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c20d5945a2
Another Apple GPU feature that will now be supported on Apple Silicon Macs.
10 lines
183 B
GLSL
10 lines
183 B
GLSL
#version 450
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layout(binding = 4, input_attachment_index = 1) uniform subpassInput uInput;
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layout(location = 1) out vec4 FragColor;
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void main()
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{
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FragColor = subpassLoad(uInput);
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}
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