Hans-Kristian Arntzen
be944258be
GLSL: Ignore bogus constant/undefs which use block types.
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This is banned in more recent SPIR-V.
We cannot implement this in any reasonable way since block types don't
participate as normal types in GLSL.
2023-10-11 13:48:25 +02:00
Hans-Kristian Arntzen
75620181bc
GLSL: Handle empty block declarations.
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Similar fix as for structs.
2023-10-11 13:09:55 +02:00
Hans-Kristian Arntzen
cfd1618e31
MSL: Use templated array type when emitting BDA to arrays.
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Handling native array types is not really feasible since we need to fuse
the variable declaration with the type declaration.
This is feasible in something like variable_decl, but for plain SSA
pointers, this breaks down.
2023-05-10 13:33:54 +02:00
Hans-Kristian Arntzen
bc3987e59a
MSL: Fix various bugs with Ptr/U bitcasts.
2022-08-09 13:49:40 +02:00
Hans-Kristian Arntzen
4dfac510ed
Handle multiple breaks out of switches.
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Use a switch stack instead.
2022-07-22 15:31:40 +02:00
Hans-Kristian Arntzen
c24d5a7b90
Merge pull request #1985 from KhronosGroup/fix-1973
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Handle collapsed loops similar to collapsed selections.
2022-07-22 15:28:54 +02:00
Hans-Kristian Arntzen
be904dcc1e
Handle collapsed loops similar to collapsed selections.
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If we hit the deprecated scenario of selection with identical branches,
we need to collapse loops into direct branches if need be.
2022-07-22 14:37:46 +02:00
Hans-Kristian Arntzen
f7e98c39db
Avoid detection of false loop variables.
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If the loop variable candidate has a dominating block that lives in an
unrelated loop, we have to reject the loop variable candidate.
2022-07-22 14:08:21 +02:00
Hans-Kristian Arntzen
e08e0cf28d
GLSL: Handle forced temporary OpConvertUToAccelerationStructureKHR.
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Need to lower to temporary before casting to RTAS.
2022-06-17 13:38:45 +02:00
Hans-Kristian Arntzen
40b3053b4c
Handle early reads from loop variables with initializers.
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Need to consider that static_expression can be 0. Fallback as necessary.
Also need to clear the static expression.
2022-04-28 14:36:53 +02:00
Hans-Kristian Arntzen
ac46140ba3
Test aliased names in declared LUTs.
2022-01-18 12:39:16 +01:00
Hans-Kristian Arntzen
48b5a9069f
Handle aliased names in spec constants.
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Need to register resource name.
2022-01-18 12:31:28 +01:00
Hans-Kristian Arntzen
ef6bde6580
Do not forward expressions which carry a huge amount of dependencies.
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Need to force temporaries eventually, or compilers have a tendency to
explode.
2022-01-17 13:45:12 +01:00
Hans-Kristian Arntzen
fe5a0aa72f
Merge pull request #1839 from KhronosGroup/spv1.6
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Add sanity test for SPIR-V 1.6 modules.
2022-01-06 15:51:11 +01:00
Hans-Kristian Arntzen
7c12228359
Add sanity test for SPIR-V 1.6 modules.
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Just verify that we don't blow up on these modules.
2022-01-06 14:16:28 +01:00
Hans-Kristian Arntzen
7c83fc22fa
Add support for LocalSizeId.
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WorkgroupSize builtin is deprecated in 1.6 and LocalSizeId is supported
in Vulkan starting with maintenance4.
2022-01-06 13:57:10 +01:00
Hans-Kristian Arntzen
f1b411c9e8
GLSL: Deal with buffer_reference_align.
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This is somewhat awkward to support, but the best effort we can do here
is to analyze various Load/Store opcodes and deduce the ideal overall
alignment based on this. This is not a 100% perfect solution, but should
be correct for any reasonable use case.
Also fix various nitpicks with BDA support while I'm at it.
2021-11-07 17:11:46 +01:00
Hans-Kristian Arntzen
cb613eb675
Handle value access in terminators.
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Fixes case where value is created inside loop body and consumed by a
return outside it.
2021-07-29 15:27:52 +02:00
Hans-Kristian Arntzen
18f3cd6810
GLSL: Ensure ray query object decls are flushed if allocated in Function.
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glslang always emits Private variables, but DXC not so much.
2021-07-20 12:04:00 +02:00
Hans-Kristian Arntzen
532f65583e
Rewrite how non-uniform qualifiers are handled.
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Remove all shenanigans with propagation, and only consume nonuniform
qualifiers exactly where needed (last minute).
2021-04-22 16:03:08 +02:00
Hans-Kristian Arntzen
ea02a0c03a
Check entry point variables in is_hidden_variables.
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Need to be careful not to emit globals we're not supposed to.
2021-01-22 13:53:22 +01:00
Hans-Kristian Arntzen
dc940846d7
GLSL/HLSL: Disallow VariablePointers capability outright.
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Cannot be supported, error out early.
2020-12-07 12:16:02 +01:00
Hans-Kristian Arntzen
e07f0a9df5
GLSL: Fix buffer_reference with aliased names.
2020-11-23 16:36:49 +01:00
Hans-Kristian Arntzen
439b666829
GLSL: Fix nonuniformEXT injection.
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Needs to consider that other expressions might be using brackets as well
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2020-10-30 14:11:16 +01:00
Hans-Kristian Arntzen
f141521ebe
Fix duplicated initialization for loop variables with initializers.
2020-06-19 10:51:00 +02:00
Hans-Kristian Arntzen
9b7140e2ba
Implement OpAtomicLoad/OpAtomicStore.
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Need some emulation on GLSL/HLSL, fix bug with atomic store on MSL.
2020-04-27 12:11:46 +02:00
Hans-Kristian Arntzen
5e5d1c27ce
GLSL: Support f16x2 <-> f32 bitcast.
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There is no native formulation, so introduce a concept of a "complex"
bitcast to handle odd-ball cases which have no native unary operation.
2020-04-21 23:27:33 +02:00
Hans-Kristian Arntzen
05004a57ea
GLSL/HLSL: Fix nonuniform qualifier for SSBO atomics.
2020-03-19 12:05:27 +01:00
Hans-Kristian Arntzen
a3d3c80dd7
GLSL/HLSL: Implement nonuniform qualifier for image atomics.
2020-03-19 11:35:29 +01:00
Hans-Kristian Arntzen
9012a39b60
Basic implementation of OpCopyLogical.
2020-01-06 11:47:26 +01:00
Dan Sinclair
f40c629821
Roll SPIRV-Tools, SPIRV-Headers and GLSLang
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This CL updates the three depdencies and updates the tests to handle the
new validation errors which are produced.
2019-12-02 16:17:21 -05:00
Hans-Kristian Arntzen
4edb99d476
Fix sign handling for S/UToF.
2019-11-28 13:55:28 +01:00
Hans-Kristian Arntzen
d4ca91f6c2
Move .invalid. test shaders to the more appropriate subfolders.
2019-11-06 10:40:37 +01:00
Hans-Kristian Arntzen
e2155053c5
Fix broken access tracking for OpFunctionCall results.
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We were looking at args[1] after incrementing args array, not before,
which means we tracked garbage.
This is also an out-of-bounds hazard.
2019-10-29 11:13:39 +01:00
Hans-Kristian Arntzen
a0c13e4ee8
Do not consider aliased struct types if the master is not a block.
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It is possible for a shader to declare two plain struct types which
simply share the same OpName without there being an implicit
value/buffer alias relationship.
For to_member_name(), make sure to use the type alias master when
resolving member names. The member name may be different in a type alias
master if the SPIR-V is being intentionally difficult.
2019-10-07 10:52:16 +02:00
Hans-Kristian Arntzen
b3305799a8
Deal correctly with sign on bitfield operations.
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Need a lot of special purpose implementation functions for these.
2019-08-26 11:36:36 +02:00
Hans-Kristian Arntzen
c7eda1bce9
Test glsl.std450 more exhaustively.
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Make sure to test everything with scalar as well to catch any weird edge
cases.
Not all opcodes are covered here, just the arithmetic ones. FP64 packing
is also ignored.
2019-07-17 11:53:05 +02:00
Hans-Kristian Arntzen
932ee0e328
Deal correctly with return sign of bitscan operations.
2019-07-12 10:57:56 +02:00
Hans-Kristian Arntzen
2cc374a0c8
GLSL: Implement GL_EXT_buffer_reference.
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Buffer objects can contain arbitrary pointers to blocks.
We can also implement ConvertPtrToU and ConvertUToPtr.
The latter can cast a uint64_t to any type as it pleases,
so we will need to generate fake buffer reference blocks to be able to
cast the type.
2019-04-26 11:43:51 +02:00
Hans-Kristian Arntzen
8b236f24f1
Fix infinite loop when OpAtomic* temporaries are used in other blocks.
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We made the mistake of registering a dependency on the atomic variable
even if the atomic result was forced to a temporary. There is no need to
register reads from atomic variables like this as we always force atomic
results to a temporary and argument read/writes do not need to be
tracked.
2019-04-24 09:33:39 +02:00
Hans-Kristian Arntzen
e23c9ea700
Force complex loop in certain rare access chain scenarios.
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If we generate an access chain in a loop body, and it is consumed in the
loop continue block, we have a problem because we cannot emit a
temporary here holding the access chain reference. Force a complex loop
body to workaround this exceptionally rare case.
2019-04-10 16:02:03 +02:00
Hans-Kristian Arntzen
9ae91c2d1e
Deal with mismatched signs in S/U/F conversion opcodes.
2019-04-10 14:03:58 +02:00
Hans-Kristian Arntzen
eeb3f24991
Properly deal with sign-dependent GLSL opcodes.
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The GLSLstd450 spec is very lax about input signs, so we need to do the
bitcasting dance to implement it correctly.
2019-03-27 12:20:53 +01:00
Hans-Kristian Arntzen
df3e21a762
Parser: Fix OpCompositeConstruct with OpUndef.
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Just treat any undefined argument as 0. It is risky to use the undefined
variable as it might not lower to a true constant.
2019-03-27 10:51:23 +01:00