SPIRV-Cross/reference/opt/shaders-msl
2019-02-06 10:49:25 -06:00
..
asm Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
comp MSL: Add a setting to capture vertex shader output to a buffer. 2019-02-05 20:00:10 -06:00
desktop-only Correct carry/borrow bit checks. 2018-11-14 10:13:56 -06:00
flatten Update a bunch of test cases that I missed. 2018-09-03 17:31:15 -05:00
frag MSL: Fix another test incompatibility. 2019-01-30 17:22:38 +01:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert Test that out variables still work in leaf functions with capture on. 2019-02-06 10:49:25 -06:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00