SPIRV-Cross/reference/shaders/asm
Hans-Kristian Arntzen 03d93abc1a Deal with case where a variable is dominated by inner part of a loop.
There is a risk that we try to preserve a loop variable through multiple
iterations, even though the dominating block is inside a loop.

Fix this by analyzing if a block starts off by writing to a variable. In
that case, there cannot be any preservation going on. If we don't, pretend the
loop header is reading the variable, which moves the variable to an
appropriate scope.
2019-06-06 11:11:44 +02:00
..
comp GLSL/HLSL: Implement NMin/NMax/NClamp. 2019-03-21 15:26:46 +01:00
frag Support emitting OpLine directive. 2019-05-28 13:44:24 +02:00
geom Deal with case where a variable is dominated by inner part of a loop. 2019-06-06 11:11:44 +02:00
tesc Add test shader for subgroup. 2018-04-11 10:29:47 +02:00
tese GLSL: Deal with array loads from input in tessellation. 2019-03-21 11:50:53 +01:00
vert Fix case where a struct is loaded which contains a row-major matrix. 2019-02-20 12:19:00 +01:00