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clComputeContext.cpp
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clComputeContext.h
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clComputeController.cpp
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clComputeController.h
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clD3D11VertexBuffer.cpp
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clD3D11VertexBuffer.h
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clDispatcher.cpp
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clDispatcher.h
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clGLVertexBuffer.cpp
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clGLVertexBuffer.h
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clKernel.cl
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clKernelBundle.cpp
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clKernelBundle.h
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clVertexBuffer.cpp
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clVertexBuffer.h
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CMakeLists.txt
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computeContext.h
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computeController.h
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cpuComputeContext.cpp
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cpuComputeContext.h
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cpuComputeController.cpp
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cpuComputeController.h
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cpuD3D11VertexBuffer.cpp
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cpuD3D11VertexBuffer.h
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cpuDispatcher.cpp
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cpuDispatcher.h
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cpuGLVertexBuffer.cpp
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cpuGLVertexBuffer.h
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cpuKernel.cpp
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cpuKernel.h
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cpuVertexBuffer.cpp
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cpuVertexBuffer.h
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cudaComputeContext.cpp
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cudaComputeContext.h
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cudaComputeController.cpp
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cudaComputeController.h
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cudaD3D11VertexBuffer.cpp
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cudaD3D11VertexBuffer.h
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cudaDispatcher.cpp
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cudaDispatcher.h
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cudaGLVertexBuffer.cpp
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cudaGLVertexBuffer.h
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cudaKernel.cu
Siggrpah 2012 - rolling over all of prepro work into beta 1.1
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cudaVertexBuffer.cpp
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cudaVertexBuffer.h
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d3d11DrawContext.cpp
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d3d11DrawContext.h
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d3d11DrawRegistry.cpp
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d3d11DrawRegistry.h
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d3d11Mesh.h
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d3d11PtexTexture.cpp
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d3d11PtexTexture.h
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d3d11VertexBuffer.cpp
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d3d11VertexBuffer.h
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debug.h
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drawContext.cpp
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drawContext.h
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drawRegistry.cpp
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drawRegistry.h
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error.cpp
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error.h
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evalContext.h
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glDrawContext.cpp
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glDrawContext.h
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glDrawRegistry.cpp
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glDrawRegistry.h
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glMesh.h
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glPtexTexture.cpp
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glPtexTexture.h
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glslComputeContext.cpp
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glslComputeContext.h
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glslComputeController.cpp
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glslComputeController.h
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glslComputeKernel.glsl
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glslDispatcher.cpp
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glslDispatcher.h
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glslKernelBundle.cpp
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glslKernelBundle.h
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glslPatchBoundary.glsl
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glslPatchBoundaryGregory.glsl
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glslPatchCommon.glsl
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glslPatchCorner.glsl
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glslPatchGregory.glsl
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glslPatchRegular.glsl
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glslPatchTransition.glsl
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glslTransformFeedbackComputeContext.cpp
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glslTransformFeedbackComputeContext.h
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glslTransformFeedbackComputeController.cpp
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glslTransformFeedbackComputeController.h
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glslTransformFeedbackDispatcher.cpp
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glslTransformFeedbackDispatcher.h
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glslTransformFeedbackKernel.glsl
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glslTransformFeedbackKernelBundle.cpp
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glslTransformFeedbackKernelBundle.h
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glVertexBuffer.cpp
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glVertexBuffer.h
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hlslPatchBoundary.hlsl
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hlslPatchBoundaryGregory.hlsl
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hlslPatchCommon.hlsl
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hlslPatchCorner.hlsl
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hlslPatchGregory.hlsl
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hlslPatchRegular.hlsl
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hlslPatchTransition.hlsl
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mesh.h
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nonCopyable.h
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ompComputeController.cpp
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ompComputeController.h
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ompDispatcher.cpp
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ompDispatcher.h
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ompKernel.cpp
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ompKernel.h
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ptexTextureLoader.cpp
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ptexTextureLoader.h
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vertex.h
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vertexDescriptor.h
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