SPIRV-Cross/shaders
Hans-Kristian Arntzen 4a9d3cebd0
Merge pull request #355 from KhronosGroup/fix-345
Improve handling of block name declaration in GLSL.
2017-12-02 13:01:32 +01:00
..
amd Fixups for PR #338 review. 2017-11-22 20:51:26 +01:00
asm Fix complicated Phi case. 2017-11-21 09:27:49 +01:00
comp Make bitfield test noopt for now. 2017-11-23 09:59:25 +01:00
desktop-only Improve handling of block name declaration in GLSL. 2017-12-01 14:30:10 +01:00
flatten Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
frag Make sure image integer coords are int, not uint. 2017-12-01 15:02:50 +01:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Add tests for legacy lod handling 2017-03-23 15:51:43 +01:00
tesc Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
tese Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
vulkan Add support for SPV_KHR_multiview. 2017-08-15 13:28:16 +02:00