- make sure we don't get conflicting enums (CODE_ERROR)
- fix template specialization for Far::TopologyRefinerFactory in regression/common/vtr_utils
- fix remaining error reporting code around osd
- adaptive mode: remove faces tagged as holes from the selection of faces to isolate
- uniform mode: faces tagged as holes are still included in the refinement process,
however they are removed from patch tables
- future improvements: add a 'selective refinement' code path separate from 'uniform refinement'
to handle this case without un-necessary subdivision work.
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a
The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
The previous fix pointed far indexing tables to the origin vertex
of duped singular verts.
This fix goes one step further and actually shifts all vertex indexing
to start at the end of the coarse mesh vertices, using the space for
data that was previously occupied by duplicated singular verts.
The consequence is that client code no longer needs to duplicate vertex
data in vertex buffers (huzzah !).
- fix FarSubdivisionTablesFactory to shift factory vertex table offsets using Hbr's
singular verts map
- fix schema table factories (Catmark, Loop...) to correctly use these offsets
- remove vertex data duplication code from osdPolySmooth example
- remove some (unrelated) cruft from glViewer example
- shape_utils unfortunately still needs to dubplicate the singular verts to
allow the coarse edge drawing in our example viewers to work correctly
(although it could be fixed to avoid data duplication too...)
fixes#241
- Add a vector of index pairs to HbrMesh to track the index of a split
vertex and its origin vertex
- Correct the Far remap tables in FarSubdivisionTablesFactory to point split
vertices to their origin instead of themselves
- Fix regression/common/shape_utils.h to use the new HbrMesh::GetSplitVertices()
method.
- Fix the osdPolySmooth example to use the new HbrMesh::GetSplitVertices()
method.
- Add a paragraph to the documentation
fixes#241
The Chaikin crease interpolation mode seems to be broken:
- Catmark / Loop / Bilinear are passing the wrong halfedge vertex to the
SubdivideCreaseWeight function which results in sub-edge crease weights
being swapped
- the loop that iterates over adjacent edges needs to check against both
the original edge and its opposite, otherwise it may be incorrectly
accumulated into summation of these adjacent edges (with a 0.25 weight)
The proposed fix:
- Swaps the Dest/Org vertex passed to the SubdivideCreaseWeight (and
we probably want Julian to confirm that this the correct fix)
- Checks against both the original edge and its opposite in the iteration
over adjacent edges
- Replaces the std::vector based query with an HbrHalfedgeOperator for
better performance (hopefully)
The similar fix to OpenSubdiv been reviewed by Tony DeRose.
Also in the fix:
- fix "obj" tag parsing of the smooth triangle tag that was incorrectly
associated with the crease method (and reporting the wrong errors)
- add regression shapes for both Loop & Catmark schemes to hbr_regression
- add same shapes to the glViewer
- improve hbr_regression output to be more readable
- add command-line argument parsing to hbr_regression
- add functionality to dump an obj file when regression fails for comparison
fixes#235
Also:
- add 2 shape examples with Chaikin rule tag
- add shapes to the glViewer
- add a stub in the documentation
Note: the Chaikin rule currently applied by Hbr appears to be somewhat off...
fixes#236
New text:
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- add tag parsing for h-hole in shape_utils
- re-create Renderman's test shape from the documentation (catmark_square_hedit.h)
- fix Hbr to correctly pass the hole tag from parent to child face
- fix FarSubdivisionTables to handle disconnected face-vertices without crashing
fixes#75
- [Feature Adaptive GPU Rendering of Catmull-Clark Surfaces](http://research.microsoft.com/en-us/um/people/cloop/tog2012.pdf).
- New API architecture : we are planning to lock on to this new framework as the basis for backward compatibility, which we will enforce from Release 1.0 onward. Subsequent releases of OpenSubdiv should not break client code.
- DirectX 11 support
- and much more...
- All data representation classes are now single-templated for a vertex class 'U'
- All constructors / instancing code has been moved into "Factory" functions that are dual-templated
for two vertex classes <class T, class U=T>. This allows hbr specialization with a placeholder
vertex flass 'T' for faster analysis without paying interpolation costs, while far can still specialize
a fully implemented vertex class 'U' with full subdivision functionality.
- Some preliminary clean-up work on FarVertexEditTables with the addition of a FarVertexEdit class
as a replacement for the former HbrVertedEdit which was introducing back dependencies on hbr. The
implementation is very lightweight. Some slight renaming / cleanup of the code, with some more to
be done.
- there are no more dependencies on hbr (not even #include) from far's data structure !
Notes :
- the FarDispatcher mechanism has become somewhat awkward and should be re-evaluated when refactoring osd.
- the "Factory" pattern survives this round of refactoring until we can find something better.
Closes#34
- generate baseline data with the new hbr_baseline tool
- run the a regression of the current hbr code over the baseline data-set with hbr_regression
There is still some cleanup to do to generalize some of the "shape" code as our intermediate
obj-like file format is unfortunately entrenching itself (we should really be using RIB...)
There is also a fair amounto f copy/pasted stuff in the regression code that needs to be refactored
Closes#32
- modify shape_utils to return a vector of coarse vertices when creating an hbr mesh
- minor cleanup of osd mesh and the addition of a vector parameter in the creator to
save the remapping between the hbr mesh progenitor and the current serialized osd mesh.
- minor fallout modifications to the glutViewer & far regression code
Notes :
- the dual template of far is causing a lot of complications
-> suggest finding a way to isolate the T template to the factory code.
-> far needs a concept of a vector of vertex & varying data (to abstract the vertex buffer
away from osd)
-> the dispatched mechanism is awkward and needs refactoring
-> suggest moving the default CPU kernels away from the subdivision tables
-> suggest finding a way to completely untemplate the tables (we might need a templated
factory function though)
-> osd should be able to call delete on the far mesh to get rid of all the CPU-bound data
once the GPU data has been laid-out.
Closes#18.
rules are set to "none" (both in Catmark & Loop)
* Amended shape_utils to always set a default boundary interp. rule
even when no tag was read (ie. don't default to "none")
* Added a regression test for the "dart" shape to test both
"edge only" and "edge corner" boundary interp. rules.
Closes#2.