SPIRV-Cross/reference/shaders-msl-no-opt/asm
Hans-Kristian Arntzen c7b75a8fe6 MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract.
Similar reasoning as packed expressions.
2020-04-07 18:25:44 +02:00
..
comp Add test shader for OpCopyLogical with packing/unpacking. 2020-01-06 12:44:18 +01:00
frag MSL: Deal with cases where builtin is implicitly needed, declared, but unused. 2020-04-03 12:50:21 +02:00
packing MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
tesc Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
vert MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract. 2020-04-07 18:25:44 +02:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00