Chuck Walbourn
a30c37220b
Support premultiply reverse and -alpha switch
2016-09-14 00:03:22 -07:00
Chuck Walbourn
51bc3d5b16
General code cleanuP
2016-09-08 19:09:46 -07:00
Chuck Walbourn
25dbe0e547
Code review feedback
2016-09-01 01:33:23 -07:00
Chuck Walbourn
4dd440e775
Normalize line endings
2016-08-22 11:26:36 -07:00
walbourn_cp
5336f904da
DirectXTex: Support for Direct3D 11 video and Xbox One extended formats
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- New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
2014-02-14 13:33:01 -08:00
walbourn_cp
e12d9c67f2
DirectXTex: Update for sRGB handling with pmalpha
2013-10-01 17:28:56 -07:00
walbourn_cp
32b06b3e5c
DirectXTK/DirectXTex: Minor code review feedback
2013-06-21 14:12:39 -07:00
walbourn_cp
0d382fbe25
DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files
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- Added helper to see if a texure's alpha channel is all opaque
- Reads and writes DXT2 and DXT4 DDS files
- Updated PremultiplyAlpha function to set miscFlags2 appropriately
- Texconv updated for new feature, "-dx10" switch now allows write of miscFlags2 data
2013-03-22 17:52:43 -07:00
walbourn_cp
9e6ea1f910
DirectXTex: Updated with PremultiplyAlpha function
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Texconv: added -pmalpha switch
2012-12-13 12:12:35 -08:00