OpenSubdiv/opensubdiv/osd
2016-02-05 15:30:59 -08:00
..
Android.mk Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
bufferDescriptor.h Fix undesirable doxygen annotations in osd. 2015-06-18 18:12:08 -07:00
clD3D11VertexBuffer.cpp Improve OpenCL/DX interop configuration 2015-06-02 16:20:59 -07:00
clD3D11VertexBuffer.h Remove #pragma once 2015-05-20 09:59:18 -07:00
clEvaluator.cpp osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
clEvaluator.h Fix undesirable doxygen annotations in osd. 2015-06-18 18:12:08 -07:00
clGLVertexBuffer.cpp Simplify Osd::MeshInterface. 2015-04-27 11:27:05 -07:00
clGLVertexBuffer.h Remove #pragma once 2015-05-20 09:59:18 -07:00
clKernel.cl Fixed Far::PatchParam encoding of refinement level 2015-06-11 15:10:30 -07:00
clPatchTable.cpp Fix OpenCL and CUDA EvalPatches kernels. 2015-05-26 11:13:30 -07:00
clPatchTable.h Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
clVertexBuffer.cpp Mac build and shader compiler error fix. 2015-05-28 10:27:23 -07:00
clVertexBuffer.h Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
CMakeLists.txt Revert "Add ISPC limit surface evaluation" 2015-07-20 17:13:51 -07:00
cpuD3D11VertexBuffer.cpp Simplify Osd::MeshInterface. 2015-04-27 11:27:05 -07:00
cpuD3D11VertexBuffer.h Remove #pragma once 2015-05-20 09:59:18 -07:00
cpuEvaluator.cpp Fixed Far::PatchParam encoding of refinement level 2015-06-11 15:10:30 -07:00
cpuEvaluator.h Fix out of bounds mem access in CPU stencil eval. 2015-05-30 22:55:43 -07:00
cpuGLVertexBuffer.cpp cleanup CL/CUDA example harnesses. 2015-04-28 15:46:37 -07:00
cpuGLVertexBuffer.h Remove #pragma once 2015-05-20 09:59:18 -07:00
cpuKernel.cpp osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
cpuKernel.h osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
cpuPatchTable.cpp Reduced warnings resulting from GCC's -Wshadow option 2015-07-29 18:46:18 -07:00
cpuPatchTable.h Mac build and shader compiler error fix. 2015-05-28 10:27:23 -07:00
cpuVertexBuffer.cpp Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
cpuVertexBuffer.h Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
cudaD3D11VertexBuffer.cpp cleanup CL/CUDA example harnesses. 2015-04-28 15:46:37 -07:00
cudaD3D11VertexBuffer.h Remove #pragma once 2015-05-20 09:59:18 -07:00
cudaEvaluator.cpp osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
cudaEvaluator.h osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
cudaGLVertexBuffer.cpp cleanup CL/CUDA example harnesses. 2015-04-28 15:46:37 -07:00
cudaGLVertexBuffer.h Remove #pragma once 2015-05-20 09:59:18 -07:00
cudaKernel.cu Fixed Far::PatchParam encoding of refinement level 2015-06-11 15:10:30 -07:00
cudaPatchTable.cpp Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
cudaPatchTable.h Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
cudaVertexBuffer.cpp Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
cudaVertexBuffer.h Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
d3d11ComputeEvaluator.cpp Surround D3D10_SHADER_RESOURCES_MAY_ALIAS with #ifdef to avoid build errors with some versions of D3D SDK 2016-01-13 11:33:38 -08:00
d3d11ComputeEvaluator.h osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
d3d11LegacyGregoryPatchTable.cpp renaming (2/2) PatchTables and StencilTables to PatchTable and StencilTable 2015-05-22 11:50:01 -07:00
d3d11LegacyGregoryPatchTable.h renaming (2/2) PatchTables and StencilTables to PatchTable and StencilTable 2015-05-22 11:50:01 -07:00
d3d11Mesh.h osd layer: Add GLPatchTable and retire DrawContext 2015-05-20 15:55:06 -07:00
d3d11PatchTable.cpp Fixed Far::PatchParam encoding of refinement level 2015-06-11 15:10:30 -07:00
d3d11PatchTable.h Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
d3d11VertexBuffer.cpp Fix a minor build warning (trips MSVC 2015) 2016-02-05 15:30:59 -08:00
d3d11VertexBuffer.h Remove #pragma once 2015-05-20 09:59:18 -07:00
glComputeEvaluator.cpp Fix GLSL program being deleted twice in GLSL Compute controller 2015-09-10 20:00:42 +05:00
glComputeEvaluator.h osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
glLegacyGregoryPatchTable.cpp Fixed crash in GL viewers w/ LegacyGregory 2015-06-11 17:30:14 -07:00
glLegacyGregoryPatchTable.h renaming (2/2) PatchTables and StencilTables to PatchTable and StencilTable 2015-05-22 11:50:01 -07:00
glMesh.h osd layer: Add GLPatchTable and retire DrawContext 2015-05-20 15:55:06 -07:00
glPatchTable.cpp Removing debug code that mistakenly slipped into glPatchTable.cpp. 2015-09-21 14:33:11 -07:00
glPatchTable.h Osd API refactor: EvalStencils and EvalPatches 2015-05-25 22:43:43 -07:00
glslComputeKernel.glsl Set layout to std430 for GLSL Compute kernel 2015-09-21 09:01:47 -07:00
glslPatchBSpline.glsl Workaround GLSL shader compiler on AMD 2015-05-31 10:26:50 -07:00
glslPatchCommon.glsl Disabled fractional spacing w/o screen space tess 2015-11-18 18:54:19 -08:00
glslPatchGregory.glsl Workaround GLSL shader compiler on AMD 2015-05-31 10:59:01 -07:00
glslPatchGregoryBasis.glsl Workaround GLSL shader compiler on AMD 2015-05-31 10:59:01 -07:00
glslPatchShaderSource.cpp Osd drawing API refactoring. 2015-05-13 17:35:46 -07:00
glslPatchShaderSource.h Remove #pragma once 2015-05-20 09:59:18 -07:00
glslXFBKernel.glsl Fixed Far::PatchParam encoding of refinement level 2015-06-11 15:10:30 -07:00
glVertexBuffer.cpp cleanup CL/CUDA example harnesses. 2015-04-28 15:46:37 -07:00
glVertexBuffer.h Remove #pragma once 2015-05-20 09:59:18 -07:00
glXFBEvaluator.cpp osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
glXFBEvaluator.h Fix undesirable doxygen annotations in osd. 2015-06-18 18:12:08 -07:00
hlslComputeKernel.hlsl osd refactor: split the vertex buffer argument into src and dst 2015-05-07 16:11:00 -07:00
hlslPatchBSpline.hlsl Sync'd screen-space single-crease patch fix to DX 2015-05-31 08:18:18 -07:00
hlslPatchCommon.hlsl Disabled fractional spacing w/o screen space tess 2015-11-18 18:54:19 -08:00
hlslPatchGregory.hlsl Re-organized patch tessellation shader code 2015-05-29 23:00:19 -07:00
hlslPatchGregoryBasis.hlsl Re-organized patch tessellation shader code 2015-05-29 23:00:19 -07:00
hlslPatchShaderSource.cpp Add a HLSL version of GregoryBasis patch shader. 2015-05-20 10:49:45 -07:00
hlslPatchShaderSource.h Remove #pragma once 2015-05-20 09:59:18 -07:00
mesh.h Merge pull request #703 from Nazg-Gul/dev 2015-08-03 22:51:52 -07:00
nonCopyable.h Remove #pragma once 2015-05-20 09:59:18 -07:00
ompEvaluator.cpp Fixed Far::PatchParam encoding of refinement level 2015-06-11 15:10:30 -07:00
ompEvaluator.h Fixed out of bounds mem access for OMP and TBB 2015-09-30 13:26:35 -07:00
ompKernel.cpp Fix offsets in OmpEvalStencils when start is non-zero. 2015-07-05 11:22:38 -06:00
ompKernel.h osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
opencl.h Remove #pragma once 2015-05-20 09:59:18 -07:00
opengl.h use WIN32_LEAN_AND_MEAN properly 2015-08-07 17:45:41 -04:00
tbbEvaluator.cpp osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
tbbEvaluator.h Fixed out of bounds mem access for OMP and TBB 2015-09-30 13:26:35 -07:00
tbbKernel.cpp Fix offsets in TbbEvalStencils when start is non-zero. 2015-07-12 16:03:09 -06:00
tbbKernel.h osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor. 2015-05-29 09:21:14 -07:00
types.h Reduced warnings resulting from GCC's -Wshadow option 2015-07-29 18:46:18 -07:00