Hans-Kristian Arntzen
89d57e15ba
Add test case for combined depth image sampler in GLSL.
2017-05-06 13:56:45 +02:00
Hans-Kristian Arntzen
07ee7d09cb
Fix deep call hierarchies in CombinedImageSamplerUsageHandler.
2017-05-06 13:53:06 +02:00
Hans-Kristian Arntzen
3eb8a34173
Declare variables and parameters with samplerShadow if necessary.
2017-05-06 13:35:02 +02:00
Hans-Kristian Arntzen
f4d7268565
GLSL will also need shadow state analysis.
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Refactor stuff out to top-level.
Fix some bugs with combined shadow samplers in regular GLSL.
2017-05-06 13:21:35 +02:00
Hans-Kristian Arntzen
100e9d34b8
HLSL: Basic support for separate image/samplers.
2017-05-06 12:39:04 +02:00
Hans-Kristian Arntzen
e876cdf3ff
Merge pull request #177 from brenwill/master
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CompilerMSL output [[point_size]] attribute for BuiltInPointSize member by default.
2017-05-06 11:46:28 +02:00
Bill Hollings
f9f87ca391
CompilerMSL output [[point_size]] attribute for BuiltInPointSize member by default.
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CompilerMSL::Options::is_rendering_points defaults to true.
2017-05-05 16:13:55 -04:00
Hans-Kristian Arntzen
860a044562
Merge pull request #175 from KhronosGroup/hlsl-fixes
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Various HLSL fixes
2017-05-04 10:44:00 +02:00
Hans-Kristian Arntzen
2b4c3db7e3
Don't enable point_size_compat by default.
2017-05-04 10:32:43 +02:00
Hans-Kristian Arntzen
851acf3712
Avoid boolean mix in HLSL.
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Update glslang travis checkout as boolean mix support was broken on that commit.
2017-05-04 10:28:30 +02:00
Hans-Kristian Arntzen
17d88ca928
Add compatibility option for PointSize in HLSL.
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If we opt-in to it, PointSize can be ignored to avoid more annoying
workarounds.
2017-05-04 10:12:14 +02:00
Hans-Kristian Arntzen
9e85815394
Merge pull request #166 from KhronosGroup/decoration-offset
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Add support for querying binary offsets of decorations in SPIR-V.
2017-04-26 12:06:17 +02:00
Hans-Kristian Arntzen
173dc9e8c9
Build fix.
2017-04-26 09:25:28 +02:00
Hans-Kristian Arntzen
93fe19c0f7
Add support for querying binary offsets of decorations in SPIR-V.
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Facilitates easy SPIR-V patching when needed.
2017-04-26 09:24:24 +02:00
Hans-Kristian Arntzen
85c5f50be4
Merge pull request #167 from brenwill/master
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CompilerMSL round floating point tex coords for read() and tex array index.
2017-04-26 09:21:12 +02:00
Bill Hollings
561dc036f2
CompilerMSL round floating point tex coords for read() and tex array index.
2017-04-25 16:32:16 -04:00
Bill Hollings
012cb25b7d
CompilerMSL remove option to flip fragment coordinates.
2017-04-25 11:25:50 -04:00
Hans-Kristian Arntzen
c5a2af365f
Merge pull request #161 from Kode/fix
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Shader model 4/5 style texture sampling
2017-04-24 12:21:23 +02:00
Robert Konrad
bb9dbd4149
Support texelFetch in HLSL
2017-04-24 11:08:55 +02:00
Robert Konrad
434d9b8803
Support array textures in HLSL
2017-04-24 10:02:03 +02:00
Robert Konrad
7d8be83cb3
Support shadow sampling in HLSL
2017-04-21 17:52:04 +02:00
Robert Konrad
585339f3cd
Test HLSL cube maps
2017-04-21 14:55:01 +02:00
Robert Konrad
8446631171
Support cube maps in HLSL
2017-04-21 14:54:03 +02:00
Robert Konrad
ff12d57765
Support 1D/2D textures in HLSL2/3
2017-04-21 14:35:30 +02:00
Robert Konrad
9020c48076
Support and test 1D and 3D textures in HLSL4/5
2017-04-21 14:05:17 +02:00
Robert Konrad
23d993546c
Add texture sampling HLSL test
2017-04-21 11:46:10 +02:00
Robert Konrad
9aaf6b28dd
Throw when sampling non-float textures in HLSL
2017-04-21 11:40:24 +02:00
Robert Konrad
1fe652da68
Improve shader model 2/3 texture sampling
2017-04-21 09:46:58 +02:00
Robert Konrad
612075176c
Fix HLSL tex2D calls
2017-04-20 16:15:46 +02:00
Robert Konrad
de41ebf4d7
Simplify texture offset handling in HLSL
2017-04-20 16:04:02 +02:00
Robert Konrad
31afcbb4fe
Force a recompile when a function is added to HLSL
2017-04-20 15:21:47 +02:00
Robert Konrad
f7dd57040e
Correct and simplify HLSL texture types
2017-04-20 14:51:24 +02:00
Robert Konrad
fd9b589469
Support textureProj in HLSL4/5
2017-04-20 13:37:38 +02:00
Robert Konrad
8b516451f2
Uninformed attempt at mapping tex formats to HLSL
2017-04-20 11:39:38 +02:00
Robert Konrad
be4c919d08
Update HLSL test results
2017-04-18 15:17:55 +02:00
Robert Konrad
15807a6036
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross into fix
2017-04-18 15:06:09 +02:00
Robert Konrad
ec84e8832a
Fix different HLSL sample calls
2017-04-18 14:55:38 +02:00
Robert Konrad
c5953e03ee
Support shader model 4/5 type tex sampling
2017-04-18 14:17:05 +02:00
Hans-Kristian Arntzen
8a2d980fa1
Merge pull request #157 from KhronosGroup/vector-less-ctors
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Add vector-less IR construction to subclasses as well.
2017-04-05 09:10:25 +02:00
Bill Hollings
7703b746f7
CompilerMSL vectorless constructor uses vectorless attribute and resource bindings.
2017-04-04 16:38:17 -04:00
Hans-Kristian Arntzen
d18edc3cb5
Merge pull request #159 from Kode/fix
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Fix HLSL matrix unrolling
2017-04-03 22:05:31 +02:00
Robert Konrad
3804292c43
Merge branch 'master' of github.com:KhronosGroup/SPIRV-Cross into fix
2017-04-03 11:43:35 +02:00
Robert Konrad
1fb2315a35
Add a test for HLSL matrix unrolling
2017-04-03 11:42:36 +02:00
Robert Konrad
61b561772c
Fix HLSL matrix unrolling
2017-04-03 11:38:15 +02:00
Hans-Kristian Arntzen
ec5f3ec4b2
Merge pull request #158 from KhronosGroup/separate-sampler-buffer
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Fix case where samplerBuffer is emitted without combined sampler.
2017-04-02 11:13:27 +02:00
Hans-Kristian Arntzen
543e380d90
Fix case where samplerBuffer is emitted without combined sampler.
2017-04-02 11:03:07 +02:00
Hans-Kristian Arntzen
9bad477f16
Add vector-less IR construction to subclasses as well.
2017-04-01 16:08:19 +02:00
Hans-Kristian Arntzen
46f4695fb7
Merge pull request #156 from kayru/ir_array_ctor
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Added a Compiler ctor that takes IR as raw array and count
2017-04-01 14:44:47 +02:00
Yuriy O'Donnell
ae8de51138
Added a Compiler ctor that takes IR as raw array and count
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This avoids the need to construct a temporary std::vector on the application side just to create a Compiler instance if application itself doesn't use STL containers.
2017-04-01 14:35:42 +02:00
Hans-Kristian Arntzen
af75c7585a
Merge pull request #155 from KhronosGroup/cfg-parameter-preserve
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Preserve function arguments if variable is only conditionally written.
2017-03-25 16:51:19 +01:00