Commit Graph

29 Commits

Author SHA1 Message Date
Chuck Walbourn
17aeb40917
Switched to using strongly typed flags (#179) 2020-06-01 00:42:02 -07:00
Chuck Walbourn
442b5b6de8 Cleaned up /analyze C++ Core Guideline warnings 2020-03-16 02:16:44 -07:00
Chuck Walbourn
5d5ebd7b7c Code review for OpenMP code path 2019-12-13 22:26:18 -08:00
Chuck Walbourn
316f65649b More noexcept annotation 2019-12-13 00:01:17 -08:00
Chuck Walbourn
5efd9bde8b Fixed -Wmissing-prototypes 2019-05-29 15:52:15 -07:00
Chuck Walbourn
5f125c6b8d
Add CMake project and fix clang warnings (#139) 2019-05-25 16:00:32 -07:00
Chuck Walbourn
86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) 2019-04-16 17:38:37 -07:00
Chuck Walbourn
0d94e9469b
Fix compiler errors (Clang 6) (#37) 2018-06-12 18:07:34 -07:00
Chuck Walbourn
3b05453e98 Fixed up comment header block 2018-02-23 22:24:46 -08:00
Chuck Walbourn
31b6c9309c Minor code cleanup 2017-07-12 00:56:51 -07:00
Chuck Walbourn
f45b7fb93b Code review feedback 2016-10-27 17:45:47 -07:00
Chuck Walbourn
1b27a1b819 BC7 compressor optimziation for only using mode 6 2016-09-20 16:40:49 -07:00
Chuck Walbourn
9290fcdf04 Added TEX_THRESHOLD_DEFAULT constant 2016-09-14 10:56:38 -07:00
Chuck Walbourn
51bc3d5b16 General code cleanuP 2016-09-08 19:09:46 -07:00
Chuck Walbourn
4dd440e775 Normalize line endings 2016-08-22 11:26:36 -07:00
Chuck Walbourn
2a0e038e6d Fix for ARM32 alignment problem 2016-08-17 17:58:15 -07:00
Chuck Walbourn
231206104c Fixed overread errors in Compress (CPU) 2015-10-07 11:44:44 -07:00
Chuck Walbourn
429b3e7995 BC7 compressor optimization for skipping mode 0 & 2 by default 2015-04-22 13:31:37 -07:00
walbourn_cp
15d1a22921 Fixed issue when BC decompressing non-standard compressed rowPitch images 2014-09-11 15:23:33 -07:00
walbourn_cp
4233e222e3 DirectXTex: fixed wide-image issue with CPU Compress 2014-07-10 16:03:13 -07:00
walbourn_cp
5336f904da DirectXTex: Support for Direct3D 11 video and Xbox One extended formats
- New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
2014-02-14 13:33:01 -08:00
walbourn_cp
6a37f81f09 DirectXTex: TEX_COMPRESS_* flags; added 'compress' flags paramter to GPU Compress [breaking change] 2014-01-22 11:04:35 -08:00
walbourn_cp
44510c23e7 DirectXTex: Fixed problem with BC4/BC5 compressor when given RGBA32 input image 2013-07-31 13:16:31 -07:00
walbourn_cp
5f3b34beb5 DirectXTex: Support for non-power-of-2 mipmapped BC textures 2013-07-30 17:32:45 -07:00
walbourn_cp
e4e6c6c008 DirectXTex: Code review feedback
- /analyze work focused on VS 2012 with SAL2 rather than VS 2010
2013-04-10 11:22:22 -07:00
walbourn_cp
991b325f10 Code review feedback 2013-03-28 00:14:06 -07:00
walbourn_cp
0d382fbe25 DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files
- Added helper to see if a texure's alpha channel is all opaque
- Reads and writes DXT2 and DXT4 DDS files
- Updated PremultiplyAlpha function to set miscFlags2 appropriately
- Texconv updated for new feature, "-dx10" switch now allows write of miscFlags2 data
2013-03-22 17:52:43 -07:00
walbourn_cp
cee58c4aed DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation 2012-12-07 17:30:49 -08:00
walbourn_cp
a6c5c5939a April 20, 2012 source 2012-05-01 13:00:24 -07:00