.. |
Shaders
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Fixed shader script
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2021-10-14 17:11:43 -07:00 |
BC4BC5.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
BC6HBC7.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
BC.cpp
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Minor code review feedback
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2021-10-19 15:52:12 -07:00 |
BC.h
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
BCDirectCompute.cpp
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
BCDirectCompute.h
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
d3dx12.h
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Update for latest fixes for D3DX12.h
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2021-10-22 16:43:43 -07:00 |
DDS.h
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NVTT 1.x wrote L8/L16 as RGB instead of LUMINANCE
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2021-04-02 17:08:56 -07:00 |
DirectXTex_Desktop_2017_Win10.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_Desktop_2017_Win10.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex_Desktop_2017.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_Desktop_2017.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex_Desktop_2019_Win10.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_Desktop_2019_Win10.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex_Desktop_2019.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_Desktop_2019.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex_Desktop_2022_Win10.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_Desktop_2022_Win10.vcxproj.filters
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Added VS 2022 Preview projets for v143 Platform Toolset
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2021-07-27 18:45:56 -07:00 |
DirectXTex_Desktop_2022.vcxproj
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Add offfical VS 2022 projects
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2021-11-01 16:52:29 -07:00 |
DirectXTex_Desktop_2022.vcxproj.filters
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Add offfical VS 2022 projects
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2021-11-01 16:52:29 -07:00 |
DirectXTex_GDK_2017.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_GDK_2017.vcxproj.filters
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Fixed GDK projects to remove DX11 usage
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2020-08-24 14:17:20 -07:00 |
DirectXTex_GDK_2019.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_GDK_2019.vcxproj.filters
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Fixed GDK projects to remove DX11 usage
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2020-08-24 14:17:20 -07:00 |
DirectXTex_Windows10_2017.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_Windows10_2017.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex_Windows10_2019.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_Windows10_2019.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex_Windows10_2022.vcxproj
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Add offfical VS 2022 projects
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2021-11-01 16:52:29 -07:00 |
DirectXTex_Windows10_2022.vcxproj.filters
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Add offfical VS 2022 projects
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2021-11-01 16:52:29 -07:00 |
DirectXTex_XboxOneXDK_2017.vcxproj
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CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250)
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2021-10-06 23:14:26 -07:00 |
DirectXTex_XboxOneXDK_2017.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex.h
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August 1, 2021
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2021-08-01 23:52:17 -07:00 |
DirectXTex.inl
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexCompress.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexCompressGPU.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexConvert.cpp
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Minor code review feedback
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2021-10-19 15:52:12 -07:00 |
DirectXTexD3D11.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexD3D12.cpp
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Fixed -Wunused-macros warning
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2021-10-19 13:38:57 -07:00 |
DirectXTexDDS.cpp
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Fix CONV_FLAGS_NOALPHA flag for 16bpp format (#238)
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2021-06-06 20:58:32 -07:00 |
DirectXTexFlipRotate.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexHDR.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexImage.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexMipmaps.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexMisc.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexNormalMaps.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexP.h
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std::ignore usage instead of (void) for ignoring return values
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2021-10-17 11:57:07 -07:00 |
DirectXTexPMAlpha.cpp
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
DirectXTexResize.cpp
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Fix warning C26451
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2021-10-21 15:44:03 -07:00 |
DirectXTexTGA.cpp
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Fix TGA reader regression for TGA files smaller than 26 bytes
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2021-03-26 21:43:56 -07:00 |
DirectXTexUtil.cpp
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Replaced use of CreateStreamOnHGlobal with a custom IStream
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2021-04-06 17:52:47 -07:00 |
DirectXTexWIC.cpp
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std::ignore usage instead of (void) for ignoring return values
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2021-10-17 11:57:07 -07:00 |
filters.h
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Minor code review feedback
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2021-10-19 15:52:12 -07:00 |
scoped.h
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std::ignore usage instead of (void) for ignoring return values
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2021-10-17 11:57:07 -07:00 |