SPIRV-Cross/reference/shaders/desktop-only
Hans-Kristian Arntzen aac6885950 GLSL: Be more aggressive about using type_alias.
To facilitate an improved linking-by-name use case for older GL,
we will be more aggressive about merging struct definitions, even for
rather unrelated cases where we don't strictly need to use type aliases.
2020-07-29 12:48:41 +02:00
..
comp GLSL: Be more aggressive about using type_alias. 2020-07-29 12:48:41 +02:00
frag Add test for disable-storage-image-qualifier-deduction. 2020-03-04 16:42:31 +01:00
geom Add basic test for viewport-index builtin. 2018-01-04 13:51:05 +01:00
tesc GLSL: Fix array of input patch variables. 2019-12-10 12:02:12 +01:00
tese GLSL: Fix array of input patch variables. 2019-12-10 12:02:12 +01:00
vert GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00