Commit Graph

254 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
f0200bb18d Use packoffset in HLSL.
Rewrite how cbuffers are emitted.
2017-10-10 13:15:49 +02:00
Hans-Kristian Arntzen
a8e991dec6 Run format_all.sh. 2017-10-10 11:31:05 +02:00
Hans-Kristian Arntzen
4d11220aa8 Add a test for enhanced layouts. 2017-10-10 11:30:29 +02:00
Hans-Kristian Arntzen
5a89606f26 Add support for GL_ARB_enhanced_layouts. 2017-10-10 11:05:46 +02:00
Hans-Kristian Arntzen
1079e7930b Run format_all.sh. 2017-10-10 10:22:40 +02:00
Hans-Kristian Arntzen
6a7b95d2d6 Validate that std140 packing can actually be used. 2017-10-10 10:12:27 +02:00
Ben Clayton
e9621827c5 Require GL_ARB_shader_image_load_store extension.
The early_fragment_tests layout qualifier requires either OpenGL 4.2 or use of the GL_ARB_shader_image_load_store extension.
2017-10-09 10:37:11 +01:00
Hans-Kristian Arntzen
8538b4c9c0 Handle empty struct declarations with best effort.
This "feature" is a bit icky as we have no useful representation of it,
so never emit code which has anything to do with empty structs.
2017-10-06 13:05:14 +02:00
Hans-Kristian Arntzen
aab3107a3f Add WorkGroupID/NumWorkGroups to MSL. Fix block name alias. 2017-09-29 12:16:53 +02:00
Hans-Kristian Arntzen
6583de8de7 ConstantID can be 0 for spec constants. 2017-09-29 10:33:28 +02:00
Hans-Kristian Arntzen
153fed031d Add basic support for StorageClassStorageBuffer.
Needs more testing, but seems to work.
2017-09-28 13:29:57 +02:00
Hans-Kristian Arntzen
fae64f032d Correctly resolve constant expressions for WorkGroupSize. 2017-09-28 12:34:48 +02:00
Hans-Kristian Arntzen
0e4ed4102b Only declare with specialization constant when in Vulkan semantics. 2017-09-28 12:24:04 +02:00
Hans-Kristian Arntzen
86eb874568 Implement specialization constants for work group sizes. 2017-09-28 11:33:30 +02:00
Hans-Kristian Arntzen
ceefae5584 Support mixed constant composites. 2017-09-27 16:10:29 +02:00
Hans-Kristian Arntzen
9175363839 Fix typo. 2017-09-25 10:16:45 +02:00
Hans-Kristian Arntzen
3339fd4e87 Fix case when Phi variable is a loop variable.
Need to flush variable to static expression rather than a variable.
2017-09-25 10:15:17 +02:00
Hans-Kristian Arntzen
1bc5b70752 Add exhaustive image query to HLSL.
Need to strip this down somehow ...
2017-09-20 10:00:13 +02:00
Hans-Kristian Arntzen
7c58f15928 Run format_all.sh. 2017-09-19 16:09:19 +02:00
Hans-Kristian Arntzen
7064c54820 Various fixes to texture/image query in GLSL. 2017-09-19 16:08:25 +02:00
Hans-Kristian Arntzen
6599a41aad Add option to disable use of 420pack extension. 2017-09-08 09:56:06 +02:00
Hans-Kristian Arntzen
03db5c4847 Run format_all.sh. 2017-09-06 09:15:27 +02:00
David Srbecky
e596d40cad Fix assignment optimization for logical and/or.
"x = x && y" was converted to "x &= y", which is invalid.
2017-09-05 16:07:41 +01:00
Hans-Kristian Arntzen
9091eadb0d Support FrexpStruct/ModfStruct. 2017-09-04 10:27:08 +02:00
Hans-Kristian Arntzen
11dfcb6531 Add restrict qualifier for images. 2017-08-29 15:54:22 +02:00
Hans-Kristian Arntzen
d55898ec74 Fix declaration of coherent images. 2017-08-29 15:52:59 +02:00
Hans-Kristian Arntzen
713bd7c2b5 Run format_all.sh. 2017-08-28 09:01:03 +02:00
Hans-Kristian Arntzen
89a29becd4 Add support for coherent SSBO qualifiers. 2017-08-28 08:59:54 +02:00
Hans-Kristian Arntzen
d7f38ab4bf Add support for SPV_KHR_multiview. 2017-08-15 13:28:16 +02:00
Hans-Kristian Arntzen
7d7f4b3b50 Emit flattened loads and stores. 2017-08-15 09:15:23 +02:00
Hans-Kristian Arntzen
3cbdbec712 Begin implementing ByteAddressBuffer flattening for HLSL. 2017-08-15 09:15:23 +02:00
Bill Hollings
1e84a379ff Fix issue #245: assignment of flattened input struct.
Emit input struct assignment by assigning member by member from stage_in struct.
Map qualified member name from pointer type, not base type.
Add Comiler::expression_type_id() function, similar to expression_type().
2017-08-12 00:21:13 -04:00
Hans-Kristian Arntzen
6cda7f120b Merge pull request #246 from KhronosGroup/fix-241
Unify vertex clip-coord fixups.
2017-08-11 12:42:10 +02:00
Bill Hollings
730257cf67 Merge upstream 2017-08-10 17:27:01 -04:00
Hans-Kristian Arntzen
48ccde3779 Support OpConstantNull. 2017-08-03 14:32:29 +02:00
Hans-Kristian Arntzen
bdfa97a1cf Unify vertex clip-coord fixups.
The different options were scattered around in different backends and
didn't really work right with CLI at all.
2017-08-03 13:02:59 +02:00
Hans-Kristian Arntzen
2abdc135c3 Declare undefined values up front.
They might potentially be used as part of OpStore in the SPIRV-Tools
inliner in some cases.

Implement these as declared variables but without any initializer.
2017-08-02 10:33:03 +02:00
Hans-Kristian Arntzen
56e71c1dad Do not emit layout(location) qualifiers for older GLSL targets.
ESSL 300 and GLSL <410 do not support this along with legacy targets.
2017-07-31 11:17:02 +02:00
Hans-Kristian Arntzen
cbcaca5a39 Fix textureProj with shadow on GLSL. 2017-07-31 10:05:32 +02:00
Hans-Kristian Arntzen
1c6df1b7b4 Use _m* for member names without OpMemberName.
Member names could conflict with type names in stripped modules with
very large structs.
2017-07-29 21:44:20 +02:00
Hans-Kristian Arntzen
0d14448b4d Minor optimization of enclose_expression. 2017-07-25 18:25:03 +02:00
Hans-Kristian Arntzen
6ff9007311 Fix unary enclosures. 2017-07-24 10:17:19 +02:00
Hans-Kristian Arntzen
c8d60914c4 Add support for SampleId/SampleMask/SamplePosition builtins. 2017-07-24 10:07:31 +02:00
Hans-Kristian Arntzen
df6aa0e609 Support SampleCmpLevelZero on cubes as well. 2017-07-24 09:28:24 +02:00
Bill Hollings
5f42746389 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2017-06-30 19:11:46 -04:00
Bill Hollings
f591bc0d4a CompilerMSL enhancements.
Support BuiltInFragDepth.
Emit interface block for StorageClassUniformConstant.
Throw exception when output or fragment input structs contain matrix or array.
Dynamically created interface structs sorted by location number instead of alphabetically.
Add Compiler::is_array() function.
2017-06-30 19:10:46 -04:00
David Srbecky
edec5ea137 Add "texture" to the keyword list.
I have encountered several shaders where people use "texture" as
local variable (old shaders from times when it was not build-in).
2017-06-27 15:35:47 +01:00
Hans-Kristian Arntzen
0aac31bda1 Remove remnants of old OpCompositeInsert hack. 2017-06-26 22:58:41 +02:00
David Srbecky
77b5b4446b Always make a copy when handling OpCompositeInsert
The modified object might not be mutable (e.g. shader input).

Added a test for the case when this happens.
2017-06-26 18:32:53 +01:00
Hans-Kristian Arntzen
d38b1b086a Fix typo. 2017-06-23 09:50:01 +02:00