Hans-Kristian Arntzen
|
bdea1a444a
|
Begin rewriting how HLSL deals with inputs and outputs.
|
2017-03-21 13:48:50 +01:00 |
|
Hans-Kristian Arntzen
|
bcf2303ba0
|
Do not emit storage qualifiers for local variables.
Metal backend uses local variables to implement global variables.
Do not emit storage qualifiers for any variable which is declared inside
a function.
|
2017-02-24 11:15:34 +01:00 |
|
Robert Konrad
|
2da32f717d
|
Remove obsolete transpose op functions for HLSL
|
2017-01-27 16:51:50 +01:00 |
|
Robert Konrad
|
4358b2f788
|
Format the other HLSL copyright comment
|
2017-01-27 16:45:43 +01:00 |
|
Robert Konrad
|
048293198b
|
Add optional y vertex flip for HLSL
|
2017-01-27 15:55:39 +01:00 |
|
Robert Konrad
|
532877f6f5
|
Make clipspace fixing in HLSL optional
|
2017-01-27 15:52:47 +01:00 |
|
Robert Konrad
|
c3268c9410
|
Do not output layouts for uniforms in HLSL
|
2017-01-24 09:23:22 +01:00 |
|
Robert Konrad
|
99469f0690
|
Convert uniform buffer blocks to cbuffers
|
2017-01-24 09:17:43 +01:00 |
|
Robert Konrad
|
40e5d1e7f7
|
Format code
|
2017-01-23 14:49:32 +01:00 |
|
Robert Konrad
|
4a0267e201
|
Do not intertwine TEXCOORD and POSITION outputs
|
2017-01-23 14:39:40 +01:00 |
|
Robert Konrad
|
1a48d7d4fc
|
Output code for OpFMod in HLSL when required
|
2016-08-18 12:54:22 +02:00 |
|
Robert Konrad
|
8e9bf1f7af
|
Implement some common GLSL lib insts in HLSL
Because some are the same and some are not.
|
2016-08-18 12:40:35 +02:00 |
|
Robert Konrad
|
7534b224d9
|
Add remaining matrix multiplication ops for HLSL
|
2016-08-18 11:45:50 +02:00 |
|
Robert Konrad
|
f3740a00ee
|
Support HLSL shader models > 3
|
2016-08-18 00:51:12 +02:00 |
|
Robert Konrad
|
a896868215
|
Sort variables in HLSL input/output structs
To make binding numbers the same in all
shader stages.
|
2016-08-15 20:33:10 +02:00 |
|
Robert Konrad
|
da5f99bb6d
|
Handle matrix times vector ops correctly in HLSL
|
2016-08-14 23:54:51 +02:00 |
|
Robert Konrad
|
d2b29c900e
|
Add basic HLSL texture support
|
2016-08-14 23:09:06 +02:00 |
|
Robert Konrad
|
e9cd04e8ec
|
Format code
|
2016-08-14 22:02:38 +02:00 |
|
Robert Konrad
|
80fcf554f9
|
Handle HLSL input/output
|
2016-08-14 21:33:32 +02:00 |
|
Robert Konrad
|
096d46f62c
|
Start supporting proper HLSL type names
|
2016-08-14 20:28:52 +02:00 |
|
Robert Konrad
|
02fd8e92ab
|
Use input/output structs for HLSL
|
2016-08-14 17:58:56 +02:00 |
|
Robert Konrad
|
45270f618f
|
Start on HLSL using a CompilerGLSL descendant
|
2016-08-14 16:21:43 +02:00 |
|