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basic.capture.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
basic.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
clip-distance-block.no-user-varying.vert
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MSL: Allow removing clip distance user varyings.
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2020-04-20 09:58:40 +02:00 |
clip-distance-block.vert
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MSL: Support ClipDistance as an input stage variable.
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2019-12-02 13:19:42 +01:00 |
copy.flatten.vert
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MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
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2019-10-24 12:22:30 +02:00 |
dynamic.flatten.vert
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MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
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2019-10-24 12:22:30 +02:00 |
float-math.invariant-float-math.vert
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Added '--msl-invariant-float-math' option and new test case for it.
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2019-10-09 14:03:06 -04:00 |
float-math.vert
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Added '--msl-invariant-float-math' option and new test case for it.
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2019-10-09 14:03:06 -04:00 |
functions.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
in_out_array_mat.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
interface-block-block-composites.frag
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
interface-block-block-composites.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
interpolation-qualifiers-block.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
interpolation-qualifiers.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
invariant.msl21.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
leaf-function.capture.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
no_stage_out.vert
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MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
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2019-10-24 12:22:30 +02:00 |
no_stage_out.write_buff_atomic.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
no_stage_out.write_buff.vert
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MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
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2019-10-24 12:22:30 +02:00 |
no_stage_out.write_tex.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
no-disable-vertex-out.frag-output.vert
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MSL: Only disable output variables in fragment shaders.
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2020-04-15 12:14:57 -05:00 |
out_block.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
packed_matrix.vert
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Roll GLSLang and SPIRV-Tools
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2019-11-05 10:07:15 -05:00 |
packed-bool2-to-packed_uint2.vert
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MSL: Avoid packed arrays in more cases.
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2020-05-06 10:27:12 +02:00 |
packed-bool-to-uint.vert
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MSL: Avoid packed arrays in more cases.
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2020-05-06 10:27:12 +02:00 |
pointsize.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
read-from-row-major-array.vert
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MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
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2019-10-24 12:22:30 +02:00 |
resource-arrays-leaf.ios.vert
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MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>.
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2019-10-26 16:10:08 +02:00 |
resource-arrays.ios.vert
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MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>.
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2019-10-26 16:10:08 +02:00 |
return-array.force-native-array.vert
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MSL: Add tests for array copies in and out of buffers.
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2020-06-18 11:59:02 +02:00 |
return-array.vert
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MSL: Enable proper value types for return and value-passing of arrays.
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2019-10-24 13:03:38 +02:00 |
set_builtin_in_func.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
sign-int-types.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
signedness-mismatch.shader-inputs.vert
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MSL: Fix up input variables' vector lengths in all stages.
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2020-06-16 14:50:30 -05:00 |
texture_buffer.texture-buffer-native.msl21.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
texture_buffer.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
ubo.alignment.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
ubo.vert
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |