SPIRV-Cross/reference/opt/shaders-msl/frag
Hans-Kristian Arntzen b8033d7525 MSL: Add option to pad fragment outputs.
If not enough components are provided in the shader,
the shader MSL compiler throws an error rather than make components
undefined. This hurts portability, so we need to add explicit padding
here.
2019-01-14 15:11:52 +01:00
..
16bit-constants.frag Support constants of 16-bit integral type in GLSL and MSL. 2018-11-02 14:39:55 -05:00
array-lut-no-loop-variable.frag Only declare typed initializer list for non-array types. 2018-09-10 10:04:17 +02:00
basic.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
binary-func-unpack-pack-arguments.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
binary-unpack-pack-arguments.frag Regenerate MSL shaders to fix conflicts from merge. 2018-06-12 11:51:56 -04:00
bitcasting.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
buffer-read.frag Add spvTexelBufferCoord for buffer image reads, too. 2018-09-23 14:37:03 -05:00
builtins.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
complex-expression-in-access-chain.frag Register implied expression reads in OpLoad/OpAccessChain. 2019-01-04 14:56:12 +01:00
composite-extract-forced-temporary.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
constant-array.frag Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
constant-composites.frag Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
control-dependent-in-branch.desktop.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
depth-greater-than.frag MSL: Split out early_fragment_tests. 2018-11-12 16:20:49 +01:00
depth-less-than.frag MSL: Split out early_fragment_tests. 2018-11-12 16:20:49 +01:00
dual-source-blending.frag Support dual-source blending on GLSL and MSL. 2018-04-03 16:04:49 +02:00
early-fragment-tests.frag MSL: Split out early_fragment_tests. 2018-11-12 16:20:49 +01:00
false-loop-init.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
flush_params.frag Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
for-loop-init.frag Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
fp16-packing.frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
fp16.desktop.invalid.frag Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
fragment-component-padding.pad-fragment.frag MSL: Add option to pad fragment outputs. 2019-01-14 15:11:52 +01:00
front-facing.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
gather-dref.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
gather-offset.frag Compiler MSL default gather offset when component specified. 2018-04-30 16:30:29 -04:00
helper-invocation.msl21.frag Support gl_HelperInvocation on GLSL and MSL. 2018-11-28 15:18:43 +01:00
illegal-name-test-0.frag Add more illegal name replacement in MSL. 2018-04-03 15:36:35 +02:00
in_block.frag MSL: Support global I/O block and struct Input/Output usage. 2018-09-13 16:04:24 +02:00
in_mat.frag Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
input-attachment-ms.frag Support passing implicit frag_coord arguments down to functions. 2018-02-10 10:55:09 +01:00
input-attachment.frag Support passing implicit frag_coord arguments down to functions. 2018-02-10 10:55:09 +01:00
interpolation-qualifiers-block.frag MSL: Support global I/O block and struct Input/Output usage. 2018-09-13 16:04:24 +02:00
interpolation-qualifiers.frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
lut-promotion.frag Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
mix.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
mrt-array.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
packed-expression-vector-shuffle.frag Deal with packed expressions in more scenarios. 2018-05-25 10:57:02 +02:00
packing-test-3.frag Access chain into packed vectors as arrays. 2018-03-13 12:13:33 +01:00
pls.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
readonly-ssbo.frag Add test for reading SSBO from fragment shader on MSL. 2018-05-25 10:20:17 +02:00
sample-depth-separate-image-sampler.frag Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
sample-mask.frag CompilerMSL support gl_SampleMask and convert it to scalar uint from array. 2018-02-13 14:44:40 -05:00
sample-position-func.frag Use a hook to emit a local for the sample position. 2018-09-17 11:51:09 -05:00
sample-position.frag Use a hook to emit a local for the sample position. 2018-09-17 11:51:09 -05:00
sampler-1d-lod.frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
sampler-compare-cascade-gradient.frag MSL: Workaround missing gradient2d() for sampler_compare. 2019-01-07 10:01:00 +01:00
sampler-compare-cascade-gradient.ios.frag MSL: Workaround missing gradient2d() for sampler_compare. 2019-01-07 10:01:00 +01:00
sampler-image-arrays.msl2.frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
sampler-ms.frag Update test files 2018-01-29 06:40:45 -08:00
sampler.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
separate-image-sampler-argument.frag Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
shadow-compare-global-alias.invalid.frag Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
spec-constant-block-size.frag Update tests. 2018-11-01 11:23:48 +01:00
spec-constant-ternary.frag Support ternary expressions in OpSpecConstantOp. 2018-06-25 09:49:13 +02:00
switch-unsigned-case.frag Fix unsigned switch case selectors. 2018-11-26 10:36:50 +01:00
swizzle.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
texel-fetch-offset.frag Need to make sure the fetch expression is uint. 2018-08-07 16:02:17 +02:00
texture-multisample-array.msl21.frag MSL: Support texture2d_ms_array. 2018-09-03 11:02:31 +02:00
texture-proj-shadow.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
ubo_layout.frag Update tests. 2018-03-05 16:34:42 +01:00
unary-enclose.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
write-depth-in-function.frag MSL: Add test case for gl_FragDepth when used in function. 2018-08-29 09:21:48 +02:00