SPIRV-Cross/shaders-msl/asm/comp
Hans-Kristian Arntzen 146ea76f52 Add test shader for subgroup.
Update SPIRV-Tools/glslang commits.
Use vulkan1.1 environment for testing.
Found new "errors" in SPIRV-Tools, so disable validation on those shaders
for now.
2018-04-11 10:29:47 +02:00
..
bitcast_iadd.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
bitcast_sar.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
bitcast_sdiv.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
bitcast_slr.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
multiple-entry.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
quantize.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
specialization-constant-workgroup.asm.comp Add SPVASM testing support for HLSL/MSL. 2017-09-29 11:07:11 +02:00
storage-buffer-basic.invalid.asm.comp Add test shader for subgroup. 2018-04-11 10:29:47 +02:00