OpenSubdiv/examples
manuelk 5aecc9e46e Fix Maya OsdPolySmooth node component output
The existing code in the node assumes that all the faces in the mesh have the same valence
when populating the component tables describing properties such as per-face material assignment.
This fix accounts for arbitrary topology.

fixes #269
2014-03-13 14:49:19 -07:00
..
common Fixed OpenCL initialization to be slightly more robust. 2014-02-23 21:27:00 -08:00
dxPtexViewer Improve stringification of shaders & kernels in build. 2014-01-03 16:59:26 -08:00
dxViewer Adding the ability to read obj files to the dxViewer example 2014-01-22 15:36:08 -08:00
glBatchViewer Added OpenCL header include paths where necessary 2014-02-22 21:37:11 +00:00
glStencilViewer Added OpenCL header include paths where necessary 2014-02-22 21:37:11 +00:00
glViewer Added OpenCL header include paths where necessary 2014-02-22 21:37:11 +00:00
limitEval Added OpenCL header include paths where necessary 2014-02-22 21:37:11 +00:00
mayaPtexViewer Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
mayaViewer Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
osdPolySmooth Fix Maya OsdPolySmooth node component output 2014-03-13 14:49:19 -07:00
paintTest Added OpenCL header include paths where necessary 2014-02-22 21:37:11 +00:00
ptexViewer Added OpenCL header include paths where necessary 2014-02-22 21:37:11 +00:00
python Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
simpleCpu Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
tessellateObjFile Fixed VS2010 warnings/errors. 2013-12-31 23:50:55 -08:00
uvViewer Added OpenCL header include paths where necessary 2014-02-22 21:37:11 +00:00
CMakeLists.txt Enable uvViewer on OS X now that Mavericks is released. 2014-02-02 22:37:56 -08:00