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Updated Resources (markdown)
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@ -64,7 +64,7 @@ BC5 algorithm from "Real-Time Normal Map DXT Compression" by JMP van Waveren & I
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[BC7](http://software.intel.com/en-us/articles/fast-ispc-texture-compressor) [link](http://gamma.cs.unc.edu/FasTC/)
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[BC7](http://software.intel.com/en-us/articles/fast-ispc-texture-compressor) [link](http://gamma.cs.unc.edu/FasTC/)
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## NVIDIA
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## NVIDIA
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[NVIDIA Texture Tools](https://developer.nvidia.com/gpu-accelerated-texture-compression)
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[NVIDIA Texture Tools](https://developer.nvidia.com/gpu-accelerated-texture-compression)
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[NVIDIA Texture Tools for Adobe Photoshop](https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop)
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[NVIDIA Texture Tools for Adobe Photoshop](https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop)
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# Gamma correct rendering
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# Gamma correct rendering
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