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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-22 04:20:07 +00:00

Updated Resources (markdown)

Chuck Walbourn 2015-06-21 09:19:19 -07:00
parent 08e748e20c
commit 5e2517e92c

@ -64,7 +64,7 @@ BC5 algorithm from "Real-Time Normal Map DXT Compression" by JMP van Waveren & I
[BC7](http://software.intel.com/en-us/articles/fast-ispc-texture-compressor) [link](http://gamma.cs.unc.edu/FasTC/) [BC7](http://software.intel.com/en-us/articles/fast-ispc-texture-compressor) [link](http://gamma.cs.unc.edu/FasTC/)
## NVIDIA ## NVIDIA
[NVIDIA Texture Tools](https://developer.nvidia.com/gpu-accelerated-texture-compression) [NVIDIA Texture Tools](https://developer.nvidia.com/gpu-accelerated-texture-compression)
[NVIDIA Texture Tools for Adobe Photoshop](https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop) [NVIDIA Texture Tools for Adobe Photoshop](https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop)
# Gamma correct rendering # Gamma correct rendering