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mirror of https://github.com/microsoft/DirectXMath synced 2024-11-21 20:00:12 +00:00
DirectXMath/Inc
2022-01-17 00:40:12 -08:00
..
DirectXCollision.h Wrap #pragma warnings to avoid GCC compilation warnings (#134, #135) 2021-11-29 13:08:15 -08:00
DirectXCollision.inl Update copyright banner 2021-02-26 23:17:26 -08:00
DirectXColors.h Update copyright banner 2021-02-26 23:17:26 -08:00
DirectXMath.h Minor whitespace tweaks 2022-01-17 00:40:12 -08:00
DirectXMathConvert.inl Wrap #pragma warnings to avoid GCC compilation warnings 2021-11-29 12:09:32 -08:00
DirectXMathMatrix.inl Add explicit scalar no-intrinsics codepath to XMMatrixRotationQuaternion, XMQuaternionRotationRollPitchYaw(FromVector) 2022-01-12 16:54:49 -08:00
DirectXMathMisc.inl Minor comment and parameter update to make it clear XMPlaneTransform(Stream) expects the inverse transpose 2022-01-17 00:33:20 -08:00
DirectXMathVector.inl Update copyright banner 2021-02-26 23:17:26 -08:00
DirectXPackedVector.h Wrap #pragma warnings to avoid GCC compilation warnings (#134, #135) 2021-11-29 13:08:15 -08:00
DirectXPackedVector.inl Wrap #pragma warnings to avoid GCC compilation warnings (#134, #135) 2021-11-29 13:08:15 -08:00