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Android.mk
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Amending Apache license language & file headers.
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2013-09-26 12:04:57 -07:00 |
bufferDescriptor.h
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Fix undesirable doxygen annotations in osd.
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2015-06-18 18:12:08 -07:00 |
clD3D11VertexBuffer.cpp
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Improve OpenCL/DX interop configuration
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2015-06-02 16:20:59 -07:00 |
clD3D11VertexBuffer.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
clEvaluator.cpp
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Add events control to clVertexBuffer and clEvaluator
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2015-11-23 17:54:03 +08:00 |
clEvaluator.h
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Add events control to clVertexBuffer and clEvaluator
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2015-11-23 17:54:03 +08:00 |
clGLVertexBuffer.cpp
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Simplify Osd::MeshInterface.
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2015-04-27 11:27:05 -07:00 |
clGLVertexBuffer.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
clKernel.cl
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Fixed Far::PatchParam encoding of refinement level
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2015-06-11 15:10:30 -07:00 |
clPatchTable.cpp
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Fix OpenCL and CUDA EvalPatches kernels.
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2015-05-26 11:13:30 -07:00 |
clPatchTable.h
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
clVertexBuffer.cpp
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Add events control to clVertexBuffer and clEvaluator
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2015-11-23 17:54:03 +08:00 |
clVertexBuffer.h
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Add events control to clVertexBuffer and clEvaluator
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2015-11-23 17:54:03 +08:00 |
CMakeLists.txt
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Use cmake's folder feature on platforms that support it.
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2016-06-09 17:04:26 -07:00 |
cpuD3D11VertexBuffer.cpp
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Simplify Osd::MeshInterface.
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2015-04-27 11:27:05 -07:00 |
cpuD3D11VertexBuffer.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
cpuEvaluator.cpp
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Fixed Far::PatchParam encoding of refinement level
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2015-06-11 15:10:30 -07:00 |
cpuEvaluator.h
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Fix out of bounds mem access in CPU stencil eval.
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2015-05-30 22:55:43 -07:00 |
cpuGLVertexBuffer.cpp
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cleanup CL/CUDA example harnesses.
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2015-04-28 15:46:37 -07:00 |
cpuGLVertexBuffer.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
cpuKernel.cpp
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
cpuKernel.h
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
cpuPatchTable.cpp
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Reduced warnings resulting from GCC's -Wshadow option
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2015-07-29 18:46:18 -07:00 |
cpuPatchTable.h
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Mac build and shader compiler error fix.
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2015-05-28 10:27:23 -07:00 |
cpuVertexBuffer.cpp
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
cpuVertexBuffer.h
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
cudaD3D11VertexBuffer.cpp
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cleanup CL/CUDA example harnesses.
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2015-04-28 15:46:37 -07:00 |
cudaD3D11VertexBuffer.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
cudaEvaluator.cpp
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
cudaEvaluator.h
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
cudaGLVertexBuffer.cpp
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cleanup CL/CUDA example harnesses.
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2015-04-28 15:46:37 -07:00 |
cudaGLVertexBuffer.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
cudaKernel.cu
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Fixed Far::PatchParam encoding of refinement level
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2015-06-11 15:10:30 -07:00 |
cudaPatchTable.cpp
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
cudaPatchTable.h
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
cudaVertexBuffer.cpp
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
cudaVertexBuffer.h
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
d3d11ComputeEvaluator.cpp
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Surround D3D10_SHADER_RESOURCES_MAY_ALIAS with #ifdef to avoid build errors with some versions of D3D SDK
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2016-01-13 11:33:38 -08:00 |
d3d11ComputeEvaluator.h
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
d3d11LegacyGregoryPatchTable.cpp
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renaming (2/2) PatchTables and StencilTables to PatchTable and StencilTable
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2015-05-22 11:50:01 -07:00 |
d3d11LegacyGregoryPatchTable.h
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renaming (2/2) PatchTables and StencilTables to PatchTable and StencilTable
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2015-05-22 11:50:01 -07:00 |
d3d11Mesh.h
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osd layer: Add GLPatchTable and retire DrawContext
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2015-05-20 15:55:06 -07:00 |
d3d11PatchTable.cpp
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Fixed Far::PatchParam encoding of refinement level
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2015-06-11 15:10:30 -07:00 |
d3d11PatchTable.h
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
d3d11VertexBuffer.cpp
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Fix a minor build warning (trips MSVC 2015)
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2016-02-05 15:30:59 -08:00 |
d3d11VertexBuffer.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
glComputeEvaluator.cpp
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Fix GLSL program being deleted twice in GLSL Compute controller
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2015-09-10 20:00:42 +05:00 |
glComputeEvaluator.h
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
glLegacyGregoryPatchTable.cpp
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Fixed crash in GL viewers w/ LegacyGregory
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2015-06-11 17:30:14 -07:00 |
glLegacyGregoryPatchTable.h
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renaming (2/2) PatchTables and StencilTables to PatchTable and StencilTable
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2015-05-22 11:50:01 -07:00 |
glMesh.h
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osd layer: Add GLPatchTable and retire DrawContext
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2015-05-20 15:55:06 -07:00 |
glPatchTable.cpp
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Removing debug code that mistakenly slipped into glPatchTable.cpp.
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2015-09-21 14:33:11 -07:00 |
glPatchTable.h
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Osd API refactor: EvalStencils and EvalPatches
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2015-05-25 22:43:43 -07:00 |
glslComputeKernel.glsl
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Set layout to std430 for GLSL Compute kernel
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2015-09-21 09:01:47 -07:00 |
glslPatchBSpline.glsl
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Workaround GLSL shader compiler on AMD
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2015-05-31 10:26:50 -07:00 |
glslPatchCommon.glsl
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Additional tess control/hull shader perf fixes
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2016-02-05 14:53:13 -08:00 |
glslPatchGregory.glsl
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Workaround GLSL shader compiler on AMD
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2015-05-31 10:59:01 -07:00 |
glslPatchGregoryBasis.glsl
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Workaround GLSL shader compiler on AMD
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2015-05-31 10:59:01 -07:00 |
glslPatchShaderSource.cpp
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Osd drawing API refactoring.
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2015-05-13 17:35:46 -07:00 |
glslPatchShaderSource.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
glslXFBKernel.glsl
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Fixed Far::PatchParam encoding of refinement level
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2015-06-11 15:10:30 -07:00 |
glVertexBuffer.cpp
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cleanup CL/CUDA example harnesses.
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2015-04-28 15:46:37 -07:00 |
glVertexBuffer.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
glXFBEvaluator.cpp
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
glXFBEvaluator.h
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Fix undesirable doxygen annotations in osd.
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2015-06-18 18:12:08 -07:00 |
hlslComputeKernel.hlsl
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osd refactor: split the vertex buffer argument into src and dst
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2015-05-07 16:11:00 -07:00 |
hlslPatchBSpline.hlsl
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Sync'd screen-space single-crease patch fix to DX
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2015-05-31 08:18:18 -07:00 |
hlslPatchCommon.hlsl
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Additional tess control/hull shader perf fixes
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2016-02-05 14:53:13 -08:00 |
hlslPatchGregory.hlsl
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Re-organized patch tessellation shader code
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2015-05-29 23:00:19 -07:00 |
hlslPatchGregoryBasis.hlsl
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Re-organized patch tessellation shader code
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2015-05-29 23:00:19 -07:00 |
hlslPatchShaderSource.cpp
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Add a HLSL version of GregoryBasis patch shader.
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2015-05-20 10:49:45 -07:00 |
hlslPatchShaderSource.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
mesh.h
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Merge pull request #703 from Nazg-Gul/dev
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2015-08-03 22:51:52 -07:00 |
nonCopyable.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
ompEvaluator.cpp
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Fixed Far::PatchParam encoding of refinement level
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2015-06-11 15:10:30 -07:00 |
ompEvaluator.h
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Fixed out of bounds mem access for OMP and TBB
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2015-09-30 13:26:35 -07:00 |
ompKernel.cpp
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Fix offsets in OmpEvalStencils when start is non-zero.
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2015-07-05 11:22:38 -06:00 |
ompKernel.h
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
opencl.h
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Remove #pragma once
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2015-05-20 09:59:18 -07:00 |
opengl.h
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use WIN32_LEAN_AND_MEAN properly
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2015-08-07 17:45:41 -04:00 |
tbbEvaluator.cpp
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
tbbEvaluator.h
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Fixed out of bounds mem access for OMP and TBB
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2015-09-30 13:26:35 -07:00 |
tbbKernel.cpp
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Fix offsets in TbbEvalStencils when start is non-zero.
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2015-07-12 16:03:09 -06:00 |
tbbKernel.h
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osdlayer: rename Osd::VertexBufferDescriptor to Osd::BufferDescriptor.
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2015-05-29 09:21:14 -07:00 |
types.h
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Reduced warnings resulting from GCC's -Wshadow option
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2015-07-29 18:46:18 -07:00 |