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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-08 14:00:05 +00:00
Commit Graph

1033 Commits

Author SHA1 Message Date
Nicholas Hayes
cb5279f10e
Read legacy files with a DDS_HEADER size of 24 (#400) 2023-10-04 10:17:15 -07:00
Chuck Walbourn
e8c45a15ab
Update build pipelines for recent changes to windows-2022 ADO images (#398) 2023-09-26 16:57:03 -07:00
Chuck Walbourn
3754a77d87
DDS_FLAGS_PERMISSIVE flag to allow some file variants with header bugs (#394) 2023-09-11 23:13:35 -07:00
Nicholas Hayes
41eb26fb0c
Support reading files with a DDS_PIXELFORMAT size of 24 (#393) 2023-09-11 10:10:16 -07:00
Chuck Walbourn
419e314914
September 1, 2023 (#389) 2023-09-05 12:36:33 -07:00
Chuck Walbourn
b2c76d5634
AArch32 (ARM32) architecture deprecation (#387) 2023-08-31 14:25:30 -07:00
Chuck Walbourn
8122c1d6b4
Suppress some additional clang v16 warnings when upgrading to clangcl (#386) 2023-08-30 10:06:48 -07:00
Chuck Walbourn
0abc33330b
Add NO_WCHAR_T build option to CMake (#384) 2023-08-20 11:01:09 -07:00
Nicholas Hayes
1d1d4d0134
Add CompressEx and ConvertEx methods that report progress (#375) 2023-08-18 14:43:30 -07:00
Chuck Walbourn
7e7b11db04
Remove overvalidation bug for BC7 compressor with SRGB (#381) 2023-08-02 12:00:27 -07:00
Chuck Walbourn
4d9d7a8ceb
Ex versions of DDS load function to return original DDPIXELFORMAT metadata (#373) 2023-07-10 13:23:13 -07:00
Nicholas Hayes
83ea5ee1bc
Add support for reading Unreal Tournament 2004 DDS files (#371) 2023-07-06 13:52:02 -07:00
Chuck Walbourn
70909fd6be
Another D3DX12 update to fix errors when using preview Windows SDKs (#370) 2023-07-03 15:29:35 -07:00
Chuck Walbourn
40dacea267
CMake targets fixes for optional vs. required packages (#369) 2023-06-16 11:35:08 -07:00
Chuck Walbourn
71aa6ba4f5
CMake target file fix (#367) 2023-06-14 13:22:22 -07:00
Chuck Walbourn
dd94a4aa9c
June 2023 release (#365) 2023-06-13 17:28:01 -07:00
Chuck Walbourn
86cf9d542f
tex tools updated with support for long file paths with Windows 10 (#364) 2023-06-13 15:40:45 -07:00
Chuck Walbourn
a2a4ffd33c
texconv: Added support for DXT5nm and RXGB DXT5 format variants (#362) 2023-06-12 14:34:32 -07:00
Chuck Walbourn
2395b804ff
Fix CMake problem with /Zc:templateScope on older Windows SDKs (#363) 2023-06-12 14:32:36 -07:00
Half Dragon
0dd5933058
Add .DDX Support (#336) 2023-06-10 10:27:36 -07:00
Chuck Walbourn
603efced7b
texconv: Added tgazeroalpha switch for some legacy TGA files (#360) 2023-06-09 09:52:45 -07:00
Chuck Walbourn
7a9a9e9e8f
CMake update to use /ZH:SHA_256 for clang v16 or later (#356) 2023-05-18 17:13:12 -07:00
Chuck Walbourn
d0ee1e8a89
Add CodeQL to GitHub pipeline (#354) 2023-05-17 11:39:07 -07:00
Chuck Walbourn
d664193c05
tex tools: remove newlines from FORMAT_MESSAGE_FROM_SYSTEM (#355) 2023-05-17 11:38:08 -07:00
Chuck Walbourn
f5d41447f8
Add TEX_FILTER_RGB_COPY_ALPHA for RGBA to R and RGBA to RG convert control (#349) 2023-05-12 11:27:02 -07:00
Chuck Walbourn
e0a7be5a4b
Add support for new DXGI 16bpp format (#348) 2023-05-11 09:58:28 -07:00
Chuck Walbourn
37a3733912
Update CMake config file to include OpenMP (#345) 2023-05-01 10:37:19 -07:00
Chuck Walbourn
e4c370d494
April 28, 2023 (#343) 2023-04-28 11:38:24 -07:00
Chuck Walbourn
12befe5e16
CMake support for building legacy Xbox One XDK lib (#342) 2023-04-27 17:03:18 -07:00
Chuck Walbourn
9175ac8204
Update CMake to use OpenMP via built-in support (#341) 2023-04-24 13:53:24 -07:00
Chuck Walbourn
0c292b4119
D3DX12 updated to latest version (#340) 2023-04-24 13:52:49 -07:00
Chuck Walbourn
8579d004ff
ARM64 version of tex tools (#337) 2023-04-12 20:50:42 -07:00
Chuck Walbourn
e3f1523de9
March 30, 2023 (#334) 2023-03-30 12:15:00 -07:00
Chuck Walbourn
654ec26168
tex tool updates for some POSIX like support (#333) 2023-03-27 16:02:41 -07:00
Chuck Walbourn
574745f290
Update GPU encoder to use DirectCompute 5 (#108) 2023-03-20 10:49:19 -07:00
Chuck Walbourn
8c47482183
Retire legacy Xbox One XDK support (#329) 2023-03-17 15:47:52 -07:00
Chuck Walbourn
93182cac68
Fix BC6H GPU compressor handling of negative pixel values (#328) 2023-03-11 02:39:33 -08:00
Chuck Walbourn
a4df1415f8
Fixed /analyze warning (#327) 2023-03-10 15:19:49 -08:00
Chuck Walbourn
b4719fa58c
Fix handling of SRGB_IN and SRGB_OUT for GPU BC7 compressor (#326) 2023-03-10 15:19:09 -08:00
Chuck Walbourn
0f77045482
Fix typo in CMake file for Xbox (#322) 2023-02-16 22:21:46 -08:00
Chuck Walbourn
0a4e51a5fd
CMake updated to support building for Xbox (#320) 2023-02-15 22:07:52 -08:00
Chuck Walbourn
1cef43a2bf
Cmake bug fixed if BUILD_DX11=OFF but BUILD_TOOLS=ON (#319) 2023-02-10 19:27:14 -08:00
Chuck Walbourn
5b06df54e4
CMake code review (#318) 2023-02-09 21:58:13 -08:00
Chuck Walbourn
4c277982ed
Update for latest files from the Microsoft GitHub template (#317) 2023-02-09 18:47:03 -08:00
Chuck Walbourn
22457feb8a
Minor updates to CMake for a proof-of-concept project (#316) 2023-02-06 15:27:58 -08:00
Chuck Walbourn
23ac46e962
January 31, 2023 (#310) 2023-01-31 14:15:35 -08:00
Chuck Walbourn
126d15c39a
Clean up GPU-based validation warnings (#309) 2023-01-31 09:57:16 -08:00
Chuck Walbourn
371643fce2
ScratchImage Initialize zero-fills image data (#308) 2023-01-27 11:36:27 -08:00
Chuck Walbourn
278e708f25
ConvertToSinglePlane memory overrwrite bug fix (#307) 2023-01-25 23:25:26 -08:00
Chuck Walbourn
fa9967bc74
DDSView updated with -forcesrgb switch (#305) 2023-01-19 11:18:39 -08:00