61571870ae
DirectXTex: new 'typeless' DXGI utilities
464 lines
22 KiB
C++
464 lines
22 KiB
C++
//-------------------------------------------------------------------------------------
|
|
// DirectXTex.h
|
|
//
|
|
// DirectX Texture Library
|
|
//
|
|
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
|
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
|
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
|
// PARTICULAR PURPOSE.
|
|
//
|
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
|
//
|
|
// http://go.microsoft.com/fwlink/?LinkId=248926
|
|
//-------------------------------------------------------------------------------------
|
|
|
|
#if defined(_MSC_VER) && (_MSC_VER > 1000)
|
|
#pragma once
|
|
#endif
|
|
|
|
#pragma warning(push)
|
|
#pragma warning(disable : 4005)
|
|
#include <stdint.h>
|
|
#pragma warning(pop)
|
|
|
|
#include <algorithm>
|
|
|
|
#include <dxgiformat.h>
|
|
#include <d3d11.h>
|
|
|
|
#define DIRECTX_TEX_VERSION 100
|
|
|
|
namespace DirectX
|
|
{
|
|
//---------------------------------------------------------------------------------
|
|
// DXGI Format Utilities
|
|
bool IsValid( _In_ DXGI_FORMAT fmt );
|
|
bool IsCompressed( _In_ DXGI_FORMAT fmt );
|
|
bool IsPacked( _In_ DXGI_FORMAT fmt );
|
|
bool IsVideo( _In_ DXGI_FORMAT fmt );
|
|
bool IsSRGB( _In_ DXGI_FORMAT fmt );
|
|
bool IsTypeless( _In_ DXGI_FORMAT fmt );
|
|
|
|
size_t BitsPerPixel( _In_ DXGI_FORMAT fmt );
|
|
|
|
enum CP_FLAGS
|
|
{
|
|
CP_FLAGS_NONE = 0x0, // Normal operation
|
|
CP_FLAGS_LEGACY_DWORD = 0x1, // Assume pitch is DWORD aligned instead of BYTE aligned
|
|
CP_FLAGS_24BPP = 0x10000, // Override with a legacy 24 bits-per-pixel format size
|
|
CP_FLAGS_16BPP = 0x20000, // Override with a legacy 16 bits-per-pixel format size
|
|
CP_FLAGS_8BPP = 0x40000, // Override with a legacy 8 bits-per-pixel format size
|
|
};
|
|
|
|
void ComputePitch( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height,
|
|
_Out_ size_t& rowPitch, _Out_ size_t& slicePitch, _In_ DWORD flags = CP_FLAGS_NONE );
|
|
|
|
size_t ComputeScanlines( _In_ DXGI_FORMAT fmt, _In_ size_t height );
|
|
|
|
DXGI_FORMAT MakeSRGB( _In_ DXGI_FORMAT fmt );
|
|
DXGI_FORMAT MakeTypeless( _In_ DXGI_FORMAT fmt );
|
|
DXGI_FORMAT MakeTypelessUNORM( _In_ DXGI_FORMAT fmt );
|
|
DXGI_FORMAT MakeTypelessFLOAT( _In_ DXGI_FORMAT fmt );
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Texture metadata
|
|
enum TEX_DIMENSION
|
|
// Subset here matches D3D10_RESOURCE_DIMENSION and D3D11_RESOURCE_DIMENSION
|
|
{
|
|
TEX_DIMENSION_TEXTURE1D = 2,
|
|
TEX_DIMENSION_TEXTURE2D = 3,
|
|
TEX_DIMENSION_TEXTURE3D = 4,
|
|
};
|
|
|
|
enum TEX_MISC_FLAG
|
|
// Subset here matches D3D10_RESOURCE_MISC_FLAG and D3D11_RESOURCE_MISC_FLAG
|
|
{
|
|
TEX_MISC_TEXTURECUBE = 0x4L,
|
|
};
|
|
|
|
struct TexMetadata
|
|
{
|
|
size_t width;
|
|
size_t height; // Should be 1 for 1D textures
|
|
size_t depth; // Should be 1 for 1D or 2D textures
|
|
size_t arraySize; // For cubemap, this is a multiple of 6
|
|
size_t mipLevels;
|
|
uint32_t miscFlags;
|
|
DXGI_FORMAT format;
|
|
TEX_DIMENSION dimension;
|
|
|
|
size_t ComputeIndex( _In_ size_t mip, _In_ size_t item, _In_ size_t slice ) const;
|
|
// Returns size_t(-1) to indicate an out-of-range error
|
|
};
|
|
|
|
enum DDS_FLAGS
|
|
{
|
|
DDS_FLAGS_NONE = 0x0,
|
|
|
|
DDS_FLAGS_LEGACY_DWORD = 0x1,
|
|
// Assume pitch is DWORD aligned instead of BYTE aligned (used by some legacy DDS files)
|
|
|
|
DDS_FLAGS_NO_LEGACY_EXPANSION = 0x2,
|
|
// Do not implicitly convert legacy formats that result in larger pixel sizes (24 bpp, 3:3:2, A8L8, A4L4, P8, A8P8)
|
|
|
|
DDS_FLAGS_NO_R10B10G10A2_FIXUP = 0x4,
|
|
// Do not use work-around for long-standing D3DX DDS file format issue which reversed the 10:10:10:2 color order masks
|
|
|
|
DDS_FLAGS_FORCE_RGB = 0x8,
|
|
// Convert DXGI 1.1 BGR formats to DXGI_FORMAT_R8G8B8A8_UNORM to avoid use of optional WDDM 1.1 formats
|
|
|
|
DDS_FLAGS_NO_16BPP = 0x10,
|
|
// Conversions avoid use of 565, 5551, and 4444 formats and instead expand to 8888 to avoid use of optional WDDM 1.2 formats
|
|
|
|
DDS_FLAGS_FORCE_DX10_EXT = 0x10000,
|
|
// Always use the 'DX10' header extension for DDS writer (i.e. don't try to write DX9 compatible DDS files)
|
|
};
|
|
|
|
enum WIC_FLAGS
|
|
{
|
|
WIC_FLAGS_NONE = 0x0,
|
|
|
|
WIC_FLAGS_FORCE_RGB = 0x1,
|
|
// Loads DXGI 1.1 BGR formats as DXGI_FORMAT_R8G8B8A8_UNORM to avoid use of optional WDDM 1.1 formats
|
|
|
|
WIC_FLAGS_NO_X2_BIAS = 0x2,
|
|
// Loads DXGI 1.1 X2 10:10:10:2 format as DXGI_FORMAT_R10G10B10A2_UNORM
|
|
|
|
WIC_FLAGS_NO_16BPP = 0x4,
|
|
// Loads 565, 5551, and 4444 formats as 8888 to avoid use of optional WDDM 1.2 formats
|
|
|
|
WIC_FLAGS_ALLOW_MONO = 0x8,
|
|
// Loads 1-bit monochrome (black & white) as R1_UNORM rather than 8-bit greyscale
|
|
|
|
WIC_FLAGS_ALL_FRAMES = 0x10,
|
|
// Loads all images in a multi-frame file, converting/resizing to match the first frame as needed, defaults to 0th frame otherwise
|
|
|
|
WIC_FLAGS_DITHER = 0x10000,
|
|
// Use ordered 4x4 dithering for any required conversions
|
|
|
|
WIC_FLAGS_DITHER_DIFFUSION = 0x20000,
|
|
// Use error-diffusion dithering for any required conversions
|
|
|
|
WIC_FLAGS_FILTER_POINT = 0x100000,
|
|
WIC_FLAGS_FILTER_LINEAR = 0x200000,
|
|
WIC_FLAGS_FILTER_CUBIC = 0x300000,
|
|
WIC_FLAGS_FILTER_FANT = 0x400000, // Combination of Linear and Box filter
|
|
// Filtering mode to use for any required image resizing (only needed when loading arrays of differently sized images; defaults to Fant)
|
|
};
|
|
|
|
HRESULT GetMetadataFromDDSMemory( _In_bytecount_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
|
|
_Out_ TexMetadata& metadata );
|
|
HRESULT GetMetadataFromDDSFile( _In_z_ LPCWSTR szFile, DWORD flags,
|
|
_Out_ TexMetadata& metadata );
|
|
|
|
HRESULT GetMetadataFromTGAMemory( _In_bytecount_(size) LPCVOID pSource, _In_ size_t size,
|
|
_Out_ TexMetadata& metadata );
|
|
HRESULT GetMetadataFromTGAFile( _In_z_ LPCWSTR szFile,
|
|
_Out_ TexMetadata& metadata );
|
|
|
|
HRESULT GetMetadataFromWICMemory( _In_bytecount_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
|
|
_Out_ TexMetadata& metadata );
|
|
HRESULT GetMetadataFromWICFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
|
|
_Out_ TexMetadata& metadata );
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Bitmap image container
|
|
struct Image
|
|
{
|
|
size_t width;
|
|
size_t height;
|
|
DXGI_FORMAT format;
|
|
size_t rowPitch;
|
|
size_t slicePitch;
|
|
uint8_t* pixels;
|
|
};
|
|
|
|
class ScratchImage
|
|
{
|
|
public:
|
|
ScratchImage() : _nimages(0), _size(0), _image(0), _memory(0) {}
|
|
~ScratchImage() { Release(); }
|
|
|
|
HRESULT Initialize( _In_ const TexMetadata& mdata );
|
|
|
|
HRESULT Initialize1D( _In_ DXGI_FORMAT fmt, _In_ size_t length, _In_ size_t arraySize, _In_ size_t mipLevels );
|
|
HRESULT Initialize2D( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t arraySize, _In_ size_t mipLevels );
|
|
HRESULT Initialize3D( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipLevels );
|
|
HRESULT InitializeCube( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t nCubes, _In_ size_t mipLevels );
|
|
|
|
HRESULT InitializeFromImage( _In_ const Image& srcImage, _In_ bool allow1D = false );
|
|
HRESULT InitializeArrayFromImages( _In_count_(nImages) const Image* images, _In_ size_t nImages, _In_ bool allow1D = false );
|
|
HRESULT InitializeCubeFromImages( _In_count_(nImages) const Image* images, _In_ size_t nImages );
|
|
HRESULT Initialize3DFromImages( _In_count_(depth) const Image* images, _In_ size_t depth );
|
|
|
|
void Release();
|
|
|
|
bool OverrideFormat( _In_ DXGI_FORMAT f );
|
|
|
|
const TexMetadata& GetMetadata() const { return _metadata; }
|
|
const Image* GetImage(_In_ size_t mip, _In_ size_t item, _In_ size_t slice) const;
|
|
|
|
const Image* GetImages() const { return _image; }
|
|
size_t GetImageCount() const { return _nimages; }
|
|
|
|
uint8_t* GetPixels() const { return _memory; }
|
|
size_t GetPixelsSize() const { return _size; }
|
|
|
|
private:
|
|
size_t _nimages;
|
|
size_t _size;
|
|
TexMetadata _metadata;
|
|
Image* _image;
|
|
uint8_t* _memory;
|
|
|
|
// Hide copy constructor and assignment operator
|
|
ScratchImage( const ScratchImage& );
|
|
ScratchImage& operator=( const ScratchImage& );
|
|
};
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Memory blob (allocated buffer pointer is always 16-byte aligned)
|
|
class Blob
|
|
{
|
|
public:
|
|
Blob() : _buffer(0), _size(0) {}
|
|
~Blob() { Release(); }
|
|
|
|
HRESULT Initialize( _In_ size_t size );
|
|
|
|
void Release();
|
|
|
|
void *GetBufferPointer() const { return _buffer; }
|
|
size_t GetBufferSize() const { return _size; }
|
|
|
|
private:
|
|
void* _buffer;
|
|
size_t _size;
|
|
|
|
// Hide copy constructor and assignment operator
|
|
Blob( const Blob& );
|
|
Blob& operator=( const Blob& );
|
|
};
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Image I/O
|
|
|
|
// DDS operations
|
|
HRESULT LoadFromDDSMemory( _In_bytecount_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
|
|
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
|
|
HRESULT LoadFromDDSFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
|
|
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
|
|
|
|
HRESULT SaveToDDSMemory( _In_ const Image& image, _In_ DWORD flags,
|
|
_Out_ Blob& blob );
|
|
HRESULT SaveToDDSMemory( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags,
|
|
_Out_ Blob& blob );
|
|
|
|
HRESULT SaveToDDSFile( _In_ const Image& image, _In_ DWORD flags, _In_z_ LPCWSTR szFile );
|
|
HRESULT SaveToDDSFile( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags, _In_z_ LPCWSTR szFile );
|
|
|
|
// TGA operations
|
|
HRESULT LoadFromTGAMemory( _In_bytecount_(size) LPCVOID pSource, _In_ size_t size,
|
|
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
|
|
HRESULT LoadFromTGAFile( _In_z_ LPCWSTR szFile,
|
|
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
|
|
|
|
HRESULT SaveToTGAMemory( _In_ const Image& image, _Out_ Blob& blob );
|
|
HRESULT SaveToTGAFile( _In_ const Image& image, _In_z_ LPCWSTR szFile );
|
|
|
|
// WIC operations
|
|
HRESULT LoadFromWICMemory( _In_bytecount_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
|
|
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
|
|
HRESULT LoadFromWICFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
|
|
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
|
|
|
|
HRESULT SaveToWICMemory( _In_ const Image& image, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
|
|
_Out_ Blob& blob );
|
|
HRESULT SaveToWICMemory( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ DWORD flags, _In_ REFGUID guidContainerFormat, _Out_ Blob& blob );
|
|
|
|
HRESULT SaveToWICFile( _In_ const Image& image, _In_ DWORD flags, _In_ REFGUID guidContainerFormat, _In_z_ LPCWSTR szFile );
|
|
HRESULT SaveToWICFile( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ DWORD flags, _In_ REFGUID guidContainerFormat, _In_z_ LPCWSTR szFile );
|
|
|
|
enum WICCodecs
|
|
{
|
|
WIC_CODEC_BMP =1, // Windows Bitmap (.bmp)
|
|
WIC_CODEC_JPEG, // Joint Photographic Experts Group (.jpg, .jpeg)
|
|
WIC_CODEC_PNG, // Portable Network Graphics (.png)
|
|
WIC_CODEC_TIFF, // Tagged Image File Format (.tif, .tiff)
|
|
WIC_CODEC_GIF, // Graphics Interchange Format (.gif)
|
|
WIC_CODEC_WMP, // Windows Media Photo / HD Photo / JPEG XR (.hdp, .jxr, .wdp)
|
|
WIC_CODEC_ICO, // Windows Icon (.ico)
|
|
};
|
|
|
|
REFGUID GetWICCodec( _In_ WICCodecs codec );
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Texture conversion, resizing, mipmap generation, and block compression
|
|
|
|
enum TEX_FR_FLAGS
|
|
{
|
|
TEX_FR_ROTATE0 = 0x0,
|
|
TEX_FR_ROTATE90 = 0x1,
|
|
TEX_FR_ROTATE180 = 0x2,
|
|
TEX_FR_ROTATE270 = 0x3,
|
|
TEX_FR_FLIP_HORIZONTAL = 0x08,
|
|
TEX_FR_FLIP_VERTICAL = 0x10,
|
|
};
|
|
|
|
HRESULT FlipRotate( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image );
|
|
HRESULT FlipRotate( _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_In_ DWORD flags, _Out_ ScratchImage& result );
|
|
// Flip and/or rotate image
|
|
|
|
enum TEX_FILTER_FLAGS
|
|
{
|
|
TEX_FILTER_DEFAULT = 0,
|
|
|
|
// Clamp filtering only
|
|
|
|
TEX_FILTER_SEPARATE_ALPHA = 0x100,
|
|
// Resize color and alpha channel independently
|
|
|
|
TEX_FILTER_DITHER = 0x10000,
|
|
// Use ordered 4x4 dithering for any required conversions
|
|
TEX_FILTER_DITHER_DIFFUSION = 0x20000,
|
|
// Use error-diffusion dithering for any required conversions
|
|
|
|
TEX_FILTER_POINT = 0x100000,
|
|
TEX_FILTER_LINEAR = 0x200000,
|
|
TEX_FILTER_CUBIC = 0x300000,
|
|
TEX_FILTER_FANT = 0x400000, // Equiv to Box filtering for mipmap generation
|
|
// Filtering mode to use for any required image resizing
|
|
|
|
TEX_FILTER_SRGB_IN = 0x1000000,
|
|
TEX_FILTER_SRGB_OUT = 0x2000000,
|
|
TEX_FILTER_SRGB = 0x3000000,
|
|
// sRGB <-> RGB for use in conversion operations
|
|
// if the input format type is IsSRGB(), then SRGB_IN is on by default
|
|
// if the output format type is IsSRGB(), then SRGB_OUT is on by default
|
|
};
|
|
|
|
HRESULT Resize( _In_ const Image& srcImage, _In_ size_t width, _In_ size_t height, _In_ DWORD filter,
|
|
_Out_ ScratchImage& image );
|
|
HRESULT Resize( _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_In_ size_t width, _In_ size_t height, _In_ DWORD filter, _Out_ ScratchImage& result );
|
|
// Resize the image to width x height. Defaults to Fant filtering.
|
|
// Note for a complex resize, the result will always have mipLevels == 1
|
|
|
|
HRESULT Convert( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD filter, _In_ float threshold,
|
|
_Out_ ScratchImage& image );
|
|
HRESULT Convert( _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_In_ DXGI_FORMAT format, _In_ DWORD filter, _In_ float threshold, _Out_ ScratchImage& result );
|
|
// Convert the image to a new format
|
|
|
|
HRESULT GenerateMipMaps( _In_ const Image& baseImage, _In_ DWORD filter, _In_ size_t levels,
|
|
_Out_ ScratchImage& mipChain, bool allow1D = false );
|
|
HRESULT GenerateMipMaps( _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_In_ DWORD filter, _In_ size_t levels, _Out_ ScratchImage& mipChain );
|
|
// levels of '0' indicates a full mipchain, otherwise is generates that number of total levels (including the source base image)
|
|
// Defaults to Fant filtering which is equivalent to a box filter
|
|
|
|
HRESULT GenerateMipMaps3D( _In_count_(depth) const Image* baseImages, _In_ size_t depth, _In_ DWORD filter, _In_ size_t levels,
|
|
_Out_ ScratchImage& mipChain );
|
|
HRESULT GenerateMipMaps3D( _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_In_ DWORD filter, _In_ size_t levels, _Out_ ScratchImage& mipChain );
|
|
// levels of '0' indicates a full mipchain, otherwise is generates that number of total levels (including the source base image)
|
|
// Defaults to Fant filtering which is equivalent to a box filter
|
|
|
|
enum TEX_COMPRESS_FLAGS
|
|
{
|
|
TEX_COMPRESS_DEFAULT = 0,
|
|
|
|
TEX_COMPRESS_RGB_DITHER = 0x10000,
|
|
// Enables dithering RGB colors for BC1-3 compression
|
|
|
|
TEX_COMPRESS_A_DITHER = 0x20000,
|
|
// Enables dithering alpha for BC1-3 compression
|
|
|
|
TEX_COMPRESS_DITHER = 0x30000,
|
|
// Enables both RGB and alpha dithering for BC1-3 compression
|
|
|
|
TEX_COMPRESS_UNIFORM = 0x40000,
|
|
// Uniform color weighting for BC1-3 compression; by default uses perceptual weighting
|
|
|
|
TEX_COMPRESS_PARALLEL = 0x10000000,
|
|
// Compress is free to use multithreading to improve performance (by default it does not use multithreading)
|
|
};
|
|
|
|
HRESULT Compress( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaRef,
|
|
_Out_ ScratchImage& cImage );
|
|
HRESULT Compress( _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaRef, _Out_ ScratchImage& cImages );
|
|
// Note that alphaRef is only used by BC1. 0.5f is a typical value to use
|
|
|
|
HRESULT Decompress( _In_ const Image& cImage, _In_ DXGI_FORMAT format, _Out_ ScratchImage& image );
|
|
HRESULT Decompress( _In_count_(nimages) const Image* cImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_In_ DXGI_FORMAT format, _Out_ ScratchImage& images );
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Normal map operations
|
|
|
|
enum CNMAP_FLAGS
|
|
{
|
|
CNMAP_DEFAULT = 0,
|
|
|
|
CNMAP_CHANNEL_RED = 0x1,
|
|
CNMAP_CHANNEL_GREEN = 0x2,
|
|
CNMAP_CHANNEL_BLUE = 0x3,
|
|
CNMAP_CHANNEL_ALPHA = 0x4,
|
|
CNMAP_CHANNEL_LUMINANCE = 0x5,
|
|
// Channel selection when evaluting color value for height
|
|
// Luminance is a combination of red, green, and blue
|
|
|
|
CNMAP_MIRROR_U = 0x1000,
|
|
CNMAP_MIRROR_V = 0x2000,
|
|
CNMAP_MIRROR = 0x3000,
|
|
// Use mirror semantics for scanline references (defaults to wrap)
|
|
|
|
CNMAP_INVERT_SIGN = 0x4000,
|
|
// Inverts normal sign
|
|
|
|
CNMAP_COMPUTE_OCCLUSION = 0x8000,
|
|
// Computes a crude occlusion term stored in the alpha channel
|
|
};
|
|
|
|
HRESULT ComputeNormalMap( _In_ const Image& srcImage, _In_ DWORD flags, _In_ float amplitude,
|
|
_In_ DXGI_FORMAT format, _Out_ ScratchImage& normalMap );
|
|
HRESULT ComputeNormalMap( _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_In_ DWORD flags, _In_ float amplitude, _In_ DXGI_FORMAT format, _Out_ ScratchImage& normalMaps );
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Misc image operations
|
|
struct Rect
|
|
{
|
|
size_t x;
|
|
size_t y;
|
|
size_t w;
|
|
size_t h;
|
|
|
|
Rect() {}
|
|
Rect( size_t _x, size_t _y, size_t _w, size_t _h ) : x(_x), y(_y), w(_w), h(_h) {}
|
|
};
|
|
|
|
HRESULT CopyRectangle( _In_ const Image& srcImage, _In_ const Rect& srcRect, _In_ const Image& dstImage,
|
|
_In_ DWORD filter, _In_ size_t xOffset, _In_ size_t yOffset );
|
|
|
|
HRESULT ComputeMSE( _In_ const Image& image1, _In_ const Image& image2, _Out_ float& mse, _Out_opt_cap_c_(4) float* mseV );
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Direct3D 11 functions
|
|
bool IsSupportedTexture( _In_ ID3D11Device* pDevice, _In_ const TexMetadata& metadata );
|
|
|
|
HRESULT CreateTexture( _In_ ID3D11Device* pDevice, _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_Deref_out_ ID3D11Resource** ppResource );
|
|
|
|
HRESULT CreateShaderResourceView( _In_ ID3D11Device* pDevice, _In_count_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
|
|
_Deref_out_ ID3D11ShaderResourceView** ppSRV );
|
|
|
|
HRESULT CaptureTexture( _In_ ID3D11Device* pDevice, _In_ ID3D11DeviceContext* pContext, _In_ ID3D11Resource* pSource, _Out_ ScratchImage& result );
|
|
|
|
#include "DirectXTex.inl"
|
|
|
|
}; // namespace
|