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3e4252c6d5
SPIRV-Cross
/
shaders-msl
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Chip Davis
3e4252c6d5
Add a note that array-of-struct input needs fixing.
2019-02-15 17:33:21 -06:00
..
asm
MSL: Add support for tessellation control shaders.
2019-02-07 08:51:22 -06:00
comp
Merge pull request
#831
from cdavis5e/force-recompile-hooks
2019-01-17 19:42:05 +01:00
desktop-only
MSL: Add support for tessellation evaluation shaders.
2019-02-14 10:00:08 -06:00
flatten
Use declared binding in SPIR-V as a fallback for explicit MSL binds.
2018-04-04 12:25:11 +02:00
frag
MSL: Fix another test incompatibility.
2019-01-30 17:22:38 +01:00
legacy
/vert
Enhance MSL testing and add numerous MSL test cases.
2017-01-30 22:55:21 -05:00
tesc
MSL: Add support for tessellation control shaders.
2019-02-07 08:51:22 -06:00
tese
Add a note that array-of-struct input needs fixing.
2019-02-15 17:33:21 -06:00
vert
Test that out variables still work in leaf functions with capture on.
2019-02-06 10:49:25 -06:00
vulkan
Add support for 8- and 16-bit types to GLSL and MSL.
2018-11-01 10:20:57 -05:00