.. |
16bit-constants.invalid.frag
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Move .invalid. test shaders to the more appropriate subfolders.
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2019-11-06 10:40:37 +01:00 |
demote-to-helper.vk.nocompat.msl21.invalid.frag
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Move .invalid. test shaders to the more appropriate subfolders.
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2019-11-06 10:40:37 +01:00 |
force-active-resources.msl2.argument..force-active.discrete.frag
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MSL: Add support for force-activating IAB resources.
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2020-01-16 11:12:06 +01:00 |
fp16.desktop.invalid.frag
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Move .invalid. test shaders to the more appropriate subfolders.
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2019-11-06 10:40:37 +01:00 |
in_block_assign.frag
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
min-max-clamp.invalid.asm.frag
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Move .invalid. test shaders to the more appropriate subfolders.
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2019-11-06 10:40:37 +01:00 |
pixel-interlock-simple-callstack.msl2.frag
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MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
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2019-10-24 12:22:30 +02:00 |
scalar-block-layout-ubo-std430.vk.nocompat.invalid.frag
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Move .invalid. test shaders to the more appropriate subfolders.
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2019-11-06 10:40:37 +01:00 |
shadow-compare-global-alias.invalid.frag
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Move .invalid. test shaders to the more appropriate subfolders.
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2019-11-06 10:40:37 +01:00 |
subgroups.nocompat.invalid.vk.msl21.frag
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Move .invalid. test shaders to the more appropriate subfolders.
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2019-11-06 10:40:37 +01:00 |
texture-access-int.swizzle.frag
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Update for pull request #1162 rev. 1
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2019-09-24 18:13:04 -04:00 |
texture-access-leaf.swizzle.frag
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Update for pull request #1162 rev. 1
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2019-09-24 18:13:04 -04:00 |
texture-access-uint.swizzle.frag
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Update for pull request #1162 rev. 1
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2019-09-24 18:13:04 -04:00 |
texture-access.swizzle.frag
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Update for pull request #1162 rev. 1
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2019-09-24 18:13:04 -04:00 |
ubo-array-multiple-structs-access-chain.argument.msl2.frag
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MSL: Fix access chain for deep struct hierarchy on array of buffers.
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2020-03-31 14:17:29 +02:00 |
ubo-array-multiple-structs-access-chain.frag
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MSL: Fix access chain for deep struct hierarchy on array of buffers.
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2020-03-31 14:17:29 +02:00 |
variables.zero-initialize.frag
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Add support for forcefully zero-initialized variables.
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2020-03-26 13:38:27 +01:00 |