but height can be odd
2014-02-14 11:59:13 -08:00
walbourn_cp
c72e6ccc22
DirectXTex: Fixed bug with application of ordered dithering in non-WIC codepaths
2014-02-13 11:28:26 -08:00
walbourn_cp
9f13dd26f9
DDSTextureLoader/ScreenGrab: Updated with support for Direct3D 11 video formats including legacy 'YUY2' DDS files
2014-02-04 12:33:47 -08:00
walbourn_cp
c43f736184
DirectXTex: Added IsVolumemap() helper to TexMetadata
2014-01-30 16:48:52 -08:00
walbourn_cp
c5c8fece25
Minor code fixes for some issues found by /Wall
2014-01-30 16:04:08 -08:00
walbourn_cp
73267aa797
Updated for January 24, 2014 release
2014-01-24 14:00:53 -08:00
walbourn_cp
840f0d4238
DirectXTex: Fix for size rounding bug in GPU BC compressor
2014-01-22 11:06:35 -08:00
walbourn_cp
6a37f81f09
DirectXTex: TEX_COMPRESS_* flags; added 'compress' flags paramter to GPU Compress [breaking change]
2014-01-22 11:04:35 -08:00
walbourn_cp
8d3dbe1fc0
Added comment explaining reason for supressing 4005 warning
2014-01-21 12:50:14 -08:00
walbourn_cp
b4b63a3557
Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr
2014-01-15 17:08:08 -08:00