- extend Far::PatchTables data structures & interfaces to store requisite
information for channels of face-varying bi-cubic patches
- implement gather function in Far::PatchTablesFactory to populate face-varying
channels with adaptive patches
- extend accessor interface in Vtr::Level
- propagate code fall-out throughout OpenSubdiv code base, examples & tutorials
- extend vtrViewer code to visualize tessellated bi-cubic face-varying patches
- add simple parsing function to the Shape class
- only a small portion of the MTL format is supported (no textures)
- the feature is disabled by default
- this work is incomplete : we still need to add piping to the GPU
- renamed Sdc::Type to SchemeType and TypeTraits to SchemeTypeTraits
- renamed TYPE_ prefix to SCHEME_
- updated all usage within core library
- updated all usage in examples, tutorials, etc.
- fixed naming consistency of protected methods used by Factory
- removed other unused and/or redundant protected methods
- update Far Factories to reflect changes to Refiner methods
- updated usage in tutorials and regression
- move level of refinement / isolation into the Options structs
- fix splash damage in rest of the code
note 1: this is less than ideal, because most compilers accept the previous
call to these functions with an incorrect parameter list (ie. passing
the level instead of the struct issues no warnings and compiles...)
caveat emptor...
note 2: the level parameter names may not be final for adaptive modes
as we will likely want independent controls over crease vs.
extraordinary vertex isolation.
- change topology refiner to check for edge sharpnesses when selecting faces for isolation
- add face-aggregator for edge tags to Vtr::Level
- fix logic in Far::PatchTablesFactory to correctly tag single-crease patches along infinitely sharp edges
note : this fix is a bit of a cludge - barfowl confirms that the vertex crease tags (VTags) are intended to
carry neighborhood information, which they currently do not. we will revisit this shortly and fix the tags,
which will allow us to simplify the traversal logic when isolating topology features.
fixes#369
Const' declared instances of Vtr::Array do not protect the pointer held
privately by the class properly. In order to force the compiler to
protect this pointer, we removed all non-const accessors from Vtr::Array
(now renamed Vtr::ConstArray) and moved them to a child class (Vtr::Array),
which requires const_cast<> operators internally to allow access.
The change & renaming is then propagated to all internal dependencies.
- VVarBoundaryInterpolation is now VtxBoundaryInterpolation
- enum prefix change from VVAR to VTX
- generel cleanup / doxyfication
- update of beta / release notes
- add error reporting callback to Vtr::Level::validateTopology
- switch printfs to callback
- add error code enums to Vtr::Level
- route Far::TopologyRefinerFactory::reportInvalidTopology through Vtr::Level callback
note:
- Vtr::Level::validateTopology needs to check creaase tag indices
- topology validation should be client-code driver in TopologyRefinerFactory (turned off in the code at the moment)
- make sure we don't get conflicting enums (CODE_ERROR)
- fix template specialization for Far::TopologyRefinerFactory in regression/common/vtr_utils
- fix remaining error reporting code around osd
- adaptive mode: remove faces tagged as holes from the selection of faces to isolate
- uniform mode: faces tagged as holes are still included in the refinement process,
however they are removed from patch tables
- future improvements: add a 'selective refinement' code path separate from 'uniform refinement'
to handle this case without un-necessary subdivision work.
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a
The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
* replace void* of all kernel applications with CONTEXT template parameter.
It eliminates many static_casts from void* for both far and osd classes.
* move the big switch-cases of far default kernel launches out of Refine so
that osd controllers can arbitrary mix default kernels and custom kernels.
* change FarKernelBatch::kernelType from enum to int, clients can add
custom kernel types.
* remove a back-pointer to farmesh from subdivision table.
* untemplate all subdivision table classes and template their compute methods
instead. Those methods take a typed vertex storage.
* remove an unused argument FarMesh from the constructor of subdivision
table factories.
The previous fix pointed far indexing tables to the origin vertex
of duped singular verts.
This fix goes one step further and actually shifts all vertex indexing
to start at the end of the coarse mesh vertices, using the space for
data that was previously occupied by duplicated singular verts.
The consequence is that client code no longer needs to duplicate vertex
data in vertex buffers (huzzah !).
- fix FarSubdivisionTablesFactory to shift factory vertex table offsets using Hbr's
singular verts map
- fix schema table factories (Catmark, Loop...) to correctly use these offsets
- remove vertex data duplication code from osdPolySmooth example
- remove some (unrelated) cruft from glViewer example
- shape_utils unfortunately still needs to dubplicate the singular verts to
allow the coarse edge drawing in our example viewers to work correctly
(although it could be fixed to avoid data duplication too...)
fixes#241
- Add a vector of index pairs to HbrMesh to track the index of a split
vertex and its origin vertex
- Correct the Far remap tables in FarSubdivisionTablesFactory to point split
vertices to their origin instead of themselves
- Fix regression/common/shape_utils.h to use the new HbrMesh::GetSplitVertices()
method.
- Fix the osdPolySmooth example to use the new HbrMesh::GetSplitVertices()
method.
- Add a paragraph to the documentation
fixes#241
The Chaikin crease interpolation mode seems to be broken:
- Catmark / Loop / Bilinear are passing the wrong halfedge vertex to the
SubdivideCreaseWeight function which results in sub-edge crease weights
being swapped
- the loop that iterates over adjacent edges needs to check against both
the original edge and its opposite, otherwise it may be incorrectly
accumulated into summation of these adjacent edges (with a 0.25 weight)
The proposed fix:
- Swaps the Dest/Org vertex passed to the SubdivideCreaseWeight (and
we probably want Julian to confirm that this the correct fix)
- Checks against both the original edge and its opposite in the iteration
over adjacent edges
- Replaces the std::vector based query with an HbrHalfedgeOperator for
better performance (hopefully)
The similar fix to OpenSubdiv been reviewed by Tony DeRose.
Also in the fix:
- fix "obj" tag parsing of the smooth triangle tag that was incorrectly
associated with the crease method (and reporting the wrong errors)
- add regression shapes for both Loop & Catmark schemes to hbr_regression
- add same shapes to the glViewer
- improve hbr_regression output to be more readable
- add command-line argument parsing to hbr_regression
- add functionality to dump an obj file when regression fails for comparison
fixes#235
Also:
- add 2 shape examples with Chaikin rule tag
- add shapes to the glViewer
- add a stub in the documentation
Note: the Chaikin rule currently applied by Hbr appears to be somewhat off...
fixes#236
New text:
Copyright 2013 Pixar
Licensed under the Apache License, Version 2.0 (the "Apache License")
with the following modification; you may not use this file except in
compliance with the Apache License and the following modification to it:
Section 6. Trademarks. is deleted and replaced with:
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor
and its affiliates, except as required to comply with Section 4(c) of
the License and to reproduce the content of the NOTICE file.
You may obtain a copy of the Apache License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the Apache License with the above modification is
distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the Apache License for the specific
language governing permissions and limitations under the Apache License.
- move python build section into the python directory (cleaning up)
- fix some broken dependencies
- remove the public_headers targets if doxygen was not found
TODO :
- fix MSVC targets for public headers (wbn if MSVC didn't require the pro version
in order to support solution folders)
- fix osd_regression to not build if -DNO_LIB is present (ie. fix the broken dependency)
- fix FindGLFW.cmake to match the new locations
- fix all viewer & examples to build with 3.0, 3.0.1 and 3.0.2
Note : ptxViewer and paintTest do not work with 3.0.1 and 3.0.2 (yet)
that do not have that type of data
- fix some regression shapes that had "empty" uv values
(including some minor topo surgery that luckily appears to not break
regression baselines)
of this quad to be tagged as boundary. These vertices will cause the
feature adaptive pass to generate sub-faces where appropriate, however
the face itself will not be identified as "non-patch", which causes the
FarPatchTables factory to mis-identify it and fall-back on an assert.
This fix flags these particular quad faces in the first adaptive pass.
The particular shape that caused the crash has also been addded to our
regression suite.
fixes#159
be used as intended to specify an installation directory, which can be located anywhere on the
file system.
Also improved the doxygen target and made the doxy build "quiet".
fixes#154
2 client APIs are changed.
- VertexBuffer::UpdateData() takes start vertex offset
- ComputeController::Refine() takes FarKernelBatchVector
Also, ComputeContext no longer holds farmesh.
Client can free farmesh after OsdComputeContext is created.
(but still need FarKernelBatchVector to apply subdivision kernels)
- add tag parsing for h-hole in shape_utils
- re-create Renderman's test shape from the documentation (catmark_square_hedit.h)
- fix Hbr to correctly pass the hole tag from parent to child face
- fix FarSubdivisionTables to handle disconnected face-vertices without crashing
fixes#75
while retaining a necessary 1-ring on the inside of a hole edge
- add IsInsideHole() function to HbrHalfEdge
- add HasChild() function to HbrVertex and HbrHalfedge
- add a regression shape with adjacent holes and creases (tests dart, crease & boundaries)
Note : this does not address hierarchical edits inside holes or hole tags in hierarchical edits
fixes#78
- make sure HBR passes down the hole tag to children when subdividing faces
- minor API modification : allow to unset the hole flag on a face
- modify uniform / adaptive FarMeshFactory to be aware of the flag
- make the FarSubdivisionTableFactory assert when finding unconnected HBR vertices (as it should)
* Uniform subdivision :
The refinement scheme only creates faces & vertices necessary
to maintain the one-ring around the edges of a hole, so this solution
is quite efficient.
* Adaptive subdivision :
At the moment we are still performing full topological analysis on holes and
only skipping patches associated to holes. This is sub-optimal in 2 ways :
1. the topological analysis can potentially be cranking on a lot of unnecessary
geometry
2. even though we may not be drawing the patches, the compute stage is still
applying kernels on all the control vertices of these patches.
We will have to revisit feature adaptive subdivision & holes, so keep the issue active.
fixes#78
- [Feature Adaptive GPU Rendering of Catmull-Clark Surfaces](http://research.microsoft.com/en-us/um/people/cloop/tog2012.pdf).
- New API architecture : we are planning to lock on to this new framework as the basis for backward compatibility, which we will enforce from Release 1.0 onward. Subsequent releases of OpenSubdiv should not break client code.
- DirectX 11 support
- and much more...
- All data representation classes are now single-templated for a vertex class 'U'
- All constructors / instancing code has been moved into "Factory" functions that are dual-templated
for two vertex classes <class T, class U=T>. This allows hbr specialization with a placeholder
vertex flass 'T' for faster analysis without paying interpolation costs, while far can still specialize
a fully implemented vertex class 'U' with full subdivision functionality.
- Some preliminary clean-up work on FarVertexEditTables with the addition of a FarVertexEdit class
as a replacement for the former HbrVertedEdit which was introducing back dependencies on hbr. The
implementation is very lightweight. Some slight renaming / cleanup of the code, with some more to
be done.
- there are no more dependencies on hbr (not even #include) from far's data structure !
Notes :
- the FarDispatcher mechanism has become somewhat awkward and should be re-evaluated when refactoring osd.
- the "Factory" pattern survives this round of refactoring until we can find something better.
Closes#34
- generate baseline data with the new hbr_baseline tool
- run the a regression of the current hbr code over the baseline data-set with hbr_regression
There is still some cleanup to do to generalize some of the "shape" code as our intermediate
obj-like file format is unfortunately entrenching itself (we should really be using RIB...)
There is also a fair amounto f copy/pasted stuff in the regression code that needs to be refactored
Closes#32
mutex class with Lock / Unlock public functions.
- remove Mutex implementation from Hbr (and revert to original PRman code)
- provide a Mutex class stub in osd
- add some forward declarations in OsdMesh to limit some of the mutex spills
- #include <osd/mutex.h> where needed (little hackish until we can refactor
some of far better)
- remove ILM_BASE from some CMakeLists
Closes#48
- modify shape_utils to return a vector of coarse vertices when creating an hbr mesh
- minor cleanup of osd mesh and the addition of a vector parameter in the creator to
save the remapping between the hbr mesh progenitor and the current serialized osd mesh.
- minor fallout modifications to the glutViewer & far regression code
Notes :
- the dual template of far is causing a lot of complications
-> suggest finding a way to isolate the T template to the factory code.
-> far needs a concept of a vector of vertex & varying data (to abstract the vertex buffer
away from osd)
-> the dispatched mechanism is awkward and needs refactoring
-> suggest moving the default CPU kernels away from the subdivision tables
-> suggest finding a way to completely untemplate the tables (we might need a templated
factory function though)
-> osd should be able to call delete on the far mesh to get rid of all the CPU-bound data
once the GPU data has been laid-out.
Closes#18.
rules are set to "none" (both in Catmark & Loop)
* Amended shape_utils to always set a default boundary interp. rule
even when no tag was read (ie. don't default to "none")
* Added a regression test for the "dart" shape to test both
"edge only" and "edge corner" boundary interp. rules.
Closes#2.