SPIRV-Cross/reference/shaders-msl/comp/struct-nested.comp
Hans-Kristian Arntzen e2c95bdcbc MSL: Rewrite how resource indices are fallback-assigned.
We used to use the Binding decoration for this, but this method is
hopelessly broken. If no explicit MSL resource remapping exists, we
remap automatically in a manner which should always "just work".
2019-06-21 12:54:08 +02:00

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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct s1
{
int a;
};
struct s2
{
s1 b;
};
struct s1_1
{
int a;
};
struct s2_1
{
s1_1 b;
};
struct dstbuffer
{
s2_1 test[1];
};
kernel void main0(device dstbuffer& _19 [[buffer(0)]])
{
s2 testVal;
testVal.b.a = 0;
_19.test[0].b.a = testVal.b.a;
}