12 lines
199 B
GLSL
12 lines
199 B
GLSL
#version 450
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#extension GL_NV_conservative_raster_underestimation : require
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layout(location = 0) out vec4 FragColor;
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void main()
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{
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if (!gl_FragFullyCoveredNV)
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discard;
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FragColor = vec4(1.0);
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}
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