Commit Graph

593 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
f081fe1125 Fix separate sampler images in MSL. 2017-05-07 12:36:14 +02:00
Hans-Kristian Arntzen
36e1c470a2 Fix formatting. 2017-05-06 13:59:00 +02:00
Hans-Kristian Arntzen
89d57e15ba Add test case for combined depth image sampler in GLSL. 2017-05-06 13:56:45 +02:00
Hans-Kristian Arntzen
07ee7d09cb Fix deep call hierarchies in CombinedImageSamplerUsageHandler. 2017-05-06 13:53:06 +02:00
Hans-Kristian Arntzen
3eb8a34173 Declare variables and parameters with samplerShadow if necessary. 2017-05-06 13:35:02 +02:00
Hans-Kristian Arntzen
f4d7268565 GLSL will also need shadow state analysis.
Refactor stuff out to top-level.

Fix some bugs with combined shadow samplers in regular GLSL.
2017-05-06 13:21:35 +02:00
Hans-Kristian Arntzen
100e9d34b8 HLSL: Basic support for separate image/samplers. 2017-05-06 12:39:04 +02:00
Hans-Kristian Arntzen
e876cdf3ff Merge pull request #177 from brenwill/master
CompilerMSL output [[point_size]] attribute for BuiltInPointSize member by default.
2017-05-06 11:46:28 +02:00
Bill Hollings
f9f87ca391 CompilerMSL output [[point_size]] attribute for BuiltInPointSize member by default.
CompilerMSL::Options::is_rendering_points defaults to true.
2017-05-05 16:13:55 -04:00
Hans-Kristian Arntzen
860a044562 Merge pull request #175 from KhronosGroup/hlsl-fixes
Various HLSL fixes
2017-05-04 10:44:00 +02:00
Hans-Kristian Arntzen
2b4c3db7e3 Don't enable point_size_compat by default. 2017-05-04 10:32:43 +02:00
Hans-Kristian Arntzen
851acf3712 Avoid boolean mix in HLSL.
Update glslang travis checkout as boolean mix support was broken on that commit.
2017-05-04 10:28:30 +02:00
Hans-Kristian Arntzen
17d88ca928 Add compatibility option for PointSize in HLSL.
If we opt-in to it, PointSize can be ignored to avoid more annoying
workarounds.
2017-05-04 10:12:14 +02:00
Hans-Kristian Arntzen
9e85815394 Merge pull request #166 from KhronosGroup/decoration-offset
Add support for querying binary offsets of decorations in SPIR-V.
2017-04-26 12:06:17 +02:00
Hans-Kristian Arntzen
173dc9e8c9 Build fix. 2017-04-26 09:25:28 +02:00
Hans-Kristian Arntzen
93fe19c0f7 Add support for querying binary offsets of decorations in SPIR-V.
Facilitates easy SPIR-V patching when needed.
2017-04-26 09:24:24 +02:00
Hans-Kristian Arntzen
85c5f50be4 Merge pull request #167 from brenwill/master
CompilerMSL round floating point tex coords for read() and tex array index.
2017-04-26 09:21:12 +02:00
Bill Hollings
561dc036f2 CompilerMSL round floating point tex coords for read() and tex array index. 2017-04-25 16:32:16 -04:00
Bill Hollings
012cb25b7d CompilerMSL remove option to flip fragment coordinates. 2017-04-25 11:25:50 -04:00
Hans-Kristian Arntzen
c5a2af365f Merge pull request #161 from Kode/fix
Shader model 4/5 style texture sampling
2017-04-24 12:21:23 +02:00
Robert Konrad
bb9dbd4149 Support texelFetch in HLSL 2017-04-24 11:08:55 +02:00
Robert Konrad
434d9b8803 Support array textures in HLSL 2017-04-24 10:02:03 +02:00
Robert Konrad
7d8be83cb3 Support shadow sampling in HLSL 2017-04-21 17:52:04 +02:00
Robert Konrad
585339f3cd Test HLSL cube maps 2017-04-21 14:55:01 +02:00
Robert Konrad
8446631171 Support cube maps in HLSL 2017-04-21 14:54:03 +02:00
Robert Konrad
ff12d57765 Support 1D/2D textures in HLSL2/3 2017-04-21 14:35:30 +02:00
Robert Konrad
9020c48076 Support and test 1D and 3D textures in HLSL4/5 2017-04-21 14:05:17 +02:00
Robert Konrad
23d993546c Add texture sampling HLSL test 2017-04-21 11:46:10 +02:00
Robert Konrad
9aaf6b28dd Throw when sampling non-float textures in HLSL 2017-04-21 11:40:24 +02:00
Robert Konrad
1fe652da68 Improve shader model 2/3 texture sampling 2017-04-21 09:46:58 +02:00
Robert Konrad
612075176c Fix HLSL tex2D calls 2017-04-20 16:15:46 +02:00
Robert Konrad
de41ebf4d7 Simplify texture offset handling in HLSL 2017-04-20 16:04:02 +02:00
Robert Konrad
31afcbb4fe Force a recompile when a function is added to HLSL 2017-04-20 15:21:47 +02:00
Robert Konrad
f7dd57040e Correct and simplify HLSL texture types 2017-04-20 14:51:24 +02:00
Robert Konrad
fd9b589469 Support textureProj in HLSL4/5 2017-04-20 13:37:38 +02:00
Robert Konrad
8b516451f2 Uninformed attempt at mapping tex formats to HLSL 2017-04-20 11:39:38 +02:00
Robert Konrad
be4c919d08 Update HLSL test results 2017-04-18 15:17:55 +02:00
Robert Konrad
15807a6036 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross into fix 2017-04-18 15:06:09 +02:00
Robert Konrad
ec84e8832a Fix different HLSL sample calls 2017-04-18 14:55:38 +02:00
Robert Konrad
c5953e03ee Support shader model 4/5 type tex sampling 2017-04-18 14:17:05 +02:00
Hans-Kristian Arntzen
8a2d980fa1 Merge pull request #157 from KhronosGroup/vector-less-ctors
Add vector-less IR construction to subclasses as well.
2017-04-05 09:10:25 +02:00
Bill Hollings
7703b746f7 CompilerMSL vectorless constructor uses vectorless attribute and resource bindings. 2017-04-04 16:38:17 -04:00
Hans-Kristian Arntzen
d18edc3cb5 Merge pull request #159 from Kode/fix
Fix HLSL matrix unrolling
2017-04-03 22:05:31 +02:00
Robert Konrad
3804292c43 Merge branch 'master' of github.com:KhronosGroup/SPIRV-Cross into fix 2017-04-03 11:43:35 +02:00
Robert Konrad
1fb2315a35 Add a test for HLSL matrix unrolling 2017-04-03 11:42:36 +02:00
Robert Konrad
61b561772c Fix HLSL matrix unrolling 2017-04-03 11:38:15 +02:00
Hans-Kristian Arntzen
ec5f3ec4b2 Merge pull request #158 from KhronosGroup/separate-sampler-buffer
Fix case where samplerBuffer is emitted without combined sampler.
2017-04-02 11:13:27 +02:00
Hans-Kristian Arntzen
543e380d90 Fix case where samplerBuffer is emitted without combined sampler. 2017-04-02 11:03:07 +02:00
Hans-Kristian Arntzen
9bad477f16 Add vector-less IR construction to subclasses as well. 2017-04-01 16:08:19 +02:00
Hans-Kristian Arntzen
46f4695fb7 Merge pull request #156 from kayru/ir_array_ctor
Added a Compiler ctor that takes IR as raw array and count
2017-04-01 14:44:47 +02:00