walbourn_cp
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3b396e2303
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Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader
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2014-04-03 12:43:46 -07:00 |
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walbourn_cp
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b22fa640b4
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WICTextureLoader: Added overloads that do not take a D3D11DeviceContext (i.e. no autogen mips) to be consistent with DDSTextureLoader
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2014-02-24 16:12:01 -08:00 |
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walbourn_cp
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c8bb338548
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DirectXTex: converted DDSTextureLoader & WICTextureLoader to SAL2
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2012-12-11 13:26:14 -08:00 |
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walbourn_cp
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db135329b2
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DirectXTex: Add 'forceSRGB' option to Ex versions of CreateSRV, DDSTextureLoader, & WICTextureLoader
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2012-12-11 12:24:03 -08:00 |
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walbourn_cp
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1168867270
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Ex versions of DDSTextureLoader & WICTextureLoader for advanced / expert scenarios
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2012-11-29 17:38:29 -08:00 |
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walbourn_cp
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0ef4a78e4a
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Updated WICTextureLoader and ScreenGrab with Windows Phone 8 guards
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2012-10-30 17:31:19 -07:00 |
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walbourn_cp
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051f865120
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Put DDSTextureLoader & WICTextureLoader routines into DirectX C++ namespace
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2012-10-02 14:03:22 -07:00 |
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walbourn_cp
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a6c5c5939a
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April 20, 2012 source
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2012-05-01 13:00:24 -07:00 |
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