SPIRV-Cross/shaders-hlsl/vert
Hans-Kristian Arntzen de33d89074 Add explicit in/out locations everywhere.
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
2017-06-21 09:39:08 +02:00
..
basic.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
instancing.vert Add instancing test to HLSL. 2017-03-21 13:48:50 +01:00
locations.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
matrix-attribute.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
no-input.vert Add some tests for no stage inputs or outputs in HLSL. 2017-03-21 13:48:50 +01:00
point-size-compat.vert Add compatibility option for PointSize in HLSL. 2017-05-04 10:12:14 +02:00
qualifiers.vert Add test case for interpolation qualifiers in HLSL. 2017-03-21 13:48:50 +01:00