Commit Graph

39 Commits

Author SHA1 Message Date
jcowles
3c9facd85c Replaced Geri's game image with Inside Out 2015-06-23 13:22:47 -07:00
Takahito Tejima
faf11628a7 Merge pull request #688 from jcowles/dev-docs
Update documentation logos
2015-06-23 10:20:06 -07:00
Jeremy Cowles
44f9dc1276 Updated logo and header icons 2015-06-23 09:57:12 -07:00
Takahito Tejima
6cb5d188d1 update boundary interpolation diagram. 2015-06-23 09:27:10 -07:00
Takahito Tejima
ef8f1ae890 updating diagrams. make backgrounds transparent. 2015-06-22 20:06:47 -07:00
David G Yu
49e5a90391 Updated documentation/images/far_stencil5.png
The image now reflects the current class names.
2015-06-22 14:41:02 -07:00
barfowl
a21c568b51 Updates to Compatibility page of documentation:
- completed RenderMan differences (FVar with creasing, chaikin, accuracy)
    - revised diagram for "bowtie vertex" case with smooth corners
    - amended FVar section with diagrams illustrating "corners only" vs "plus1"
2015-06-22 06:44:46 -07:00
barfowl
9200268749 More updates to the Subdivision Compatibility page
- added description and figure for cases leading to Hbr "split" vertices
2015-06-20 19:52:00 -07:00
David G Yu
1294e1b0c1 Updated far_overview to include PrimvarRefiner
This updates much of the initial overview documentation
to make a clearer distinction between topology refinement
and primvar refinement and describes the different classes
and methods that are used.
2015-06-19 16:36:10 -07:00
Takahito Tejima
159b3b5885 revise API overview page
- merge using_osd page (table of contents) into api_overview
- add short descriptions into the layers list
- add two representative use cases.
2015-06-19 14:22:29 -07:00
Takahito Tejima
c9fbc2c49d doc update: remove the obsolete usecase flow chart (for now) 2015-06-17 17:48:00 -07:00
Takahito Tejima
4f2c33bf08 update osd layer documents
- the first pass of revised Osd overview
- add a new doc for osd shader interface.
- update the api layers diagram.
2015-06-17 17:26:09 -07:00
David G Yu
4513cdcbac Updated far_overview PatchTable documentation
Added information about recent PatchParam changes as well
as some discussion of Single-Crease patches, Local Points,
and Legacy Gregory patches.
2015-06-17 17:07:28 -07:00
David G Yu
3982bece8d Updated face-varing interpolation image
The new image illustrates all face-varying interpolation options
using the catmark_fvar_bound1 regression shape.
2015-06-17 10:00:33 -07:00
manuelk
862dbfb028 Minor fixes on the documentation splash image 2015-02-03 13:17:34 -08:00
manuelk
99843dc650 Adding modeling tips to ReST documentation 2015-01-14 18:11:10 -08:00
manuelk
5214a6d2ab Update subdivision ReST documentation to match changes in Sdc 2014-12-18 11:14:19 -08:00
manuelk
58c8accbe9 WIP ReST documention for Far::StencilTables 2014-11-18 15:55:14 -08:00
manuelk
f7b21b941c Add far_tutorial_6 showing how to interpolate primvar data on the surface
limit at arbitrary locations.
2014-09-22 13:51:59 -07:00
manuelk
fe0cb3a3d4 Update documentation images of some gl code examples (glViewer, glEvalLimit, glStencilViewer) 2014-09-17 18:29:25 -07:00
manuelk
743b58d99b WIP Far::PatchTables documentation 2014-09-08 14:05:21 -07:00
manuelk
c399655dcc Landing 3.0.0.alpha
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a

The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
2014-09-05 15:07:46 -07:00
manuelk
a2563f3c2d Adding documentation (face-varying boundary interpolation rules) 2014-02-25 17:08:22 -08:00
manuelk
b3b2e56a26 Adding recommended isolation output to OsdPolySmooth node.
- added attribute to the maya example node
- added AE template for editor display
- added ReSt documentation for the plugin
2013-11-25 17:12:57 -08:00
manuelk
32fe4c54a4 Adding some documentation for Chaikin crease rule 2013-11-18 15:56:07 -08:00
manuelk
a68bad450d Addding some video links to our collection of external resources. 2013-10-28 10:10:03 -07:00
manuelk
6eb4bdf87b Adding documentation for the uvViewer example 2013-09-26 16:23:18 -07:00
manuelk
b60c9eec12 Correct vertex boundary interpolation rules doc
(hopefully i got it right at last...)
2013-09-20 10:49:50 -07:00
manuelk
fbea764170 Add a figure to the vertex boundary interpolation doc 2013-09-20 10:39:05 -07:00
manuelk
7d4999c46e Adding support for subdivision stencils.
- Adding FarStencilTables and FarStencilTablesFactory classes
- Adding Osd EvalStencil context & controllers for CPU, OMP and TBB backends
- Adding the code example glStencilViewer
- Adding reST documentation
- Changing version to 2.2.0_dev
- Fix HbrMesh::Unrefine function
- Fix "CanEval" function in OsdVertexBufferDescriptor

Note 0: there is no stencil support for hierarchical edits

Note 1: there is no support for face-varying data stencils yet

Note 2: the current stencil factory is lazy but the caching system is not re-entrant
2013-09-11 16:05:14 -07:00
manuelk
94fc47a9db adding Osd documentation based on Siggraph slides
fixes #138
2013-07-29 19:14:19 -07:00
manuelk
46c385ef1a adding documentation content 2013-07-18 09:52:31 -07:00
manuelk
71d55db586 adding reST documentation content 2013-07-18 09:01:51 -07:00
Manuel Kraemer
bf378b16a5 Intermediate documentation check-in
- changes to the documentation build
- added content & images
- style changes
2013-07-07 18:20:46 -07:00
manuelk
a0ba18a6d6 intermediate documentation check-in : adding content 2013-07-05 18:41:04 -07:00
Manuel Kraemer
7a71def44a Adding more documentation
- new RST pages for our excample code
- fix doxygen documentation link from the nav tab
- fix cmake build rules (still not quite working as intended)
- adding API RST documentation all around
2013-07-04 19:17:34 -07:00
manuelk
e3109ae507 Incremental commit for the new HTML documentation system:
- adding docutils cmake module
- adding rst2html conversion build step to our documentation folder
- adding tipue search system
- adding a python script to insert HTML navigation template and index HTML documentation contents
- adding RST documentation content, images and temporary CSS styling
2013-07-04 10:47:56 -07:00
manuelk
10c687ecd5 Release Candidate 1.0 :
- [Feature Adaptive GPU Rendering of Catmull-Clark Surfaces](http://research.microsoft.com/en-us/um/people/cloop/tog2012.pdf).

- New API architecture : we are planning to lock on to this new framework as the basis for backward compatibility, which we will enforce from Release 1.0 onward. Subsequent releases of OpenSubdiv should not break client code.

- DirectX 11 support

- and much more...
2012-12-10 17:15:13 -08:00
Manuel Kraemer
7fd99b421f Taking a first stab at a doxygen config file and matching cmake rules.
Also reformatting a chunk of FAR's comments to work w/ doxygen.

Closes #75
2012-10-06 17:53:51 -07:00