Chuck Walbourn
3b05453e98
Fixed up comment header block
2018-02-23 22:24:46 -08:00
Chuck Walbourn
46e7ad7020
Minor code review
2018-01-18 15:02:05 -08:00
Chuck Walbourn
86a0750869
Fix references to d3dx12
2018-01-16 15:05:51 -08:00
Chuck Walbourn
8ae822241a
ScreenGrab updated to use non-sRGB metadataa for PNG
2017-09-19 11:39:39 -07:00
Chuck Walbourn
0a85ac75a0
WIC format converter should use WICBitmapPaletteTypeMedianCut
2017-07-03 16:04:01 -07:00
Chuck Walbourn
b9bf00c0ea
DirectX 12 planar resource handling
2017-01-30 22:29:45 -08:00
Chuck Walbourn
8fcd276eba
permissive- code cleanup
2017-01-10 14:51:52 -08:00
Chuck Walbourn
ccbaeb528d
ScreenGrab12 missing some error handling
2016-10-03 12:27:11 -07:00
Chuck Walbourn
51bc3d5b16
General code cleanuP
2016-09-08 19:09:46 -07:00
Chuck Walbourn
fd11ad4533
Fixed crash on exit for Win32
2016-09-02 01:29:53 -07:00
Chuck Walbourn
0bbee8c588
Code review feedback
2016-09-01 16:54:42 -07:00
Chuck Walbourn
25dbe0e547
Code review feedback
2016-09-01 01:33:23 -07:00
Chuck Walbourn
4dd440e775
Normalize line endings
2016-08-22 11:26:36 -07:00
Chuck Walbourn
16ca163519
Added ScreenGrab for DX12
2016-07-07 18:36:23 -07:00
Chuck Walbourn
51e92d4e5d
Use IID_PPV_ARGS macro
2016-04-18 14:45:56 -07:00
Chuck Walbourn
eca2005ac5
Removed obsolete adapter code for VS 2010/2012
2016-04-08 18:01:05 -07:00
Chuck Walbourn
f732044b20
Resync'd ScreenGrab
2016-02-23 12:21:38 -08:00
Chuck Walbourn
a121bc5c31
DDS support for legacy bumpmap formats D3DFMT_V8U8, D3DFMT_Q8W8V8U8, and D3DFMT_V16U16
2015-10-29 16:39:53 -07:00
walbourn_cp
e23c8e19fd
Code review feedback
2015-01-30 17:31:49 -08:00
walbourn_cp
48a430b382
Fixed warnings found by Dev14 CTP
2014-10-01 12:08:13 -07:00
walbourn_cp
91951178e0
Fixed warnings found by Dev14 CTP
2014-09-18 16:29:08 -07:00
walbourn_cp
7ba4a6504f
Added explicit test of CanConvert for all use of IWICFormatConverter
2014-09-11 15:32:07 -07:00
walbourn_cp
ee870efb9e
Standalone DDSTextureLoader, WICTextureLoader, ScreenGrab sync'd; removed partial XBox One support
2014-08-12 15:01:09 -07:00
walbourn_cp
57b4ae994d
Removed all use of MONOLITHIC driver variable
2014-05-08 13:44:39 -07:00
walbourn_cp
3b396e2303
Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader
2014-04-03 12:43:46 -07:00
walbourn_cp
b2f914f26d
ScreenGrab: Minor code-review fix
2014-04-02 11:39:33 -07:00
walbourn_cp
b67a8ef792
ScreenGrab: Fixed computing for NV11 which requires width multiple of 4, but height can be odd
2014-02-14 12:56:11 -08:00
walbourn_cp
9f13dd26f9
DDSTextureLoader/ScreenGrab: Updated with support for Direct3D 11 video formats including legacy 'YUY2' DDS files
2014-02-04 12:33:47 -08:00
walbourn_cp
8d3dbe1fc0
Added comment explaining reason for supressing 4005 warning
2014-01-21 12:50:14 -08:00
walbourn_cp
b4b63a3557
Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr
2014-01-15 17:08:08 -08:00
walbourn_cp
f1ff6f10f2
DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK
...
- Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines
- Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK
2014-01-15 13:14:48 -08:00
walbourn_cp
1d3e1d0904
DirectXTex: Make ScopedObject match Microsoft::WRL::ComPtr, use Microsoft::WRL::ComPtr when possible
2013-07-26 16:44:00 -07:00
walbourn_cp
98b4e32ce6
Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs
2013-07-24 16:45:33 -07:00
walbourn_cp
61a0a1a19c
SaveToWIC* functions updated with optional setCustomProps parameter for setting custom encoding options
2013-06-27 11:05:15 -07:00
walbourn_cp
32b06b3e5c
DirectXTK/DirectXTex: Minor code review feedback
2013-06-21 14:12:39 -07:00
walbourn_cp
8c508c9b58
DDSTextureLoader, ScreenGrab, WICTextureLoader trimmed of some unused defines and fixed /W4 problem in release mode
2013-06-19 13:05:55 -07:00
walbourn_cp
72c9103b1d
WIC_USE_FACTORY_PROXY workaround no longer needed.
2013-06-18 14:18:07 -07:00
walbourn_cp
3474bcbab9
DirectXTex: WIC metadata usage
...
- Check/writes the sRGB information for DXGI_FORMAT_*_SRGB formats
- Updated WICTextureLoader & ScreenGrab
2013-06-10 15:34:13 -07:00
walbourn_cp
24ead31a39
Added error check to SaveWIC functions if requested optional targetFormat is not supported by the WIC codec
2013-06-01 10:55:18 -07:00
walbourn_cp
dff2427bbb
WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5
...
See https://directxtex.codeplex.com/workitem/913
2013-04-10 17:04:56 -07:00
walbourn_cp
2bdd90ddfc
Added WIC_USE_FACTORY_PROXY build option to use entry-point in WindowsCodecs.dll rather than CoCreateInstance for the WIC factory
2013-02-03 16:06:01 -08:00
walbourn_cp
6b8936dc50
DDSTextureLoader/WICTextureLoader: Fixed forceSRGB logic (DirectxTK Codeplex issue 851)
...
Integrated some code review feedback
2013-01-28 14:24:03 -08:00
walbourn_cp
72a1f29d1f
DirectXTex: WIC2 support for ScreenGrab & WICTextureLoader
2012-11-14 14:09:35 -08:00
walbourn_cp
0ef4a78e4a
Updated WICTextureLoader and ScreenGrab with Windows Phone 8 guards
2012-10-30 17:31:19 -07:00
walbourn_cp
42e9ba96a3
DirectXTex/DirectXTK: Extra validation and typeless handling for capturing MSAA textures
2012-10-18 15:23:51 -07:00
walbourn_cp
e57fcf3817
Screengrab: Updated to handle SRGB formats
...
See http://directxtk.codeplex.com/workitem/780
2012-10-09 14:52:02 -07:00
walbourn_cp
5375b7e0ab
Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps
2012-09-28 12:07:28 -07:00