29 lines
448 B
Plaintext
29 lines
448 B
Plaintext
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct main0_out
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{
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float o0 [[user(locn0)]];
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float4 gl_Position [[position]];
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};
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struct main0_in
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{
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float4 in0 [[attribute(0)]];
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};
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struct main0_patchIn
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{
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patch_control_point<main0_in> gl_in;
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};
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[[ patch(quad, 0) ]] vertex main0_out main0(main0_patchIn patchIn [[stage_in]])
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{
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main0_out out = {};
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out.o0 = patchIn.gl_in[0u].in0.z;
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return out;
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}
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